Merge branch 'master' into pol-moved

This commit is contained in:
Aronai Sieyes
2020-05-12 11:22:43 -04:00
committed by GitHub
608 changed files with 8598 additions and 5698 deletions
+13 -44
View File
@@ -47,12 +47,19 @@
return 2
/obj/singularity_pull(S, current_size)
if(simulated)
if(anchored)
if(current_size >= STAGE_FIVE)
step_towards(src, S)
else
step_towards(src, S)
set waitfor = 0
if(anchored)
return
sleep(0) //this is needed or multiple items will be thrown sequentially and not simultaneously
if(current_size >= STAGE_FOUR)
step_towards(src,S)
sleep(1)
step_towards(src,S)
else if(current_size > STAGE_ONE)
step_towards(src,S)
else ..()
/obj/effect/beam/singularity_pull()
return
@@ -60,20 +67,6 @@
/obj/effect/overlay/singularity_pull()
return
/obj/item/singularity_pull(S, current_size)
spawn(0) //this is needed or multiple items will be thrown sequentially and not simultaneously
if(current_size >= STAGE_FOUR)
//throw_at(S, 14, 3)
step_towards(src,S)
sleep(1)
step_towards(src,S)
else if(current_size > STAGE_ONE)
step_towards(src,S)
else ..()
/obj/machinery/atmospherics/pipe/singularity_pull()
return
/obj/machinery/power/supermatter/shard/singularity_act()
qdel(src)
return 5000
@@ -113,30 +106,6 @@
ChangeTurf(get_base_turf_by_area(src))
return 2
/turf/simulated/floor/singularity_pull(S, current_size)
if(flooring && current_size >= STAGE_THREE)
if(prob(current_size / 2))
var/leave_tile = TRUE
if(broken || burnt || flooring.flags & TURF_IS_FRAGILE)
leave_tile = FALSE
playsound(src, 'sound/items/crowbar.ogg', 50, 1)
make_plating(leave_tile)
/turf/simulated/wall/singularity_pull(S, current_size)
if(!reinf_material)
if(current_size >= STAGE_FIVE)
if(prob(75))
dismantle_wall()
return
if(current_size == STAGE_FOUR)
if(prob(30))
dismantle_wall()
else
if(current_size >= STAGE_FIVE)
if(prob(30))
dismantle_wall()
/turf/space/singularity_act()
return
+3 -3
View File
@@ -103,9 +103,9 @@ var/global/list/rad_collectors = list()
return ..()
/obj/machinery/power/rad_collector/examine(mob/user)
if (..(user, 3))
to_chat(user, "The meter indicates that \the [src] is collecting [last_power] W.")
return 1
. = ..()
if(get_dist(user, src) <= 3)
. += "The meter indicates that it is collecting [last_power] W."
/obj/machinery/power/rad_collector/ex_act(severity)
switch(severity)
+4 -4
View File
@@ -267,15 +267,15 @@
qdel(src)
/obj/machinery/power/emitter/examine(mob/user)
..()
. = ..()
var/integrity_percentage = round((integrity / initial(integrity)) * 100)
switch(integrity_percentage)
if(0 to 30)
to_chat(user, "<span class='danger'>\The [src] is close to falling apart!</span>")
. += "<span class='danger'>It is close to falling apart!</span>"
if(31 to 70)
to_chat(user, "<span class='danger'>\The [src] is damaged.</span>")
. += "<span class='danger'>It is damaged.</span>"
if(77 to 99)
to_chat(user, "<span class='warning'>\The [src] is slightly damaged.</span>")
. += "<span class='warning'It is slightly damaged.</span>"
//R-UST port
/obj/machinery/power/emitter/proc/get_initial_fire_delay()
@@ -112,20 +112,17 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return 1
/obj/structure/particle_accelerator/examine(mob/user)
switch(src.construction_state)
. = ..()
switch(construction_state)
if(0)
src.desc = text("A [name], looks like it's not attached to the flooring")
. += "Looks like it's not attached to the flooring."
if(1)
src.desc = text("A [name], it is missing some cables")
. += "It is missing some cables."
if(2)
src.desc = text("A [name], the panel is open")
. += "The panel is open."
if(3)
src.desc = text("The [name] is assembled")
if(powered)
src.desc = src.desc_holder
..()
return
. += "It is assembled."
/obj/structure/particle_accelerator/attackby(obj/item/W, mob/user)
if(istool(W))
@@ -295,19 +292,17 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return
/obj/machinery/particle_accelerator/examine(mob/user)
switch(src.construction_state)
. = ..()
switch(construction_state)
if(0)
src.desc = text("A [name], looks like it's not attached to the flooring")
. += "Looks like it's not attached to the flooring."
if(1)
src.desc = text("A [name], it is missing some cables")
. += "It is missing some cables."
if(2)
src.desc = text("A [name], the panel is open")
. += "The panel is open."
if(3)
src.desc = text("The [name] is assembled")
if(powered)
src.desc = src.desc_holder
..()
return
. += "It is assembled."
/obj/machinery/particle_accelerator/attackby(obj/item/W, mob/user)
@@ -37,11 +37,11 @@
..()
/obj/machinery/particle_smasher/examine(mob/user)
..()
if(user in view(1))
to_chat(user, "<span class='notice'>\The [src] contains:</span>")
. = ..()
if(Adjacent(user))
. += "<span class='notice'>\The [src] contains:</span>"
for(var/obj/item/I in contents)
to_chat(user, "<span class='notice'>\the [I]</span>")
. += "<span class='notice'>\the [I]</span>"
/obj/machinery/particle_smasher/attackby(obj/item/W as obj, mob/user as mob)
if(W.type == /obj/item/device/analyzer)