mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-08-30 08:38:13 +01:00
@@ -20,7 +20,7 @@
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var/target_field_strength = 10
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var/max_field_strength = 10
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var/time_since_fail = 100
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var/energy_conversion_rate = 0.0006 //how many renwicks per watt? Higher numbers equals more effiency.
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var/energy_conversion_rate = 0.0006 //how many renwicks per watt? Higher numbers equals more efficiency.
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var/z_range = 0 // How far 'up and or down' to extend the shield to, in z-levels. Only works on MultiZ supported z-levels.
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use_power = USE_POWER_OFF //doesn't use APC power
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interact_offline = TRUE // don't check stat & NOPOWER|BROKEN for our UI. We check BROKEN ourselves.
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@@ -28,7 +28,7 @@
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/obj/machinery/shield_gen/advanced
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name = "advanced bubble shield generator"
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desc = "A machine that generates a field of energy optimized for blocking meteorites when activated. This version comes with a more efficent shield matrix."
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desc = "A machine that generates a field of energy optimized for blocking meteorites when activated. This version comes with a more efficient shield matrix."
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energy_conversion_rate = 0.0012
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/obj/machinery/shield_gen/Initialize()
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@@ -11,7 +11,7 @@
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/obj/machinery/shield_gen/external/advanced
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name = "advanced hull shield generator"
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desc = "A machine that generates a field of energy optimized for blocking meteorites when activated. This version comes with a more efficent shield matrix."
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desc = "A machine that generates a field of energy optimized for blocking meteorites when activated. This version comes with a more efficient shield matrix."
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energy_conversion_rate = 0.0012
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//Search for space turfs within range that are adjacent to a simulated turf.
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