From e74cfd7c0cd6f17fc021bd7d6bcb1b6917ca80ba Mon Sep 17 00:00:00 2001 From: Heroman Date: Fri, 30 Aug 2019 09:10:18 +1000 Subject: [PATCH] Makes hull materials behave more uniformly --- code/modules/materials/materials.dm | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm index dd4a7c74ba..624d695a0a 100644 --- a/code/modules/materials/materials.dm +++ b/code/modules/materials/materials.dm @@ -438,7 +438,7 @@ var/list/name_to_material // Very rare alloy that is reflective, should be used sparingly. /material/durasteel name = "durasteel" - stack_type = /obj/item/stack/material/durasteel + stack_type = /obj/item/stack/material/durasteel/hull integrity = 600 melting_point = 7000 icon_base = "metal" @@ -460,6 +460,9 @@ var/list/name_to_material explosion_resistance = 90 reflectivity = 0.9 +/material/durasteel/hull/place_sheet(var/turf/target) //Deconstructed into normal durasteel sheets. + new /obj/item/stack/material/durasteel(target) + /material/plasteel/titanium name = MAT_TITANIUM stack_type = /obj/item/stack/material/titanium @@ -475,6 +478,9 @@ var/list/name_to_material icon_base = "hull" icon_reinf = "reinf_mesh" +/material/plasteel/titanium/hull/place_sheet(var/turf/target) //Deconstructed into normal titanium sheets. + new /obj/item/stack/material/titanium(target) + /material/glass name = "glass" stack_type = /obj/item/stack/material/glass