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Gives the auto shotgun a new sprite
I didn't like the old one so here's a new one.
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@@ -626,10 +626,10 @@
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/obj/item/ammo_magazine/m12gdrum
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name = "magazine (12 gauge)"
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icon_state = "12g"
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icon_state = "ashot-mag"
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mag_type = MAGAZINE
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caliber = "12g"
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matter = list(DEFAULT_WALL_MATERIAL = 13000) //did the math. now fixed the exploityness of this thing. Have fun!
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matter = list(DEFAULT_WALL_MATERIAL = 13000)
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ammo_type = /obj/item/ammo_casing/a12g
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max_ammo = 24
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multiple_sprites = 1
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@@ -296,9 +296,9 @@
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/obj/item/weapon/gun/projectile/automatic/as24/update_icon()
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..()
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if(ammo_magazine)
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icon_state = "ashot-[round(ammo_magazine.stored_ammo.len,12)]"
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else
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icon_state = "ashot"
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else
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icon_state = "ashot-empty"
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return
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/obj/item/weapon/gun/projectile/automatic/mini_uzi
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