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Fixes knocked out borgs never dying. (#6510)
* Fixes knocked out borgs never dying. Fixes the borg life code making it so that applying any unconscious stat (1) on borgs would always permanently force their stat into 2(dead), which from that point onward will just skip the death proc when it eventually would become relevant. * Update life.dm
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@@ -104,9 +104,8 @@
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AdjustConfused(-1)
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else //Dead.
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else //Dead or just unconscious.
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src.blinded = 1
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src.stat = 2
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if (src.stuttering) src.stuttering--
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