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@@ -50,7 +50,7 @@
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*** Override, what is it? ***
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The purpose of enabling the override is to prevent the docking program from automatically doing things with the docking port when docking or undocking.
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Maybe the shuttle is full of plamsa/phoron for some reason, and you don't want the door to automatically open, or the airlock to cycle.
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Maybe the shuttle is full of plasma/phoron for some reason, and you don't want the door to automatically open, or the airlock to cycle.
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This means that the prepare_for_docking/undocking and finish_docking/undocking procs don't get called.
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The docking controller will still check the state of the docking port, and thus prevent the shuttle from launching unless they force the launch (handling forced
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@@ -69,7 +69,7 @@
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var/resend_counter = 0 //for periodically resending confirmation messages in case they are missed
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var/override_enabled = 0 //when enabled, do not open/close doors or cycle airlocks and wait for the player to do it manually
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var/received_confirm = 0 //for undocking, whether the server has recieved a confirmation from the client
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var/received_confirm = 0 //for undocking, whether the server has received a confirmation from the client
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var/docking_codes //would only allow docking when receiving signal with these, if set
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var/display_name //Override the name shown on docking monitoring program; defaults to area name + coordinates if unset
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