Uranium ore can now be processed into uranium blocks. Sprite's a bit fugly, but I'm not a spriter.

Fixed typo in the stacking machine console.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1110 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2011-02-24 01:12:25 +00:00
parent 178526cba3
commit f45e51e8fb
2 changed files with 31 additions and 2 deletions

View File

@@ -2224,7 +2224,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
if (selected_glass == 0 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 0 && selected_plasma == 0 && selected_uranium == 1 && selected_iron == 0 && selected_clown == 0)
if (ore_uranium > 0)
ore_uranium--;
new /obj/item/weapon/ore/uranium(output.loc)
new /obj/item/stack/sheet/uranium(output.loc)
else
on = 0
continue
@@ -2389,8 +2389,10 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
dat += text("Gold: [machine.ore_gold] <A href='?src=\ref[src];release=gold'>Release</A><br>")
if(machine.ore_silver)
dat += text("Silver: [machine.ore_silver] <A href='?src=\ref[src];release=silver'>Release</A><br>")
if(machine.ore_uranium)
dat += text("Uranium: [machine.ore_uranium] <A href='?src=\ref[src];release=uranium'>Release</A><br>")
if(machine.ore_diamond)
dat += text("Damond: [machine.ore_diamond] <A href='?src=\ref[src];release=diamond'>Release</A><br>")
dat += text("Diamond: [machine.ore_diamond] <A href='?src=\ref[src];release=diamond'>Release</A><br>")
if(machine.ore_clown)
dat += text("Bananium: [machine.ore_clown] <A href='?src=\ref[src];release=clown'>Release</A><br><br>")
@@ -2411,6 +2413,12 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
G.amount = machine.ore_plasma
G.loc = machine.output.loc
machine.ore_plasma = 0
if ("uranium")
if (machine.ore_uranium > 0)
var/obj/item/stack/sheet/uranium/G = new /obj/item/stack/sheet/uranium
G.amount = machine.ore_uranium
G.loc = machine.output.loc
machine.ore_uranium = 0
if ("glass")
if (machine.ore_glass > 0)
var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass
@@ -2482,6 +2490,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
var/ore_diamond = 0;
var/ore_plasma = 0;
var/ore_iron = 0;
var/ore_uranium = 0;
var/ore_clown = 0;
var/ore_glass = 0;
var/ore_rglass = 0;
@@ -2530,6 +2539,10 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
ore_clown+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/uranium))
ore_uranium+= O:amount
del(O)
continue
if (istype(O,/obj/item/stack/sheet/glass))
ore_glass+= O:amount
del(O)
@@ -2582,6 +2595,12 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
G.loc = output.loc
ore_clown -= stack_amt
return
if (ore_uranium >= stack_amt)
var/obj/item/stack/sheet/uranium/G = new /obj/item/stack/sheet/uranium
G.amount = stack_amt
G.loc = output.loc
ore_uranium -= stack_amt
return
if (ore_glass >= stack_amt)
var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass
G.amount = stack_amt
@@ -3195,6 +3214,16 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
pixel_x = rand(0,4)-4
pixel_y = rand(0,4)-4
/obj/item/stack/sheet/uranium
name = "Uranium block"
icon_state = "sheet-uranium"
force = 5.0
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
origin_tech = "materials=5"
/obj/item/stack/sheet/plasma
name = "solid plasma"
icon_state = "sheet-plasma"