Solves a runtime when someone tries to mop up blood.

proc name: afterattack (/obj/item/weapon/mop/afterattack)
  source file: mop.dm,45
runtime error: undefined proc or verb /obj/effect/decal/cleanable/blood/tracks/footprints/clean().
This commit is contained in:
ccomp5950
2014-11-22 03:02:40 -05:00
parent e3ef3b7347
commit eb83d5ccec

View File

@@ -40,7 +40,7 @@
user.visible_message("<span class='warning'>[user] begins to clean \the [get_turf(A)].</span>")
if(do_after(user, 40))
var/turf/T = A
var/turf/T = get_turf(A)
if(T)
T.clean(src)
user << "<span class='notice'>You have finished mopping!</span>"
@@ -49,4 +49,4 @@
/obj/effect/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/soap))
return
..()
..()