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H/E pipes once again do H/E things
Missed a line on the flashes, they will once again stun cyborgs Few adminverbs changed by request of the heads Roburgers will only provide 2 nanites down from 10 The random round spawn code now checks jobbans Players with a Cyborg jobban cannot become a cyborg normally Re added the old power armor typepaths as there seem to be a few of them in the .dmm and the thing's autocorrect/remove items seems to just fuck up the rest of the map when used. I have no idea where they are located and don't like leaving errors in the code, so if someone could remove them and the old typepaths it would be great. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2024 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -57,5 +57,8 @@
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gibs(T)
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src.cure(0)
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gibbed = 1
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affected_mob:Robotize()
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if(!jobban_isbanned(src, "Cyborg"))
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affected_mob:Robotize()
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else
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affected_mob.death(1)
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