Added more sanity checks to the gun code.

This commit is contained in:
SkyMarshal
2012-03-01 22:15:03 -07:00
parent fd1a3bd6b8
commit ee9146cda4
4 changed files with 27 additions and 2 deletions

View File

@@ -285,7 +285,7 @@ mob/proc
src << "((\red <b>Your character is being targeted. They have 1 second to stop any click or move actions.</b> \black While targeted, they may \
drag and drop items in or into the map, speak, and click on interface buttons. Clicking on the map, their items \
(other than a weapon to de-target), or moving will result in being fired upon. \red The aggressor may also fire manually, \
so try not to get on their bad side.))"
so try not to get on their bad side.\black ))"
if(targeted_by.len == 1)
spawn(0)
target_locked = new /obj/effect/target_locked(src)