diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 312a6b0648..4760e705c2 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -4,6 +4,7 @@ icon_state = "taser" item_state = null //so the human update icon uses the icon_state instead. projectile_type = /obj/item/projectile/beam/stun + charge_cost = 480 /obj/item/weapon/gun/energy/taser/mounted name = "mounted taser gun" diff --git a/code/modules/xenobio/items/weapons.dm b/code/modules/xenobio/items/weapons.dm index 6239ead6c5..f87103e8b3 100644 --- a/code/modules/xenobio/items/weapons.dm +++ b/code/modules/xenobio/items/weapons.dm @@ -74,7 +74,7 @@ icon_state = "taserblue" item_state = "taser" projectile_type = /obj/item/projectile/beam/stun/xeno/weak - charge_cost = 240 + charge_cost = 480 accuracy = 0 //Same accuracy as a normal Sec taser. description_fluff = "An NT Mk30 NL retrofitted after the events that occurred aboard the NRS Prometheus."