Merge pull request #7576 from Rykka-Stormheart/shep-dev-gas-overlay-updoot

Replace "Sleeping Agent" with Nitrous Oxide, Add New Sprites for Gases
This commit is contained in:
Atermonera
2020-08-27 19:27:33 -07:00
committed by GitHub
26 changed files with 54 additions and 54 deletions
+1 -1
View File
@@ -113,7 +113,7 @@
triggered = 1
for (var/turf/simulated/floor/target in range(1,src))
if(!target.blocks_air)
target.assume_gas("sleeping_agent", 30)
target.assume_gas("nitrous_oxide", 30)
visible_message("\The [src.name] detonates!")
spawn(0)
qdel(src)
@@ -45,7 +45,7 @@
. = ..()
air_contents.gas["oxygen"] = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
air_contents.gas["sleeping_agent"] = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
air_contents.gas["nitrous_oxide"] = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
air_contents.update_values()
/*