Spelling Fixes (#8973)

* SpellingFixes

* OtherTypos

* OtherTypos
This commit is contained in:
klorpa
2023-04-08 21:39:28 -08:00
committed by GitHub
parent ff4bb85a40
commit f445ffde0a
335 changed files with 943 additions and 943 deletions
+3 -3
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@@ -12,7 +12,7 @@ Version 1 never existed.
To set up the exonet link, define a variable on your desired atom it is like this;
var/datum/exonet_protocol/exonet = null
Afterwards, before you want to do networking, call exonet = New(src), then exonet.make_address(string), and give it a string to hash into the new IP.
The reason it needs a string is so you can have the addresses be persistant, assuming no-one already took it first.
The reason it needs a string is so you can have the addresses be persistent, assuming no-one already took it first.
When you're no longer wanting to use the address and want to free it up, like when you want to Destroy() it, you need to call remove_address()
@@ -47,7 +47,7 @@ var/global/list/all_exonet_connections = list()
// Proc: make_address()
// Parameters: 1 (string - used to make into a hash that will be part of the new address)
// Description: Allocates a new address based on the string supplied. It results in consistant addresses for each round assuming it is not already taken..
// Description: Allocates a new address based on the string supplied. It results in consistent addresses for each round assuming it is not already taken..
/datum/exonet_protocol/proc/make_address(var/string)
if(string)
var/new_address = null
@@ -118,7 +118,7 @@ var/global/list/all_exonet_connections = list()
// Proc: send_message()
// Parameters: 3 (target_address - the desired address to send the message to, data_type - text stating what the content is meant to be used for,
// content - the actual 'message' being sent to the address)
// Description: Sends the message to target_address, by calling receive_message() on the desired datum. Returns true if the message is recieved.
// Description: Sends the message to target_address, by calling receive_message() on the desired datum. Returns true if the message is received.
/datum/exonet_protocol/proc/send_message(var/target_address, var/data_type, var/content)
if(!address)
return FALSE
+1 -1
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@@ -173,7 +173,7 @@
artist = "Quimorucru"
title = "Salut John"
song = 'sound/music/salutjohn.ogg'
album = "Un mchant party"
album = "Un méchant party"
license = /decl/license/cc_by_nc_nd_4_0
url = "http://freemusicarchive.org/music/Quimorucru/Un_mchant_party/Quimorucru_-_Un_mchant_party__Compilation__-_20_Salut_John"
+1 -1
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@@ -163,7 +163,7 @@
* Register to listen for a signal from the passed in target
*
* This sets up a listening relationship such that when the target object emits a signal
* the source datum this proc is called upon, will recieve a callback to the given proctype
* the source datum this proc is called upon, will receive a callback to the given proctype
* Return values from procs registered must be a bitfield
*
* Arguments:
+2 -2
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@@ -46,8 +46,8 @@
/datum/locations/kallo
name = "Kal'lo"
desc = "A relatively recent city compared to the other major cities of the planet, Kal'lo quickly rose in status by fathering some of the most \
important figures of modern skrellian society. It is notably the birthplace of Xikrra Kol'goa, who wrote the Lo'glo'mog'rri in 46 BCE, \
the constitutional code that is still used by most of the skrellian states in the galaxy."
important figures of modern Skrellian society. It is notably the birthplace of Xikrra Kol'goa, who wrote the Lo'glo'mog'rri in 46 BCE, \
the constitutional code that is still used by most of the Skrellian states in the galaxy."
/datum/locations/glimorr
name = "Gli'morr"
+2 -2
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@@ -122,7 +122,7 @@
desc = "The larger world that Ahdomai orbits. It is often mythologically associated as S'randarr's Shield, and is informally known \
as Shield among the Tajaran and formally among the humans. It is uninhabitable, as it has a largely methane atmosphere and lacks water \
or other features necessary to life. Nonetheless, a domed, underdeveloped colony exists, called Hran'vasa, heavily funded by Osiris Atmospherics, \
practically the only non-Ahdomain official holding for the Tajaran race. It is incredibly dependant on outside support and imports for life, \
practically the only non-Ahdomain official holding for the Tajaran race. It is incredibly dependent on outside support and imports for life, \
but has a high export of noble gasses for corporate use."
/datum/locations/messa
@@ -132,5 +132,5 @@
/datum/locations/al_benj_sri
name = "Al-Benj S'ri"
desc = "An astroid belt seperating S'randarr and Messa from Ahdomai. This is known also as \"The Sea of Souls\". Those sould in Al-Benj S'ri \
desc = "An asteroid belt separating S'randarr and Messa from Ahdomai. This is known also as \"The Sea of Souls\". Those sold in Al-Benj S'ri \
are said to be in limbo between S'randarr and Messa, as they both fight over them."
+5 -5
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@@ -60,7 +60,7 @@
#define MORSE_DASH "-"
#define MORSE_BASE_DELAY 1 // If you change this you will also need to change [dot|dash]_soundfile variables.
// This implements an automatic conversion of text (the sequence) into audible morse code.
// This implements an automatic conversion of text (the sequence) into audible Morse code.
// This can be useful for flavor purposes. For 'real' usage its suggested to also display the sequence in text form, for the benefit of those without sound.
/datum/looping_sound/sequence/morse
// This is just to pass validation in the base type.
@@ -85,9 +85,9 @@
var/spaces_between_words = MORSE_BASE_DELAY * 7 // How many spaces are between different words.
// Morse Alphabet.
// Note that it is case-insensative. 'A' and 'a' will make the same sounds.
// Note that it is case-insensitive. 'A' and 'a' will make the same sounds.
// Unfortunately there isn't a nice way to implement procedure signs w/o the space inbetween the letters.
// Also some of the punctuation isn't super offical/widespread in real life but its the future so *shrug.
// Also some of the punctuation isn't super official/widespread in real life but its the future so *shrug.
var/static/list/morse_alphabet = list(
"A" = list("*", "-"),
"B" = list("-", "*", "*", "*"),
@@ -149,14 +149,14 @@
/datum/looping_sound/sequence/morse/process_data(letter)
letter = uppertext(letter) // Make it case-insensative.
letter = uppertext(letter) // Make it case-insensitive.
// If it's whitespace, treat it as a (Morse) space.
if(letter == " ")
return spaces_between_words
if(!(letter in morse_alphabet))
CRASH("Encountered invalid character in morse sequence \"[letter]\".")
CRASH("Encountered invalid character in Morse sequence \"[letter]\".")
// So I heard you like sequences...
// Play a sequence of sounds while inside the current iteration of the outer sequence.
@@ -24,7 +24,7 @@
/datum/managed_browser/feedback_viewer/New(client/new_client)
if(!check_rights(R_ADMIN|R_DEBUG|R_EVENT, new_client)) // Just in case someone figures out a way to spawn this as non-staff.
message_admins("[new_client] tried to view feedback with insufficent permissions.")
message_admins("[new_client] tried to view feedback with insufficient permissions.")
qdel(src)
..()
@@ -110,7 +110,7 @@
dat += "</body></html>"
return dat.Join()
// Used to show the full version of feedback in a seperate window.
// Used to show the full version of feedback in a separate window.
/datum/managed_browser/feedback_viewer/proc/display_big_feedback(author, text)
var/list/dat = list("<html><body>")
dat += replacetext(text, "\n", "<br>")
+1 -1
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@@ -517,7 +517,7 @@
/mob/living/carbon/human/mind_initialize()
. = ..()
if(!mind.assigned_role)
mind.assigned_role = "Assistant" //defualt
mind.assigned_role = "Assistant" //default
//slime
/mob/living/simple_mob/slime/mind_initialize()
+1 -1
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@@ -37,7 +37,7 @@
return ..()
/datum/orbit/proc/Check(turf/targetloc, list/checked_already = list())
//Avoid infinite loops for people who end up orbiting themself through another orbiter
//Avoid infinite loops for people who end up orbiting themselves through another orbiter
checked_already[src] = TRUE
if (!orbiter)
qdel(src)
+8 -8
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@@ -1,11 +1,11 @@
// This is used to make things that are supposed to move while buckled more consistant and easier to handle code-wise.
// This is used to make things that are supposed to move while buckled more consistent and easier to handle code-wise.
/datum/riding
var/next_vehicle_move = 0 // Used for move delays
var/vehicle_move_delay = 2 // Decisecond delay between movements, lower = faster, higher = slower
var/keytype = null // Can give this a type to require the rider to hold the item type inhand to move the ridden atom.
var/nonhuman_key_exemption = FALSE // If true, nonhumans who can't hold keys don't need them, like borgs and simplemobs.
var/key_name = "the keys" // What the 'keys' for the thing being rided on would be called.
var/key_name = "the keys" // What the 'keys' for the thing being ridden on would be called.
var/atom/movable/ridden = null // The thing that the datum is attached to.
var/only_one_driver = FALSE // If true, only the person in 'front' (first on list of riding mobs) can drive.
@@ -150,8 +150,8 @@
/datum/riding/boat/small // 'Small' boats can hold up to two people.
/datum/riding/boat/small/get_offsets(pass_index) // list(dir = x, y, layer)
var/H = 7 // Horizontal seperation.
var/V = 5 // Vertical seperation.
var/H = 7 // Horizontal separation.
var/V = 5 // Vertical separation.
var/O = 2 // Vertical offset.
switch(pass_index)
if(1) // Person in front.
@@ -177,8 +177,8 @@
/datum/riding/boat/big // 'Big' boats can hold up to five people.
/datum/riding/boat/big/get_offsets(pass_index) // list(dir = x, y, layer)
var/H = 12 // Horizontal seperation. Halved when facing up-down.
var/V = 4 // Vertical seperation.
var/H = 12 // Horizontal separation. Halved when facing up-down.
var/V = 4 // Vertical separation.
var/O = 7 // Vertical offset.
switch(pass_index)
if(1) // Person in center front, first row.
@@ -229,8 +229,8 @@
only_one_driver = TRUE // Keep your hands to yourself back there!
/datum/riding/snowmobile/get_offsets(pass_index) // list(dir = x, y, layer)
var/H = 3 // Horizontal seperation.
var/V = 2 // Vertical seperation.
var/H = 3 // Horizontal separation.
var/V = 2 // Vertical separation.
var/O = 2 // Vertical offset.
switch(pass_index)
if(1) // Person on front.
+2 -2
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@@ -148,7 +148,7 @@
access = access_medical_equip
/datum/supply_pack/voidsuits/medical/alt/tesh
name = "Vey-Med Autoadaptive voidsuits (teshari)"
name = "Vey-Med Autoadaptive voidsuits (Teshari)"
contains = list(
/obj/item/clothing/suit/space/void/medical/alt/tesh = 2,
/obj/item/clothing/head/helmet/space/void/medical/alt/tesh = 2,
@@ -156,7 +156,7 @@
/obj/item/clothing/shoes/magboots = 2,
/obj/item/tank/oxygen = 2
)
containername = "Vey-Med Autoadaptive voidsuit (teshari) crate"
containername = "Vey-Med Autoadaptive voidsuit (Teshari) crate"
/datum/supply_pack/voidsuits/security
name = "Security voidsuits"
+16 -16
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@@ -71,7 +71,7 @@
* Checks if the user exists, is a mob, the wires are attached to something (`holder`) and makes sure `interactable(user)` returns TRUE.
* If all the checks succeed, open the TGUI interface for the user.
*
* Arugments:
* Arguments:
* * user - the mob trying to interact with the wires.
*/
/datum/wires/proc/Interact(mob/user)
@@ -79,7 +79,7 @@
tgui_interact(user)
/**
* Base proc, intended to be overriden. Wire datum specific checks you want to run before the TGUI is shown to the user should go here.
* Base proc, intended to be overridden. Wire datum specific checks you want to run before the TGUI is shown to the user should go here.
*/
/datum/wires/proc/interactable(mob/user)
return TRUE
@@ -262,7 +262,7 @@
/**
* Determines if the passed in wire is a dud or not. Returns TRUE if the wire is a dud, FALSE otherwise.
*
* Arugments:
* Arguments:
* * wire - a wire define, NOT a color. For example `WIRE_ELECTRIFY`.
*/
/datum/wires/proc/is_dud(wire)
@@ -271,7 +271,7 @@
/**
* Returns TRUE if the wire that corresponds to the passed in color is a dud. FALSE otherwise.
*
* Arugments:
* Arguments:
* * color - a wire color.
*/
/datum/wires/proc/is_dud_color(color)
@@ -280,7 +280,7 @@
/**
* Gets the wire associated with the color passed in.
*
* Arugments:
* Arguments:
* * color - a wire color.
*/
/datum/wires/proc/get_wire(color)
@@ -289,7 +289,7 @@
/**
* Determines if the passed in wire is cut or not. Returns TRUE if it's cut, FALSE otherwise.
*
* Arugments:
* Arguments:
* * wire - a wire define, NOT a color. For example `WIRE_ELECTRIFY`.
*/
/datum/wires/proc/is_cut(wire)
@@ -298,7 +298,7 @@
/**
* Determines if the wire associated with the passed in color, is cut or not. Returns TRUE if it's cut, FALSE otherwise.
*
* Arugments:
* Arguments:
* * wire - a wire color.
*/
/datum/wires/proc/is_color_cut(color)
@@ -313,7 +313,7 @@
/**
* Cut or mend a wire. Calls `on_cut()`.
*
* Arugments:
* Arguments:
* * wire - a wire define, NOT a color. For example `WIRE_ELECTRIFY`.
*/
/datum/wires/proc/cut(wire)
@@ -327,7 +327,7 @@
/**
* Cut the wire which corresponds with the passed in color.
*
* Arugments:
* Arguments:
* * color - a wire color.
*/
/datum/wires/proc/cut_color(color)
@@ -349,10 +349,10 @@
/**
* Proc called when any wire is cut.
*
* Base proc, intended to be overriden.
* Base proc, intended to be overridden.
* Place an behavior you want to happen when certain wires are cut, into this proc.
*
* Arugments:
* Arguments:
* * wire - a wire define, NOT color. For example 'WIRE_ELECTRIFY'.
* * mend - TRUE if we're mending the wire. FALSE if we're cutting.
*/
@@ -362,7 +362,7 @@
/**
* Pulses the given wire. Calls `on_pulse()`.
*
* Arugments:
* Arguments:
* * wire - a wire define, NOT a color. For example `WIRE_ELECTRIFY`.
*/
/datum/wires/proc/pulse(wire)
@@ -373,7 +373,7 @@
/**
* Pulses the wire associated with the given color.
*
* Arugments:
* Arguments:
* * wire - a wire color.
*/
/datum/wires/proc/pulse_color(color)
@@ -382,10 +382,10 @@
/**
* Proc called when any wire is pulsed.
*
* Base proc, intended to be overriden.
* Base proc, intended to be overridden.
* Place behavior you want to happen when certain wires are pulsed, into this proc.
*
* Arugments:
* Arguments:
* * wire - a wire define, NOT color. For example 'WIRE_ELECTRIFY'.
*/
/datum/wires/proc/on_pulse(wire)
@@ -396,7 +396,7 @@
*
* Searches through the `assemblies` list for the wire that the signaler is attached to. Pulses the wire when it's found.
*
* Arugments:
* Arguments:
* * S - the attached signaler receiving the signal.
*/
/datum/wires/proc/pulse_assembly(obj/item/assembly/signaler/S)