mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-04 06:22:38 +00:00
Fix several hats and hoods shaving your face
This commit is contained in:
@@ -179,14 +179,14 @@
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name = "witch costume wig"
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desc = "Eeeee~heheheheheheh!"
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icon_state = "witch"
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flags_inv = BLOCKHAIR
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flags_inv = BLOCKHEADHAIR
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siemens_coefficient = 2.0
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/obj/item/clothing/head/collectable/chicken
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name = "chicken suit head"
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desc = "Bkaw!"
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icon_state = "chickenhead"
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flags_inv = BLOCKHAIR
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flags_inv = BLOCKHEADHAIR
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siemens_coefficient = 0.7
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body_parts_covered = HEAD|FACE|EYES
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@@ -195,7 +195,7 @@
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desc = "Fuzzy."
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icon_state = "bearpelt"
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item_state_slots = list(slot_r_hand_str = "beret_black", slot_l_hand_str = "beret_black")
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flags_inv = BLOCKHAIR
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flags_inv = BLOCKHEADHAIR
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siemens_coefficient = 0.7
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/obj/item/clothing/head/collectable/xenos
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@@ -212,7 +212,7 @@
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desc = "A stylish monstrosity unearthed from Earth's Renaissance period. With this most distinguish'd wig, you'll be ready for your next soiree!"
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icon_state = "philosopher_wig"
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item_state_slots = list(slot_r_hand_str = "pwig", slot_l_hand_str = "pwig")
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flags_inv = BLOCKHAIR
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flags_inv = BLOCKHEADHAIR
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siemens_coefficient = 2.0 //why is it so conductive?!
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body_parts_covered = 0
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@@ -4,7 +4,7 @@
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icon_state = "generic_hood"
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body_parts_covered = HEAD
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cold_protection = HEAD
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flags_inv = HIDEEARS | BLOCKHAIR
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flags_inv = HIDEEARS | BLOCKHEADHAIR
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// Winter coats
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/obj/item/clothing/head/hood/winter
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@@ -43,7 +43,7 @@
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desc = "It's a hood that covers the head. It keeps you warm during the space winters."
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icon_state = "chaplain_hood"
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item_state_slots = list(slot_r_hand_str = "beret_black", slot_l_hand_str = "beret_black")
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flags_inv = BLOCKHAIR
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flags_inv = BLOCKHEADHAIR
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body_parts_covered = HEAD
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//Chaplain but spookier
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@@ -216,4 +216,4 @@
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/obj/item/clothing/head/surgery/navyblue
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desc = "A cap surgeons wear during operations. Keeps their hair from tickling your internal organs. This one is navy blue."
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icon_state = "surgcap_navyblue"
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item_state_slots = list(slot_r_hand_str = "beret_navy", slot_l_hand_str = "beret_navy")
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item_state_slots = list(slot_r_hand_str = "beret_navy", slot_l_hand_str = "beret_navy")
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@@ -128,24 +128,6 @@
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icon_state = "greenbandana"
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flags_inv = 0
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body_parts_covered = 0
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/obj/item/clothing/head/justice
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name = "justice hat"
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desc = "fight for what's righteous!"
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icon_state = "justicered" //Does this even exist?
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flags_inv = BLOCKHAIR
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body_parts_covered = HEAD|EYES
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/obj/item/clothing/head/justice/blue
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icon_state = "justiceblue"
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/obj/item/clothing/head/justice/yellow
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icon_state = "justiceyellow"
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/obj/item/clothing/head/justice/green
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icon_state = "justicegreen"
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/obj/item/clothing/head/justice/pink
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icon_state = "justicepink"
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/obj/item/clothing/head/rabbitears
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name = "rabbit ears"
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@@ -402,4 +384,4 @@
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name = "fish skull"
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desc = "You... you're not actually going to wear that, right?"
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icon_state = "fishskull"
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flags_inv = HIDEEARS|BLOCKHAIR
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flags_inv = HIDEEARS|BLOCKHEADHAIR
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@@ -39,17 +39,6 @@
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flags_inv = BLOCKHAIR
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siemens_coefficient = 0.6
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//how is this a space helmet?
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/obj/item/clothing/head/helmet/space/deathsquad/beret
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name = "officer's beret"
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desc = "An armored beret commonly used by special operations officers."
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icon_state = "beret_badge"
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item_state_slots = list(slot_r_hand_str = "beret", slot_l_hand_str = "beret")
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armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
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item_flags = EMPTY_BITFIELD
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flags_inv = BLOCKHAIR
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siemens_coefficient = 0.9
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//Space santa outfit suit
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/obj/item/clothing/head/helmet/space/santahat
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name = "Santa's hat"
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@@ -74,7 +63,7 @@
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icon_state = "pirate"
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
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item_flags = EMPTY_BITFIELD
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flags_inv = BLOCKHAIR
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flags_inv = BLOCKHEADHAIR
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body_parts_covered = 0
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siemens_coefficient = 0.9
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@@ -17,6 +17,7 @@
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 100)
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max_pressure_protection = 5 * ONE_ATMOSPHERE // Not very good protection, but if an anomaly starts doing gas stuff you're not screwed
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min_pressure_protection = 0.4 * ONE_ATMOSPHERE
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flags_inv = HIDEEARS|BLOCKHEADHAIR
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/obj/item/clothing/suit/space/anomaly
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name = "Excavation suit"
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@@ -34,3 +35,4 @@
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icon_state = "cespace_helmet"
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item_state = "cespace_helmet"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 100)
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flags_inv = HIDEEARS|BLOCKHEADHAIR
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