Moves blob chunk effects to artifact effects. (#8783)

* Sweating Reagents

* Hot & Cold

* Faraday

* Electric Snakebite

* Blast shielding

* Knock out all the other trivial/already-existing-artifact-effect types

* Extinguisher

* 2fort

* Sprinting

* This artifact qualifies as a member of the police.

* Noxious gases

* Necromancy!

* Necromancy 2!

* Delete blob chunk
This commit is contained in:
Atermonera
2023-01-15 10:55:52 -08:00
committed by GitHub
parent 2903c367bd
commit f473ed9717
42 changed files with 509 additions and 572 deletions
@@ -72,18 +72,5 @@
return TRUE
return ..()
/mob/living/simple_mob/blob/IIsAlly(mob/living/L)
var/ally = ..(L)
if(!ally)
var/list/items = L.get_all_held_items()
for(var/obj/item/I in items)
if(istype(I, /obj/item/blobcore_chunk))
var/obj/item/blobcore_chunk/BC = I
if(!overmind || (BC.blob_type && overmind.blob_type.type == BC.blob_type.type) || BC.blob_type.faction == faction)
ally = TRUE
break
return ally
/decl/mob_organ_names/blob
hit_zones = list("mass")
hit_zones = list("mass")