Corpse Bloodpump properly functions

Highvel rounds now actually have Highvel bullets.
This commit is contained in:
Mechoid
2023-07-17 17:53:59 -07:00
parent 567f003541
commit eb0655d6c6
4 changed files with 10 additions and 9 deletions
+3 -3
View File
@@ -421,7 +421,7 @@
scannable = 1
/datum/reagent/mortiferin/on_mob_life(var/mob/living/carbon/M, var/alien, var/datum/reagents/metabolism/location)
if(M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump_corpse))
if(M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump/corpse))
affects_dead = TRUE
else
affects_dead = FALSE
@@ -429,7 +429,7 @@
. = ..(M, alien, location)
/datum/reagent/mortiferin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(M.bodytemperature < (T0C - 10) || (M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump_corpse)))
if(M.bodytemperature < (T0C - 10) || (M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump/corpse)))
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
if(prob(10))
@@ -466,7 +466,7 @@
/datum/reagent/necroxadone/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(M.bodytemperature < 170 || (M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump_corpse)))
if(M.bodytemperature < 170 || (M.stat == DEAD && M.has_modifier_of_type(/datum/modifier/bloodpump/corpse)))
if(alien == IS_SLIME)
if(prob(10))
to_chat(M, "<span class='danger'>It's so cold. Something causes your cellular mass to harden sporadically, resulting in seizure-like twitching.</span>")