diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm index be0a0bbd07..f74b1d6185 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/game/jobs/job_controller.dm @@ -623,7 +623,7 @@ var/global/datum/controller/occupations/job_master else spawnpos = spawntypes[H.client.prefs.spawnpoint] - if(spawnpos && istype(spawnpos) && spawnpos.turfs.len) // VOREStation Edit - Fix runtime if no landmarks exist for a spawntype + if(spawnpos && istype(spawnpos) && spawnpos.turfs.len) if(spawnpos.check_job_spawning(rank)) H.forceMove(spawnpos.get_spawn_position()) . = spawnpos.msg diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 888af9124b..32a4580c7e 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -124,7 +124,6 @@ icon_state = "tile_white" no_variants = FALSE -// VOREStation Edit /obj/item/stack/tile/floor/techgrey name = "grey techfloor tile" singular_name = "grey techfloor tile" @@ -143,7 +142,6 @@ icon_state = "tile_steel" matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4) no_variants = FALSE -// VOREStation Edit End /obj/item/stack/tile/floor/steel name = "steel floor tile" diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index 6597f62107..ac231eb947 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -68,7 +68,6 @@ new /obj/item/stack/rods(src.loc) qdel(src) return - // VOREStation Edit - Added Catwalks if (istype(C, /obj/item/stack/rods)) var/obj/item/stack/rods/R = C if(R.use(2)) @@ -78,7 +77,6 @@ new /obj/structure/catwalk(src.loc) qdel(src) return - // VOREStation Edit End return /obj/structure/lattice/proc/updateOverlays() diff --git a/code/game/objects/structures/railing.dm b/code/game/objects/structures/railing.dm index 98bae005f8..4cc5394e20 100644 --- a/code/game/objects/structures/railing.dm +++ b/code/game/objects/structures/railing.dm @@ -103,7 +103,7 @@ /obj/structure/railing/update_icon(var/UpdateNeighgors = 1) NeighborsCheck(UpdateNeighgors) - //layer = (dir == SOUTH) ? FLY_LAYER : initial(layer) // Vorestation edit because wtf does this even do + //layer = (dir == SOUTH) ? FLY_LAYER : initial(layer) // wtf does this even do overlays.Cut() if (!check || !anchored)//|| !anchored icon_state = "railing0" diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index 82421dc3ac..4d708b2944 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -98,7 +98,6 @@ var/list/flooring_types 'sound/effects/footstep/carpet4.ogg', 'sound/effects/footstep/carpet5.ogg')) -// VOREStation Edit - Eris Carpets /decl/flooring/carpet/bcarpet name = "black carpet" icon_base = "bcarpet" @@ -133,14 +132,13 @@ var/list/flooring_types name = "orange carpet" icon_base = "oracarpet" build_type = /obj/item/stack/tile/carpet/oracarpet -// VOREStation Edit End /decl/flooring/tiling name = "floor" desc = "Scuffed from the passage of countless greyshirts." - icon = 'icons/turf/flooring/tiles.dmi' // VOREStation Edit - Eris floors - icon_base = "tiled" // VOREStation Edit - Eris floors - has_damage_range = 2 // VOREStation Edit - Eris floors + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "tiled" + has_damage_range = 2 damage_temperature = T0C+1400 flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK | TURF_CAN_BURN build_type = /obj/item/stack/tile/floor @@ -152,7 +150,6 @@ var/list/flooring_types 'sound/effects/footstep/floor4.ogg', 'sound/effects/footstep/floor5.ogg')) -//VOREStation Edit for icons and extra types /decl/flooring/tiling/tech desc = "Scuffed from the passage of countless greyshirts." icon = 'icons/turf/flooring/techfloor.dmi' diff --git a/code/game/turfs/flooring/flooring_decals.dm b/code/game/turfs/flooring/flooring_decals.dm index b50ac335d9..86a7ac1a32 100644 --- a/code/game/turfs/flooring/flooring_decals.dm +++ b/code/game/turfs/flooring/flooring_decals.dm @@ -14,7 +14,7 @@ var/list/floor_decals = list() if(newcolour) color = newcolour ..(newloc) -// VOREStation Edit - Hack to workaround byond crash bug +// Hack to workaround byond crash bug /obj/effect/floor_decal/initialize() if(!floor_decals_initialized || !loc || QDELETED(src)) return @@ -23,7 +23,6 @@ var/list/floor_decals = list() T.apply_decals() qdel(src) return -// VOREStation Edit End /obj/effect/floor_decal/reset name = "reset marker" diff --git a/code/game/turfs/simulated/floor_icon.dm b/code/game/turfs/simulated/floor_icon.dm index 007108c72e..9a7fec800a 100644 --- a/code/game/turfs/simulated/floor_icon.dm +++ b/code/game/turfs/simulated/floor_icon.dm @@ -60,11 +60,10 @@ var/list/flooring_cache = list() if(!(istype(T) && T.flooring && T.flooring.name == flooring.name)) overlays |= get_flooring_overlay("[flooring.icon_base]-corner-[SOUTHWEST]", "[flooring.icon_base]_corners", SOUTHWEST) - // VOREStation Edit - Hack workaround to byond crash bug + // Hack workaround to byond crash bug //if(decals && decals.len) //overlays |= decals apply_decals() - // VOREStation Edit End if(is_plating() && !(isnull(broken) && isnull(burnt))) //temp, todo icon = 'icons/turf/flooring/plating.dmi' diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 652e11f6a3..2d726f765d 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -302,7 +302,7 @@ proc/get_radio_key_from_channel(var/channel) var/image/speech_bubble = image('icons/mob/talk.dmi',src,"[speech_type][speech_bubble_test]") spawn(30) qdel(speech_bubble) - // VOREStation Edit - Attempt Multi-Z Talking + // Attempt Multi-Z Talking var/mob/above = src.shadow while(!QDELETED(above)) var/turf/ST = get_turf(above) @@ -315,7 +315,6 @@ proc/get_radio_key_from_channel(var/channel) listening[item] = z_speech_bubble listening_obj |= results["objs"] above = above.shadow - // VOREStation Edit End //Main 'say' and 'whisper' message delivery for(var/mob/M in listening) @@ -325,12 +324,12 @@ proc/get_radio_key_from_channel(var/channel) var/dst = get_dist(get_turf(M),get_turf(src)) if(dst <= message_range || (M.stat == DEAD && !forbid_seeing_deadchat)) //Inside normal message range, or dead with ears (handled in the view proc) - M << (listening[M] || speech_bubble) // VOREStation Edit - Send the image attached to shadow mob if available + M << (listening[M] || speech_bubble) // Send the image attached to shadow mob if available M.hear_say(message, verb, speaking, alt_name, italics, src, speech_sound, sound_vol) if(whispering) //Don't even bother with these unless whispering if(dst > message_range && dst <= w_scramble_range) //Inside whisper scramble range - M << (listening[M] || speech_bubble) // VOREStation Edit - Send the image attached to shadow mob if available + M << (listening[M] || speech_bubble) // Send the image attached to shadow mob if available M.hear_say(stars(message), verb, speaking, alt_name, italics, src, speech_sound, sound_vol*0.2) if(dst > w_scramble_range && dst <= world.view) //Inside whisper 'visible' range M.show_message("[src.name] [w_not_heard].", 2) diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm index 0e3309a149..0d24cea1e4 100644 --- a/code/modules/multiz/movement.dm +++ b/code/modules/multiz/movement.dm @@ -57,10 +57,8 @@ if(!A.CanPass(src, start, 1.5, 0)) to_chat(src, "\The [A] blocks you.") return 0 - //VOREStation Edit if(!Move(destination)) return 0 - //VOREStation Edit End return 1 /mob/observer/zMove(direction) @@ -199,7 +197,7 @@ /obj/structure/catwalk/CanFallThru(atom/movable/mover as mob|obj, turf/target as turf) if(target.z < z) return FALSE // TODO - Technically should be density = 1 and flags |= ON_BORDER - if(!isturf(mover.loc)) // VORESTATION EDIT. Feel free to do an upstream suggestion as well. + if(!isturf(mover.loc)) return FALSE // Only let loose floor items fall. No more snatching things off people's hands. else return TRUE @@ -213,7 +211,7 @@ return TRUE // We don't block sideways or upward movement. else if(istype(mover) && mover.checkpass(PASSGRILLE)) return TRUE // Anything small enough to pass a grille will pass a lattice - if(!isturf(mover.loc)) // VORESTATION EDIT. Feel free to do an upstream suggestion as well. + if(!isturf(mover.loc)) return FALSE // Only let loose floor items fall. No more snatching things off people's hands. else return FALSE // TODO - Technically should be density = 1 and flags |= ON_BORDER diff --git a/code/modules/multiz/turf.dm b/code/modules/multiz/turf.dm index 161adfb80d..636918c5e8 100644 --- a/code/modules/multiz/turf.dm +++ b/code/modules/multiz/turf.dm @@ -85,13 +85,12 @@ bottom_turf.plane = src.plane bottom_turf.color = below.color underlays = list(bottom_turf) - // VOREStation Edit - Hack workaround to byond crash bug - Include the magic overlay holder object. + // Hack workaround to byond crash bug - Include the magic overlay holder object. overlays += below.overlays // if(below.overlay_holder) // overlays += (below.overlays + below.overlay_holder.overlays) // else // overlays += below.overlays - // VOREStation Edit End // get objects (not mobs, they are handled by /obj/zshadow) var/list/o_img = list() diff --git a/code/modules/multiz/zshadow.dm b/code/modules/multiz/zshadow.dm index 42dee28f2b..5874bd4d80 100644 --- a/code/modules/multiz/zshadow.dm +++ b/code/modules/multiz/zshadow.dm @@ -121,7 +121,7 @@ /mob/zshadow/set_typing_indicator(var/state) if(!typing_indicator) typing_indicator = new - typing_indicator.icon = 'icons/mob/talk.dmi' //VOREStation Edit - Looks better on the right with job icons. + typing_indicator.icon = 'icons/mob/talk.dmi' // Looks better on the right with job icons. typing_indicator.icon_state = "typing" if(state && !typing) overlays += typing_indicator diff --git a/code/modules/power/cable_heavyduty.dm b/code/modules/power/cable_heavyduty.dm index 9c0aab68dc..99c91a6b74 100644 --- a/code/modules/power/cable_heavyduty.dm +++ b/code/modules/power/cable_heavyduty.dm @@ -8,7 +8,7 @@ name = "large power cable" desc = "This cable is tough. It cannot be cut with simple hand tools." layer = 2.39 //Just below pipes, which are at 2.4 - color = null //VOREStation Edit + color = null /obj/structure/cable/heavyduty/attackby(obj/item/W, mob/user)