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https://github.com/PolarisSS13/Polaris.git
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significantly reduced alien disarm-stun time (from 10-15 seconds to 0.5-3 seconds), reduced stun chance, added a 25% chance to stun the alien, reduced alien heal rate on weeds from 5 to 1 (they still heal toxin damage at a rate of 5)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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@@ -21,7 +21,7 @@
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var/move_delay_add = 0 // movement delay to add
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status_flags = CANPARALYSE
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var/heal_rate = 5
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var/heal_rate = 1
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var/plasma_rate = 5
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var/oxygen_alert = 0
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@@ -42,19 +42,20 @@
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apply_damage(damage, BRUTE, affecting, armor_block)
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if (damage >= 25)
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visible_message("\red <B>[M] has wounded [src]!</B>")
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apply_effect(4, WEAKEN, armor_block)
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apply_effect(rand(0.5,3), WEAKEN, armor_block)
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updatehealth()
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if("disarm")
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var/randn = rand(1, 100)
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if (randn <= 90)
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if (prob(80))
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playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
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Weaken(rand(10,15))
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Weaken(rand(0.5,3))
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for(var/mob/O in viewers(src, null))
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if ((O.client && !( O.blinded )))
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O.show_message(text("\red <B>[] has tackled down []!</B>", M, src), 1)
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if (prob(25))
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M.Weaken(rand(2,4))
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else
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if (randn <= 99)
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if (prob(80))
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playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)
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drop_item()
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for(var/mob/O in viewers(src, null))
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