Fix several hats and hoods shaving your face

This commit is contained in:
Cerebulon
2023-03-16 01:02:20 +00:00
parent 0fd3a44517
commit ec84cc47d5
6 changed files with 11 additions and 38 deletions

View File

@@ -179,14 +179,14 @@
name = "witch costume wig"
desc = "Eeeee~heheheheheheh!"
icon_state = "witch"
flags_inv = BLOCKHAIR
flags_inv = BLOCKHEADHAIR
siemens_coefficient = 2.0
/obj/item/clothing/head/collectable/chicken
name = "chicken suit head"
desc = "Bkaw!"
icon_state = "chickenhead"
flags_inv = BLOCKHAIR
flags_inv = BLOCKHEADHAIR
siemens_coefficient = 0.7
body_parts_covered = HEAD|FACE|EYES
@@ -195,7 +195,7 @@
desc = "Fuzzy."
icon_state = "bearpelt"
item_state_slots = list(slot_r_hand_str = "beret_black", slot_l_hand_str = "beret_black")
flags_inv = BLOCKHAIR
flags_inv = BLOCKHEADHAIR
siemens_coefficient = 0.7
/obj/item/clothing/head/collectable/xenos
@@ -212,7 +212,7 @@
desc = "A stylish monstrosity unearthed from Earth's Renaissance period. With this most distinguish'd wig, you'll be ready for your next soiree!"
icon_state = "philosopher_wig"
item_state_slots = list(slot_r_hand_str = "pwig", slot_l_hand_str = "pwig")
flags_inv = BLOCKHAIR
flags_inv = BLOCKHEADHAIR
siemens_coefficient = 2.0 //why is it so conductive?!
body_parts_covered = 0

View File

@@ -4,7 +4,7 @@
icon_state = "generic_hood"
body_parts_covered = HEAD
cold_protection = HEAD
flags_inv = HIDEEARS | BLOCKHAIR
flags_inv = HIDEEARS | BLOCKHEADHAIR
// Winter coats
/obj/item/clothing/head/hood/winter

View File

@@ -43,7 +43,7 @@
desc = "It's a hood that covers the head. It keeps you warm during the space winters."
icon_state = "chaplain_hood"
item_state_slots = list(slot_r_hand_str = "beret_black", slot_l_hand_str = "beret_black")
flags_inv = BLOCKHAIR
flags_inv = BLOCKHEADHAIR
body_parts_covered = HEAD
//Chaplain but spookier
@@ -216,4 +216,4 @@
/obj/item/clothing/head/surgery/navyblue
desc = "A cap surgeons wear during operations. Keeps their hair from tickling your internal organs. This one is navy blue."
icon_state = "surgcap_navyblue"
item_state_slots = list(slot_r_hand_str = "beret_navy", slot_l_hand_str = "beret_navy")
item_state_slots = list(slot_r_hand_str = "beret_navy", slot_l_hand_str = "beret_navy")

View File

@@ -128,24 +128,6 @@
icon_state = "greenbandana"
flags_inv = 0
body_parts_covered = 0
/obj/item/clothing/head/justice
name = "justice hat"
desc = "fight for what's righteous!"
icon_state = "justicered" //Does this even exist?
flags_inv = BLOCKHAIR
body_parts_covered = HEAD|EYES
/obj/item/clothing/head/justice/blue
icon_state = "justiceblue"
/obj/item/clothing/head/justice/yellow
icon_state = "justiceyellow"
/obj/item/clothing/head/justice/green
icon_state = "justicegreen"
/obj/item/clothing/head/justice/pink
icon_state = "justicepink"
/obj/item/clothing/head/rabbitears
name = "rabbit ears"
@@ -402,4 +384,4 @@
name = "fish skull"
desc = "You... you're not actually going to wear that, right?"
icon_state = "fishskull"
flags_inv = HIDEEARS|BLOCKHAIR
flags_inv = HIDEEARS|BLOCKHEADHAIR

View File

@@ -39,17 +39,6 @@
flags_inv = BLOCKHAIR
siemens_coefficient = 0.6
//how is this a space helmet?
/obj/item/clothing/head/helmet/space/deathsquad/beret
name = "officer's beret"
desc = "An armored beret commonly used by special operations officers."
icon_state = "beret_badge"
item_state_slots = list(slot_r_hand_str = "beret", slot_l_hand_str = "beret")
armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
item_flags = EMPTY_BITFIELD
flags_inv = BLOCKHAIR
siemens_coefficient = 0.9
//Space santa outfit suit
/obj/item/clothing/head/helmet/space/santahat
name = "Santa's hat"
@@ -74,7 +63,7 @@
icon_state = "pirate"
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
item_flags = EMPTY_BITFIELD
flags_inv = BLOCKHAIR
flags_inv = BLOCKHEADHAIR
body_parts_covered = 0
siemens_coefficient = 0.9

View File

@@ -17,6 +17,7 @@
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 100)
max_pressure_protection = 5 * ONE_ATMOSPHERE // Not very good protection, but if an anomaly starts doing gas stuff you're not screwed
min_pressure_protection = 0.4 * ONE_ATMOSPHERE
flags_inv = HIDEEARS|BLOCKHEADHAIR
/obj/item/clothing/suit/space/anomaly
name = "Excavation suit"
@@ -34,3 +35,4 @@
icon_state = "cespace_helmet"
item_state = "cespace_helmet"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
flags_inv = HIDEEARS|BLOCKHEADHAIR