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Merge branch 'master' of github.com:Baystation12/Baystation12
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108
code/WorkInProgress/AI_Visibility/ai.dm
Normal file
108
code/WorkInProgress/AI_Visibility/ai.dm
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@@ -0,0 +1,108 @@
|
||||
|
||||
|
||||
/mob/aiEye
|
||||
var/list/visibleCameraChunks = list()
|
||||
var/mob/ai = null
|
||||
density = 0
|
||||
|
||||
/mob/living/silicon/ai/var/mob/aiEye/eyeobj = new()
|
||||
|
||||
/mob/living/silicon/ai/New()
|
||||
..()
|
||||
eyeobj.ai = src
|
||||
spawn(20)
|
||||
freelook()
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||||
|
||||
/mob/living/silicon/ai/death(gibbed)
|
||||
if(client && client.eye == eyeobj)
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||||
for(var/datum/camerachunk/c in eyeobj.visibleCameraChunks)
|
||||
c.remove(eyeobj)
|
||||
client.eye = src
|
||||
return ..(gibbed)
|
||||
|
||||
/mob/living/silicon/ai/verb/freelook()
|
||||
set category = "AI Commands"
|
||||
set name = "freelook"
|
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current = null //cancel camera view first, it causes problems
|
||||
cameraFollow = null
|
||||
if(!eyeobj) //if it got deleted somehow (like an admin trying to fix things <.<')
|
||||
eyeobj = new()
|
||||
eyeobj.ai = src
|
||||
client.eye = eyeobj
|
||||
eyeobj.loc = loc
|
||||
cameranet.visibility(eyeobj)
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||||
|
||||
/mob/aiEye/Move()
|
||||
. = ..()
|
||||
if(.)
|
||||
cameranet.visibility(src)
|
||||
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||||
/client/AIMove(n, direct, var/mob/living/silicon/ai/user)
|
||||
if(eye == user.eyeobj)
|
||||
user.eyeobj.loc = get_step(user.eyeobj, direct)
|
||||
cameranet.visibility(user.eyeobj)
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||||
|
||||
else
|
||||
return ..()
|
||||
|
||||
/turf/move_camera_by_click()
|
||||
if(istype(usr, /mob/living/silicon/ai))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
if(AI.client.eye == AI.eyeobj)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/ai/attack_ai(var/mob/user as mob)
|
||||
if (user != src)
|
||||
return
|
||||
|
||||
if (stat == 2)
|
||||
return
|
||||
|
||||
var/list/L = list()
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||||
for (var/obj/machinery/camera/C in world)
|
||||
L.Add(C)
|
||||
|
||||
camera_sort(L)
|
||||
L = camera_network_sort(L)
|
||||
|
||||
var/list/D = list()
|
||||
for (var/obj/machinery/camera/C in L)
|
||||
if ( C.network in src.networks )
|
||||
D[text("[]: [][]", C.network, C.c_tag, (C.status ? null : " (Deactivated)"))] = C
|
||||
D["Cancel"] = "Cancel"
|
||||
|
||||
var/t = input(user, "Which camera should you change to?") as null|anything in D
|
||||
|
||||
if (!t || t == "Cancel")
|
||||
return 0
|
||||
|
||||
var/obj/machinery/camera/C = D[t]
|
||||
|
||||
eyeobj.loc = C.loc
|
||||
cameranet.visibility(eyeobj)
|
||||
|
||||
return
|
||||
|
||||
/mob/living/silicon/ai/cancel_camera()
|
||||
set name = "Cancel Camera View"
|
||||
set category = "OOC"
|
||||
reset_view(null)
|
||||
machine = null
|
||||
|
||||
/mob/living/silicon/ai/reset_view(atom/A)
|
||||
if (client)
|
||||
if(!eyeobj)
|
||||
eyeobj = new()
|
||||
eyeobj.ai = src
|
||||
|
||||
client.eye = eyeobj
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
|
||||
if (istype(A, /atom/movable))
|
||||
eyeobj.loc = locate(A.x, A.y, A.z)
|
||||
|
||||
else
|
||||
eyeobj.loc = locate(src.x, src.y, src.z)
|
||||
|
||||
cameranet.visibility(eyeobj)
|
||||
157
code/WorkInProgress/AI_Visibility/cameranet.dm
Normal file
157
code/WorkInProgress/AI_Visibility/cameranet.dm
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@@ -0,0 +1,157 @@
|
||||
|
||||
//------------------------------------------------------------
|
||||
//
|
||||
// The Cameranet
|
||||
//
|
||||
// The cameranet is a single global instance of a unique
|
||||
// datum, which contains logic for managing the individual
|
||||
// chunks.
|
||||
//
|
||||
//------------------------------------------------------------
|
||||
|
||||
/datum/cameranet
|
||||
var/list/cameras = list()
|
||||
var/list/chunks = list()
|
||||
var/network = "net1"
|
||||
var/ready = 0
|
||||
|
||||
var/list/minimap = list()
|
||||
|
||||
var/generating_minimap = TRUE
|
||||
|
||||
var/datum/cameranet/cameranet = new()
|
||||
|
||||
|
||||
|
||||
/datum/cameranet/New()
|
||||
..()
|
||||
|
||||
spawn(100)
|
||||
init_minimap()
|
||||
|
||||
|
||||
/datum/cameranet/proc/init_minimap()
|
||||
for(var/x = 0, x <= world.maxx, x += 16)
|
||||
for(var/y = 0, y <= world.maxy, y += 16)
|
||||
sleep(1)
|
||||
getCameraChunk(x, y, 5)
|
||||
getCameraChunk(x, y, 1)
|
||||
|
||||
generating_minimap = FALSE
|
||||
|
||||
|
||||
/datum/cameranet/proc/chunkGenerated(x, y, z)
|
||||
var/key = "[x],[y],[z]"
|
||||
return key in chunks
|
||||
|
||||
|
||||
/datum/cameranet/proc/getCameraChunk(x, y, z)
|
||||
var/key = "[x],[y],[z]"
|
||||
|
||||
if(!(key in chunks))
|
||||
chunks[key] = new /datum/camerachunk(null, x, y, z)
|
||||
|
||||
return chunks[key]
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||||
|
||||
|
||||
|
||||
|
||||
// This proc updates what chunks are considered seen
|
||||
// by an aiEye. As part of the process, it will force
|
||||
// any newly visible chunks with pending unscheduled
|
||||
// updates to update, and show the correct obscuring
|
||||
// and dimming image sets. If you do not call this
|
||||
// after the eye has moved, it may result in the
|
||||
// affected AI gaining (partial) xray, seeing through
|
||||
// now-closed doors, not seeing through open doors,
|
||||
// or other visibility oddities, depending on if/when
|
||||
// they last visited any of the chunks in the nearby
|
||||
// area.
|
||||
|
||||
// It must be called manually, as there is no way to
|
||||
// have a proc called automatically every time an
|
||||
// object's loc changes.
|
||||
|
||||
/datum/cameranet/proc/visibility(mob/aiEye/ai)
|
||||
var/x1 = max(0, ai.x - 16) & ~0xf
|
||||
var/y1 = max(0, ai.y - 16) & ~0xf
|
||||
var/x2 = min(world.maxx, ai.x + 16) & ~0xf
|
||||
var/y2 = min(world.maxy, ai.y + 16) & ~0xf
|
||||
|
||||
var/list/visibleChunks = list()
|
||||
|
||||
for(var/x = x1; x <= x2; x += 16)
|
||||
for(var/y = y1; y <= y2; y += 16)
|
||||
visibleChunks += getCameraChunk(x, y, ai.z)
|
||||
|
||||
var/list/remove = ai.visibleCameraChunks - visibleChunks
|
||||
var/list/add = visibleChunks - ai.visibleCameraChunks
|
||||
|
||||
for(var/datum/camerachunk/c in remove)
|
||||
c.remove(ai)
|
||||
|
||||
for(var/datum/camerachunk/c in add)
|
||||
c.add(ai)
|
||||
|
||||
|
||||
|
||||
|
||||
// This proc should be called if a turf, or the contents
|
||||
// of a turf, changes opacity. This includes such things
|
||||
// as changing the turf, opening or closing a door, or
|
||||
// anything else that would alter line of sight in the
|
||||
// general area.
|
||||
|
||||
/datum/cameranet/proc/updateVisibility(turf/loc)
|
||||
if(!chunkGenerated(loc.x & ~0xf, loc.y & ~0xf, loc.z))
|
||||
return
|
||||
|
||||
var/datum/camerachunk/chunk = getCameraChunk(loc.x & ~0xf, loc.y & ~0xf, loc.z)
|
||||
chunk.visibilityChanged(loc)
|
||||
|
||||
|
||||
|
||||
|
||||
// This proc updates all relevant chunks when enabling or
|
||||
// creating a camera, allowing freelook and the minimap to
|
||||
// respond correctly.
|
||||
|
||||
/datum/cameranet/proc/addCamera(obj/machinery/camera/c)
|
||||
var/x1 = max(0, c.x - 16) & ~0xf
|
||||
var/y1 = max(0, c.y - 16) & ~0xf
|
||||
var/x2 = min(world.maxx, c.x + 16) & ~0xf
|
||||
var/y2 = min(world.maxy, c.y + 16) & ~0xf
|
||||
|
||||
for(var/x = x1; x <= x2; x += 16)
|
||||
for(var/y = y1; y <= y2; y += 16)
|
||||
if(chunkGenerated(x, y, c.z))
|
||||
var/datum/camerachunk/chunk = getCameraChunk(x, y, c.z)
|
||||
|
||||
if(!(c in chunk.cameras))
|
||||
chunk.cameras += c
|
||||
chunk.hasChanged()
|
||||
|
||||
|
||||
|
||||
|
||||
// This proc updates all relevant chunks when disabling or
|
||||
// deleting a camera, allowing freelook and the minimap to
|
||||
// respond correctly.
|
||||
|
||||
/datum/cameranet/proc/removeCamera(obj/machinery/camera/c)
|
||||
var/x1 = max(0, c.x - 16) & ~0xf
|
||||
var/y1 = max(0, c.y - 16) & ~0xf
|
||||
var/x2 = min(world.maxx, c.x + 16) & ~0xf
|
||||
var/y2 = min(world.maxy, c.y + 16) & ~0xf
|
||||
|
||||
for(var/x = x1; x <= x2; x += 16)
|
||||
for(var/y = y1; y <= y2; y += 16)
|
||||
if(chunkGenerated(x, y, c.z))
|
||||
var/datum/camerachunk/chunk = getCameraChunk(x, y, c.z)
|
||||
|
||||
if(!c)
|
||||
chunk.hasChanged()
|
||||
|
||||
if(c in chunk.cameras)
|
||||
chunk.cameras -= c
|
||||
chunk.hasChanged()
|
||||
222
code/WorkInProgress/AI_Visibility/chunk.dm
Normal file
222
code/WorkInProgress/AI_Visibility/chunk.dm
Normal file
@@ -0,0 +1,222 @@
|
||||
|
||||
#define MINIMAP_UPDATE_DELAY 1200
|
||||
|
||||
/datum/camerachunk
|
||||
var/list/turfs = list()
|
||||
|
||||
var/list/obscuredTurfs = list()
|
||||
var/list/visibleTurfs = list()
|
||||
var/list/dimTurfs = list()
|
||||
|
||||
var/list/obscured = list()
|
||||
var/list/dim = list()
|
||||
|
||||
var/list/cameras = list()
|
||||
var/list/seenby = list()
|
||||
|
||||
var/changed = 1
|
||||
var/updating = 0
|
||||
var/minimap_updating = 0
|
||||
|
||||
var/x
|
||||
var/y
|
||||
var/z
|
||||
|
||||
|
||||
var/icon/minimap_icon = new('minimap.dmi', "chunk_base")
|
||||
var/obj/minimap_obj/minimap_obj = new()
|
||||
|
||||
|
||||
|
||||
/datum/camerachunk/New(loc, x, y, z)
|
||||
//Round X and Y down to a multiple of 16, if nessecary
|
||||
src.x = x & ~0xF
|
||||
src.y = y & ~0xF
|
||||
src.z = z
|
||||
|
||||
rebuild_chunk()
|
||||
|
||||
|
||||
|
||||
// Completely re-calculate the whole chunk.
|
||||
|
||||
/datum/camerachunk/proc/rebuild_chunk()
|
||||
for(var/mob/aiEye/eye in seenby)
|
||||
if(!eye.ai)
|
||||
seenby -= eye
|
||||
continue
|
||||
|
||||
if(eye.ai.client)
|
||||
eye.ai.client.images -= obscured
|
||||
eye.ai.client.images -= dim
|
||||
|
||||
var/start = locate(x, y, z)
|
||||
var/end = locate(min(x + 15, world.maxx), min(y + 15, world.maxy), z)
|
||||
|
||||
turfs = block(start, end)
|
||||
dimTurfs = list()
|
||||
visibleTurfs = list()
|
||||
obscured = list()
|
||||
dim = list()
|
||||
cameras = list()
|
||||
|
||||
for(var/obj/machinery/camera/c in range(16, locate(x + 8, y + 8, z)))
|
||||
if(c.status)
|
||||
cameras += c
|
||||
|
||||
for(var/obj/machinery/camera/c in cameras)
|
||||
var/lum = c.luminosity
|
||||
c.luminosity = 7
|
||||
|
||||
dimTurfs |= turfs & view(7, c)
|
||||
visibleTurfs |= turfs & view(6, c)
|
||||
|
||||
c.luminosity = lum
|
||||
|
||||
obscuredTurfs = turfs - dimTurfs
|
||||
dimTurfs -= visibleTurfs
|
||||
|
||||
for(var/turf/t in obscuredTurfs)
|
||||
if(!t.obscured)
|
||||
t.obscured = image('cameravis.dmi', t, "black", 15)
|
||||
|
||||
obscured += t.obscured
|
||||
|
||||
for(var/turf/t in dimTurfs)
|
||||
if(!t.dim)
|
||||
t.dim = image('cameravis.dmi', t, "dim", TURF_LAYER)
|
||||
t.dim.mouse_opacity = 0
|
||||
|
||||
dim += t.dim
|
||||
|
||||
cameranet.minimap |= minimap_obj
|
||||
|
||||
for(var/mob/aiEye/eye in seenby)
|
||||
if(eye.ai.client)
|
||||
eye.ai.client.images |= obscured
|
||||
eye.ai.client.images |= dim
|
||||
|
||||
|
||||
|
||||
/datum/camerachunk/proc/add(mob/aiEye/eye)
|
||||
eye.visibleCameraChunks |= src
|
||||
|
||||
if(eye.ai.client)
|
||||
eye.ai.client.images |= obscured
|
||||
eye.ai.client.images |= dim
|
||||
|
||||
seenby |= eye
|
||||
|
||||
if(changed && !updating)
|
||||
update()
|
||||
changed = 0
|
||||
|
||||
|
||||
|
||||
/datum/camerachunk/proc/remove(mob/aiEye/eye)
|
||||
eye.visibleCameraChunks -= src
|
||||
|
||||
if(eye.ai.client)
|
||||
eye.ai.client.images -= obscured
|
||||
eye.ai.client.images -= dim
|
||||
|
||||
seenby -= eye
|
||||
|
||||
/datum/camerachunk/proc/visibilityChanged(turf/loc)
|
||||
if(!(loc in visibleTurfs))
|
||||
return
|
||||
|
||||
hasChanged()
|
||||
|
||||
/datum/camerachunk/proc/hasChanged()
|
||||
if(length(seenby) > 0)
|
||||
if(!updating)
|
||||
updating = 1
|
||||
|
||||
spawn(10)//Batch large changes, such as many doors opening or closing at once
|
||||
update()
|
||||
updating = 0
|
||||
|
||||
else
|
||||
changed = 1
|
||||
|
||||
if(!minimap_updating)
|
||||
minimap_updating = 1
|
||||
|
||||
spawn(MINIMAP_UPDATE_DELAY)
|
||||
if(changed && !updating)
|
||||
update()
|
||||
changed = 0
|
||||
|
||||
update_minimap()
|
||||
minimap_updating = 0
|
||||
|
||||
/datum/camerachunk/proc/update()
|
||||
|
||||
var/list/newDimTurfs = list()
|
||||
var/list/newVisibleTurfs = list()
|
||||
|
||||
for(var/obj/machinery/camera/c in cameras)
|
||||
var/lum = c.luminosity
|
||||
c.luminosity = 7
|
||||
|
||||
newDimTurfs |= turfs & view(7, c)
|
||||
newVisibleTurfs |= turfs & view(6, c)
|
||||
|
||||
c.luminosity = lum
|
||||
|
||||
var/list/dimAdded = newDimTurfs - dimTurfs
|
||||
var/list/dimRemoved = dimTurfs - newDimTurfs
|
||||
var/list/visAdded = newVisibleTurfs - visibleTurfs
|
||||
var/list/visRemoved = visibleTurfs - newVisibleTurfs
|
||||
|
||||
visibleTurfs = newVisibleTurfs
|
||||
dimTurfs = newDimTurfs
|
||||
obscuredTurfs = turfs - dimTurfs
|
||||
dimTurfs -= visibleTurfs
|
||||
|
||||
var/list/images_added = list()
|
||||
var/list/images_removed = list()
|
||||
|
||||
for(var/turf/t in dimRemoved)
|
||||
if(t.dim)
|
||||
dim -= t.dim
|
||||
images_removed += t.dim
|
||||
|
||||
if(!(t in visibleTurfs))
|
||||
if(!t.obscured)
|
||||
t.obscured = image('cameravis.dmi', t, "black", 15)
|
||||
|
||||
obscured += t.obscured
|
||||
images_added += t.obscured
|
||||
|
||||
for(var/turf/t in dimAdded)
|
||||
if(!(t in visibleTurfs))
|
||||
if(!t.dim)
|
||||
t.dim = image('cameravis.dmi', t, "dim", 15)
|
||||
t.mouse_opacity = 0
|
||||
|
||||
dim += t.dim
|
||||
images_added += t.dim
|
||||
|
||||
if(t.obscured)
|
||||
obscured -= t.obscured
|
||||
images_removed += t.obscured
|
||||
|
||||
for(var/turf/t in visAdded)
|
||||
if(t.obscured)
|
||||
obscured -= t.obscured
|
||||
images_removed += t.obscured
|
||||
|
||||
for(var/turf/t in visRemoved)
|
||||
if(t in obscuredTurfs)
|
||||
if(!t.obscured)
|
||||
t.obscured = image('cameravis.dmi', t, "black", 15)
|
||||
|
||||
obscured += t.obscured
|
||||
images_added += t.obscured
|
||||
|
||||
for(var/mob/aiEye/eye in seenby)
|
||||
if(eye.ai.client)
|
||||
eye.ai.client.images -= images_removed
|
||||
eye.ai.client.images |= images_added
|
||||
138
code/WorkInProgress/AI_Visibility/minimap.dm
Normal file
138
code/WorkInProgress/AI_Visibility/minimap.dm
Normal file
@@ -0,0 +1,138 @@
|
||||
|
||||
/client/var/minimap_view_z = 1
|
||||
|
||||
/obj/minimap_obj
|
||||
var/datum/camerachunk/chunk
|
||||
|
||||
/obj/minimap_obj/Click(location, control, params)
|
||||
if(!istype(usr, /mob/dead) && !istype(usr, /mob/living/silicon/ai) && !(usr.client && usr.client.holder && usr.client.holder.level >= 4))
|
||||
return
|
||||
|
||||
var/list/par = params2list(params)
|
||||
var/screen_loc = par["screen-loc"]
|
||||
|
||||
if(findtext(screen_loc, "minimap:") != 1)
|
||||
return
|
||||
|
||||
screen_loc = copytext(screen_loc, length("minimap:") + 1)
|
||||
|
||||
var/x_text = copytext(screen_loc, 1, findtext(screen_loc, ","))
|
||||
var/y_text = copytext(screen_loc, findtext(screen_loc, ",") + 1)
|
||||
|
||||
var/x = chunk.x
|
||||
x += round((text2num(copytext(x_text, findtext(x_text, ":") + 1)) + 1) / 2)
|
||||
|
||||
var/y = chunk.y
|
||||
y += round((text2num(copytext(y_text, findtext(y_text, ":") + 1)) + 1) / 2)
|
||||
|
||||
if(istype(usr, /mob/living/silicon/ai))
|
||||
var/mob/living/silicon/ai/ai = usr
|
||||
ai.freelook()
|
||||
ai.eyeobj.loc = locate(max(1, x - 1), max(1, y - 1), usr.client.minimap_view_z)
|
||||
cameranet.visibility(ai.eyeobj)
|
||||
|
||||
else
|
||||
usr.loc = locate(max(1, x - 1), max(1, y - 1), usr.client.minimap_view_z)
|
||||
|
||||
/mob/dead/verb/Open_Minimap()
|
||||
set category = "Ghost"
|
||||
cameranet.show_minimap(client)
|
||||
|
||||
|
||||
/mob/living/silicon/ai/verb/Open_Minimap()
|
||||
set category = "AI Commands"
|
||||
cameranet.show_minimap(client)
|
||||
|
||||
|
||||
/client/proc/Open_Minimap()
|
||||
set category = "Admin"
|
||||
cameranet.show_minimap(src)
|
||||
|
||||
|
||||
/mob/verb/Open_Minimap_Z()
|
||||
set hidden = 1
|
||||
|
||||
if(!istype(src, /mob/dead) && !istype(src, /mob/living/silicon/ai) && !(client && client.holder && client.holder.level >= 4))
|
||||
return
|
||||
|
||||
var/level = input("Select a Z level", "Z select", null) as null | anything in cameranet.minimap
|
||||
|
||||
if(level != null)
|
||||
cameranet.show_minimap(client, level)
|
||||
|
||||
|
||||
|
||||
/datum/cameranet/proc/show_minimap(client/client, z_level = "z-1")
|
||||
if(!istype(client.mob, /mob/dead) && !istype(client.mob, /mob/living/silicon/ai) && !(client.holder && client.holder.level >= 4))
|
||||
return
|
||||
|
||||
if(z_level in cameranet.minimap)
|
||||
winshow(client, "minimapwindow", 1)
|
||||
|
||||
for(var/key in cameranet.minimap)
|
||||
client.screen -= cameranet.minimap[key]
|
||||
|
||||
client.screen |= cameranet.minimap[z_level]
|
||||
|
||||
if(cameranet.generating_minimap)
|
||||
spawn(50)
|
||||
show_minimap(client, z_level)
|
||||
|
||||
client.minimap_view_z = text2num(copytext(z_level, 3))
|
||||
|
||||
|
||||
/datum/camerachunk/proc/update_minimap()
|
||||
if(changed && !updating)
|
||||
update()
|
||||
|
||||
minimap_icon.Blend(rgb(255, 0, 0), ICON_MULTIPLY)
|
||||
|
||||
var/list/turfs = visibleTurfs | dimTurfs
|
||||
|
||||
for(var/turf/turf in turfs)
|
||||
var/x = (turf.x & 0xf) * 2
|
||||
var/y = (turf.y & 0xf) * 2
|
||||
|
||||
if(turf.density)
|
||||
minimap_icon.DrawBox(rgb(100, 100, 100), x + 1, y + 1, x + 2, y + 2)
|
||||
continue
|
||||
|
||||
else if(istype(turf, /turf/space))
|
||||
minimap_icon.DrawBox(rgb(0, 0, 0), x + 1, y + 1, x + 2, y + 2)
|
||||
|
||||
else
|
||||
minimap_icon.DrawBox(rgb(200, 200, 200), x + 1, y + 1, x + 2, y + 2)
|
||||
|
||||
for(var/obj/structure/o in turf)
|
||||
if(o.density)
|
||||
if(istype(o, /obj/structure/window) && (o.dir == NORTH || o.dir == SOUTH || o.dir == EAST || o.dir == WEST))
|
||||
if(o.dir == NORTH)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 1, y + 2, x + 2, y + 2)
|
||||
else if(o.dir == SOUTH)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 1, y + 1, x + 2, y + 1)
|
||||
else if(o.dir == EAST)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 3, y + 1, x + 2, y + 2)
|
||||
else if(o.dir == WEST)
|
||||
minimap_icon.DrawBox(rgb(150, 150, 200), x + 1, y + 1, x + 1, y + 2)
|
||||
|
||||
else
|
||||
minimap_icon.DrawBox(rgb(150, 150, 150), x + 1, y + 1, x + 2, y + 2)
|
||||
break
|
||||
|
||||
for(var/obj/machinery/door/o in turf)
|
||||
if(istype(o, /obj/machinery/door/window))
|
||||
if(o.dir == NORTH)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 2, x + 2, y + 2)
|
||||
else if(o.dir == SOUTH)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 1, x + 2, y + 1)
|
||||
else if(o.dir == EAST)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 2, y + 1, x + 2, y + 2)
|
||||
else if(o.dir == WEST)
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 1, x + 1, y + 2)
|
||||
|
||||
else
|
||||
minimap_icon.DrawBox(rgb(100, 150, 100), x + 1, y + 1, x + 2, y + 2)
|
||||
break
|
||||
|
||||
minimap_obj.screen_loc = "minimap:[src.x / 16],[src.y / 16]"
|
||||
minimap_obj.icon = minimap_icon
|
||||
39
code/WorkInProgress/AI_Visibility/util.dm
Normal file
39
code/WorkInProgress/AI_Visibility/util.dm
Normal file
@@ -0,0 +1,39 @@
|
||||
|
||||
|
||||
/turf
|
||||
var/image/obscured
|
||||
var/image/dim
|
||||
|
||||
/turf/proc/visibilityChanged()
|
||||
cameranet.updateVisibility(src)
|
||||
|
||||
/turf/New()
|
||||
..()
|
||||
cameranet.updateVisibility(src)
|
||||
|
||||
/obj/machinery/door/update_nearby_tiles(need_rebuild)
|
||||
. = ..(need_rebuild)
|
||||
cameranet.updateVisibility(loc)
|
||||
|
||||
/obj/machinery/camera/New()
|
||||
..()
|
||||
cameranet.addCamera(src)
|
||||
|
||||
/obj/machinery/camera/Del()
|
||||
cameranet.removeCamera(src)
|
||||
..()
|
||||
|
||||
/obj/machinery/camera/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
|
||||
. = ..(W, user)
|
||||
if(istype(W, /obj/item/weapon/wirecutters))
|
||||
if(status)
|
||||
cameranet.addCamera(src)
|
||||
else
|
||||
cameranet.removeCamera(src)
|
||||
|
||||
/proc/checkcameravis(atom/A)
|
||||
for(var/obj/machinery/camera/C in view(A,7))
|
||||
if(!C.status || C.stat == 2)
|
||||
continue
|
||||
return 1
|
||||
return 0
|
||||
@@ -131,7 +131,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
||||
radiation = 0
|
||||
|
||||
//update values
|
||||
var/transfer_ratio = 50 / field_strength
|
||||
var/transfer_ratio = field_strength / 50
|
||||
major_radius = field_strength * 0.21875// max = 8.75
|
||||
minor_radius = field_strength * 0.2125// max = 8.625
|
||||
volume_covered = PI * major_radius * minor_radius * 2.5 * 2.5 * 2.5 * 7 * 7 * transfer_ratio
|
||||
@@ -159,10 +159,12 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
||||
var/datum/gas_mixture/plasma_captured = new /datum/gas_mixture()
|
||||
//
|
||||
plasma_captured.toxins = round(gas_covered.toxins * transfer_ratio)
|
||||
//world << "\blue[plasma_captured.toxins] moles of plasma captured"
|
||||
plasma_captured.temperature = gas_covered.temperature
|
||||
//plasma_captured.update_values()
|
||||
gas_covered.toxins -= plasma_captured.toxins
|
||||
plasma_captured.update_values()
|
||||
gas_covered.update_values()
|
||||
//gas_covered.update_values()
|
||||
//
|
||||
held_plasma.merge(plasma_captured)
|
||||
//
|
||||
environment.merge(gas_covered)
|
||||
@@ -187,7 +189,25 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
||||
//if there is too much plasma in the field, lose some
|
||||
/*if( held_plasma.toxins > (MOLES_CELLSTANDARD * 7) * (50 / field_strength) )
|
||||
LosePlasma()*/
|
||||
LosePlasma()
|
||||
if(held_plasma.toxins > 1)
|
||||
//lose a random amount of plasma back into the air, increased by the field strength (want to switch this over to frequency eventually)
|
||||
var/loss_ratio = rand() * (0.05 + (0.05 * 50 / field_strength))
|
||||
//world << "lost [loss_ratio*100]% of held plasma"
|
||||
//
|
||||
var/datum/gas_mixture/plasma_lost = new
|
||||
plasma_lost.temperature = held_plasma.temperature
|
||||
//
|
||||
plasma_lost.toxins = held_plasma.toxins * loss_ratio
|
||||
//plasma_lost.update_values()
|
||||
held_plasma.toxins -= held_plasma.toxins * loss_ratio
|
||||
//held_plasma.update_values()
|
||||
//
|
||||
environment.merge(plasma_lost)
|
||||
radiation += loss_ratio * mega_energy * 0.1
|
||||
mega_energy -= loss_ratio * mega_energy * 0.1
|
||||
else
|
||||
held_plasma.toxins = 0
|
||||
//held_plasma.update_values()
|
||||
|
||||
//handle some reactants formatting
|
||||
//helium-4 has no use at the moment, but a buttload of it is produced
|
||||
@@ -293,30 +313,6 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
|
||||
catcher.UpdateSize()
|
||||
return changed
|
||||
|
||||
proc/LosePlasma()
|
||||
if(held_plasma.toxins > 1)
|
||||
//lose a random amount of plasma back into the air, increased by the field strength (want to switch this over to frequency eventually)
|
||||
var/datum/gas_mixture/environment = loc.return_air()
|
||||
var/loss_ratio = rand() * (0.05 + (0.05 * 50 / field_strength))
|
||||
//world << "lost [loss_ratio*100]% of held plasma"
|
||||
//
|
||||
var/datum/gas_mixture/plasma_lost = new
|
||||
plasma_lost.temperature = held_plasma.temperature
|
||||
//
|
||||
plasma_lost.toxins = held_plasma.toxins * loss_ratio
|
||||
plasma_lost.update_values()
|
||||
held_plasma.toxins -= held_plasma.toxins * loss_ratio
|
||||
held_plasma.update_values()
|
||||
//
|
||||
environment.merge(plasma_lost)
|
||||
radiation += loss_ratio * mega_energy * 0.1
|
||||
mega_energy -= loss_ratio * mega_energy * 0.1
|
||||
return 1
|
||||
else
|
||||
held_plasma.toxins = 0
|
||||
held_plasma.update_values()
|
||||
return 0
|
||||
|
||||
//the !!fun!! part
|
||||
//reactions have to be individually hardcoded, see AttemptReaction() below this
|
||||
proc/React()
|
||||
|
||||
@@ -104,11 +104,11 @@
|
||||
user.machine = null
|
||||
user << browse(null, "window=fuel_injector")
|
||||
return
|
||||
var/t = "<B>Reactor Core Fuel Injector</B><BR>"
|
||||
var/t = "<B>Reactor Core Fuel Injector</B><hr>"
|
||||
t += "<b>Stage:</b> <font color=blue>[stage]</font><br>"
|
||||
t += "<b>Status:</b> [injecting ? "<font color=green>Active</font> <a href='?src=\ref[src];end_injecting=1'>\[Disable\]</a>" : "<font color=blue>Standby</font> <a href='?src=\ref[src];begin_injecting=1'>\[Enable\]</a>"]<br>"
|
||||
t += "<b>Interval (sec):</b> <font color=blue>[rate/10]</font> <a href='?src=\ref[src];cyclerate=1'>\[Modify\]</a>"
|
||||
t += "<b>Fuel usage:</b> [fuel_usage*100]% <a href='?src=\ref[src];fuel_usage=1'>\[Modify\]</a>"
|
||||
t += "<b>Interval (sec):</b> <font color=blue>[rate/10]</font> <a href='?src=\ref[src];cyclerate=1'>\[Modify\]</a><br>"
|
||||
t += "<b>Fuel usage:</b> [fuel_usage*100]% <a href='?src=\ref[src];fuel_usage=1'>\[Modify\]</a><br>"
|
||||
/*
|
||||
var/t = "<B>Reactor Core Fuel Control</B><BR>"
|
||||
t += "Current fuel injection stage: [active_stage]<br>"
|
||||
@@ -146,6 +146,7 @@
|
||||
t += "</tr>"
|
||||
t += "</table>"
|
||||
*/
|
||||
t += "<hr>"
|
||||
t += "<A href='?src=\ref[src];close=1'>Close</A><BR>"
|
||||
user << browse(t, "window=fuel_injector;size=500x800")
|
||||
user.machine = src
|
||||
@@ -178,26 +179,21 @@
|
||||
for(var/reagent in owned_assembly_port.cur_assembly.rod_quantities)
|
||||
//world << "checking [reagent]"
|
||||
if(owned_assembly_port.cur_assembly.rod_quantities[reagent] > 0)
|
||||
//world << " rods left: [owned_assembly_port.cur_assembly.rod_quantities[reagent]]]
|
||||
//world << " rods left: [owned_assembly_port.cur_assembly.rod_quantities[reagent]]"
|
||||
var/amount = owned_assembly_port.cur_assembly.rod_quantities[reagent] * fuel_usage
|
||||
var/numparticles = round(amount * 1000)
|
||||
if(numparticles < 1)
|
||||
numparticles = 1
|
||||
//world << " amount: [amount]"
|
||||
//world << " numparticles: [numparticles]"
|
||||
for(var/i=0, i<numparticles, i++)
|
||||
var/obj/effect/accelerated_particle/particle = new(src.loc, src.dir)
|
||||
particle.particle_type = reagent
|
||||
particle.energy = 0
|
||||
particle.icon_state = "particle_single"
|
||||
particle.pixel_x = rand(-10,10)
|
||||
particle.pixel_y = rand(-10,10)
|
||||
var/extra_particles = round(rand(0, numparticles - i - 1))
|
||||
//world << "[extra_particles + 1] [reagent] particles"
|
||||
particle.additional_particles = extra_particles
|
||||
particle.target = target_field
|
||||
i += extra_particles
|
||||
//world << "[reagent] particle injected"
|
||||
//
|
||||
var/obj/effect/accelerated_particle/particle = new/obj/effect/accelerated_particle(src.loc, src.dir)
|
||||
particle.particle_type = reagent
|
||||
particle.energy = 0
|
||||
particle.icon_state = "particle"
|
||||
particle.additional_particles = numparticles - 1
|
||||
particle.target = target_field
|
||||
//
|
||||
owned_assembly_port.cur_assembly.rod_quantities[reagent] -= amount
|
||||
amount_left += owned_assembly_port.cur_assembly.rod_quantities[reagent]
|
||||
owned_assembly_port.cur_assembly.amount_depleted = amount_left / 300
|
||||
|
||||
226
code/WorkInProgress/Cael_Aislinn/power_monitor.dm
Normal file
226
code/WorkInProgress/Cael_Aislinn/power_monitor.dm
Normal file
@@ -0,0 +1,226 @@
|
||||
//links to a power monitor computer and transmits the amount of energy in the associated powercable network
|
||||
//uses the navbeacon sprite and transmits data via magic for now
|
||||
|
||||
/obj/machinery/powermonitor
|
||||
|
||||
icon = 'objects.dmi'
|
||||
icon_state = "navbeacon0-f"
|
||||
name = "power monitor"
|
||||
desc = "A monitoring device used to track power in a cable network."
|
||||
level = 1 // underfloor
|
||||
layer = 2.5
|
||||
anchored = 1
|
||||
|
||||
var/freq = 1427 // radio frequency
|
||||
var/powernet_tag = "" //the text tag associated with this power monitor's network
|
||||
var/open = 0 // true if cover is open
|
||||
var/locked = 1 // true if controls are locked
|
||||
var/list/codes // assoc. list of transponder codes
|
||||
var/codes_txt = "" // codes as set on map: "tag1;tag2" or "tag1=value;tag2=value"
|
||||
|
||||
req_access = list(access_engine)
|
||||
|
||||
New()
|
||||
..()
|
||||
var/turf/T = loc
|
||||
hide(T.intact)
|
||||
|
||||
set_codes()
|
||||
|
||||
spawn(5) // must wait for map loading to finish
|
||||
if(radio_controller)
|
||||
radio_controller.add_object(src, freq, RADIO_POWER)
|
||||
|
||||
// set the transponder codes assoc list from codes_txt
|
||||
proc/set_codes()
|
||||
if(!codes_txt)
|
||||
return
|
||||
|
||||
codes = new()
|
||||
|
||||
var/list/entries = dd_text2List(codes_txt, ";") // entries are separated by semicolons
|
||||
|
||||
for(var/e in entries)
|
||||
var/index = findtext(e, "=") // format is "key=value"
|
||||
if(index)
|
||||
var/key = copytext(e, 1, index)
|
||||
var/val = copytext(e, index+1)
|
||||
codes[key] = val
|
||||
else
|
||||
codes[e] = "1"
|
||||
|
||||
// called when turf state changes
|
||||
// hide the object if turf is intact
|
||||
hide(var/intact)
|
||||
invisibility = intact ? 101 : 0
|
||||
updateicon()
|
||||
|
||||
// update the icon_state
|
||||
proc/updateicon()
|
||||
var/state="navbeacon[open]"
|
||||
if(invisibility)
|
||||
icon_state = "[state]-f" // if invisible, set icon to faded version
|
||||
// in case revealed by T-scanner
|
||||
else
|
||||
icon_state = "[state]"
|
||||
|
||||
// look for a signal of the form "getpowerlevel"
|
||||
// where X is any
|
||||
// or the location
|
||||
// or one of the set transponder keys
|
||||
// if found, return a signal
|
||||
receive_signal(datum/signal/signal)
|
||||
|
||||
var/request = signal.data["getpowermonitor"]
|
||||
if(request && (request == "any" || request == powernet_tag) )
|
||||
spawn(1)
|
||||
post_signal()
|
||||
|
||||
// return a signal giving the power network energy level
|
||||
proc/post_signal()
|
||||
|
||||
var/datum/radio_frequency/frequency = radio_controller.return_frequency(freq)
|
||||
|
||||
if(!frequency) return
|
||||
|
||||
var/datum/signal/signal = new()
|
||||
signal.source = src
|
||||
signal.transmission_method = 1
|
||||
signal.data["powerlevel"] = 1 //TODO
|
||||
|
||||
for(var/key in codes)
|
||||
signal.data[key] = codes[key]
|
||||
|
||||
frequency.post_signal(src, signal, filter = RADIO_POWER)
|
||||
|
||||
attackby(var/obj/item/I, var/mob/user)
|
||||
var/turf/T = loc
|
||||
if(T.intact)
|
||||
return // prevent intraction when T-scanner revealed
|
||||
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
open = !open
|
||||
|
||||
user.visible_message("[user] [open ? "opens" : "closes"] the beacon's cover.", "You [open ? "open" : "close"] the beacon's cover.")
|
||||
|
||||
updateicon()
|
||||
|
||||
else if (istype(I, /obj/item/weapon/card/id)||istype(I, /obj/item/device/pda))
|
||||
if(open)
|
||||
if (src.allowed(user))
|
||||
src.locked = !src.locked
|
||||
user << "Controls are now [src.locked ? "locked." : "unlocked."]"
|
||||
else
|
||||
user << "\red Access denied."
|
||||
updateDialog()
|
||||
else
|
||||
user << "You must open the cover first!"
|
||||
return
|
||||
|
||||
attack_ai(var/mob/user)
|
||||
interact(user, 1)
|
||||
|
||||
attack_paw()
|
||||
return
|
||||
|
||||
attack_hand(var/mob/user)
|
||||
interact(user, 0)
|
||||
|
||||
proc/interact(var/mob/user, var/ai = 0)
|
||||
var/turf/T = loc
|
||||
if(T.intact)
|
||||
return // prevent intraction when T-scanner revealed
|
||||
|
||||
if(!open && !ai) // can't alter controls if not open, unless you're an AI
|
||||
user << "The monitor's control cover is closed."
|
||||
return
|
||||
|
||||
var/dat = "<TT><B>Navigation Beacon</B><HR>"
|
||||
if(locked && !ai)
|
||||
dat += "<i>(swipe card to unlock controls)</i><BR>"
|
||||
else if(!ai)
|
||||
dat += "<i>(swipe card to lock controls)</i><BR>"
|
||||
|
||||
dat += "Frequency: "
|
||||
if(!locked)
|
||||
dat += "<A href='byond://?src=\ref[src];freq=-10'>-</A>"
|
||||
dat += "<A href='byond://?src=\ref[src];freq=-2'>-</A>"
|
||||
dat += "[format_frequency(freq)]"
|
||||
if(!locked)
|
||||
dat += "<A href='byond://?src=\ref[src];freq=2'>+</A>"
|
||||
dat += "<A href='byond://?src=\ref[src];freq=10'>+</A>"
|
||||
dat += "<hr>"
|
||||
|
||||
dat += "Power network tag: [powernet_tag ? powernet_tag : "(none)"]</A><BR>"
|
||||
dat += "Transponder Codes:<UL>"
|
||||
for(var/key in codes)
|
||||
dat += "<LI>[key] ... [codes[key]]"
|
||||
if(!locked)
|
||||
dat += " <small><A href='byond://?src=\ref[src];edit=1;code=[key]'>(edit)</A>"
|
||||
dat += " <A href='byond://?src=\ref[src];delete=1;code=[key]'>(delete)</A></small><BR>"
|
||||
if(!locked)
|
||||
dat += "<small><A href='byond://?src=\ref[src];add=1;'>(add new)</A></small><BR>"
|
||||
dat += "<UL></TT>"
|
||||
|
||||
user << browse(dat, "window=powermonitor")
|
||||
onclose(user, "powermonitor")
|
||||
return
|
||||
|
||||
Topic(href, href_list)
|
||||
..()
|
||||
if (usr.stat)
|
||||
return
|
||||
if ((in_range(src, usr) && istype(src.loc, /turf)) || (istype(usr, /mob/living/silicon)))
|
||||
if(open && !locked)
|
||||
usr.machine = src
|
||||
|
||||
if (href_list["freq"])
|
||||
freq = sanitize_frequency(freq + text2num(href_list["freq"]))
|
||||
updateDialog()
|
||||
|
||||
else if(href_list["modifytag"])
|
||||
var/newtag = input("Enter new power network tag", "Power Monitor", powernet_tag) as text|null
|
||||
if(newtag)
|
||||
powernet_tag = newtag
|
||||
updateDialog()
|
||||
|
||||
else if(href_list["edit"])
|
||||
var/codekey = href_list["code"]
|
||||
|
||||
var/newkey = input("Enter Transponder Code Key", "Power Monitor", codekey) as text|null
|
||||
if(!newkey)
|
||||
return
|
||||
|
||||
var/codeval = codes[codekey]
|
||||
var/newval = input("Enter Transponder Code Value", "Power Monitor", codeval) as text|null
|
||||
if(!newval)
|
||||
newval = codekey
|
||||
return
|
||||
|
||||
codes.Remove(codekey)
|
||||
codes[newkey] = newval
|
||||
|
||||
updateDialog()
|
||||
|
||||
else if(href_list["delete"])
|
||||
var/codekey = href_list["code"]
|
||||
codes.Remove(codekey)
|
||||
updateDialog()
|
||||
|
||||
else if(href_list["add"])
|
||||
|
||||
var/newkey = input("Enter New Transponder Code Key", "Power Monitor") as text|null
|
||||
if(!newkey)
|
||||
return
|
||||
|
||||
var/newval = input("Enter New Transponder Code Value", "Power Monitor") as text|null
|
||||
if(!newval)
|
||||
newval = "1"
|
||||
return
|
||||
|
||||
if(!codes)
|
||||
codes = new()
|
||||
|
||||
codes[newkey] = newval
|
||||
|
||||
updateDialog()
|
||||
Reference in New Issue
Block a user