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Merge pull request #8556 from Cerebulon/arcadecarpets
Adds Some More Decorative Flooring Types
This commit is contained in:
@@ -59,8 +59,18 @@
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/obj/fiftyspawner/tealcarpet
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/obj/fiftyspawner/tealcarpet
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)
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)
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/datum/supply_pack/materials/retrocarpet
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name = "Retro carpet"
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containertype = /obj/structure/closet/crate/grayson
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containername = "Retro carpet crate"
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cost = 15
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contains = list(
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/obj/fiftyspawner/geocarpet,
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/obj/fiftyspawner/retrocarpet,
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/obj/fiftyspawner/retrocarpet_red
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)
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/datum/supply_pack/misc/linoleum
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/datum/supply_pack/materials/linoleum
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name = "Linoleum"
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name = "Linoleum"
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containertype = /obj/structure/closet/crate/grayson
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containertype = /obj/structure/closet/crate/grayson
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containername = "Linoleum crate"
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containername = "Linoleum crate"
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@@ -28,6 +28,18 @@
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name = "stack of teal carpet"
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name = "stack of teal carpet"
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type_to_spawn = /obj/item/stack/tile/carpet/teal
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type_to_spawn = /obj/item/stack/tile/carpet/teal
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/obj/fiftyspawner/geocarpet
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name = "stack of geometric carpet"
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type_to_spawn = /obj/item/stack/tile/carpet/geo
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/obj/fiftyspawner/retrocarpet
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name = "stack of blue retro carpet"
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type_to_spawn = /obj/item/stack/tile/carpet/retro
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/obj/fiftyspawner/retrocarpet_red
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name = "stack of red retro carpet"
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type_to_spawn = /obj/item/stack/tile/carpet/retro_red
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/obj/fiftyspawner/floor
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/obj/fiftyspawner/floor
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name = "stack of floor tiles"
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name = "stack of floor tiles"
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type_to_spawn = /obj/item/stack/tile/floor
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type_to_spawn = /obj/item/stack/tile/floor
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@@ -75,6 +75,21 @@
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desc = "An easy to fit wooden floor tile. It's blue!"
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desc = "An easy to fit wooden floor tile. It's blue!"
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icon_state = "tile-sifwood"
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icon_state = "tile-sifwood"
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/obj/item/stack/tile/wood/parquet
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name = "parquet wood floor tile"
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singular_name = "parquet wood floor tile"
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icon_state = "tile-wood_parquet"
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/obj/item/stack/tile/wood/panel
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name = "large wood floor tile"
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singular_name = "large wood floor tile"
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icon_state = "tile-wood_large"
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/obj/item/stack/tile/wood/tile
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name = "tiled wood floor tile"
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singular_name = "tiled wood floor tile"
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icon_state = "tile-wood_tile"
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/obj/item/stack/tile/wood/cyborg
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/obj/item/stack/tile/wood/cyborg
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name = "wood floor tile synthesizer"
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name = "wood floor tile synthesizer"
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desc = "A device that makes wood floor tiles."
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desc = "A device that makes wood floor tiles."
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@@ -83,6 +98,8 @@
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stacktype = /obj/item/stack/tile/wood
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stacktype = /obj/item/stack/tile/wood
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build_type = /obj/item/stack/tile/wood
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build_type = /obj/item/stack/tile/wood
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/*
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/*
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* Carpets
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* Carpets
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*/
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*/
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@@ -107,6 +124,18 @@
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icon_state = "tile-tealcarpet"
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icon_state = "tile-tealcarpet"
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no_variants = FALSE
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no_variants = FALSE
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/obj/item/stack/tile/carpet/geo
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icon_state = "tile-carpet-deco"
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desc = "A piece of carpet with a gnarly geometric design. It is the same size as a normal floor tile!"
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/obj/item/stack/tile/carpet/retro
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icon_state = "tile-carpet-retro"
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desc = "A piece of carpet with totally wicked blue space patterns. It is the same size as a normal floor tile!"
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/obj/item/stack/tile/carpet/retro_red
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icon_state = "tile-carpet-retro-red"
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desc = "A piece of carpet with red-ical space patterns. It is the same size as a normal floor tile!"
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// TODO - Add descriptions to these
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// TODO - Add descriptions to these
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/obj/item/stack/tile/carpet/bcarpet
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/obj/item/stack/tile/carpet/bcarpet
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icon_state = "tile-carpet"
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icon_state = "tile-carpet"
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@@ -321,6 +321,24 @@ var/list/flooring_types
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icon_base = "tealcarpet"
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icon_base = "tealcarpet"
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build_type = /obj/item/stack/tile/carpet/teal
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build_type = /obj/item/stack/tile/carpet/teal
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/decl/flooring/carpet/geo
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name = "geometric carpet"
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icon_base = "geocarpet"
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build_type = /obj/item/stack/tile/carpet/geo
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BURN
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/decl/flooring/carpet/retro
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name = "blue retro carpet"
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icon_base = "retrocarpet"
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build_type = /obj/item/stack/tile/carpet/retro
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BURN
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/decl/flooring/carpet/retro_red
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name = "red retro carpet"
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icon_base = "retrocarpet_red"
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build_type = /obj/item/stack/tile/carpet/retro_red
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BURN
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/decl/flooring/tiling
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/decl/flooring/tiling
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name = "floor"
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name = "floor"
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desc = "Scuffed from the passage of countless greyshirts."
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desc = "Scuffed from the passage of countless greyshirts."
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@@ -484,6 +502,24 @@ var/list/flooring_types
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icon_base = "sifwood"
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icon_base = "sifwood"
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build_type = /obj/item/stack/tile/wood/sif
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build_type = /obj/item/stack/tile/wood/sif
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/decl/flooring/wood/panel
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desc = "Polished wooden panels."
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icon_base = "wood_large"
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build_type = /obj/item/stack/tile/wood/panel
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BURN
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/decl/flooring/wood/parquet
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desc = "Polished wooden tiles."
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icon_base = "wood_parquet"
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build_type = /obj/item/stack/tile/wood/parquet
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BURN
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/decl/flooring/wood/tile
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desc = "Polished wooden tiles."
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icon_base = "wood_tile"
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build_type = /obj/item/stack/tile/wood/tile
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BURN
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/decl/flooring/reinforced
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/decl/flooring/reinforced
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name = "reinforced floor"
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name = "reinforced floor"
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desc = "Heavily reinforced with steel rods."
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desc = "Heavily reinforced with steel rods."
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@@ -50,6 +50,21 @@
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icon_state = "oracarpet"
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icon_state = "oracarpet"
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initial_flooring = /decl/flooring/carpet/oracarpet
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initial_flooring = /decl/flooring/carpet/oracarpet
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/turf/simulated/floor/carpet/geo
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name = "geometric carpet"
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icon_state = "geocarpet"
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initial_flooring = /decl/flooring/carpet/geo
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/turf/simulated/floor/carpet/retro
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name = "blue retro carpet"
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icon_state = "retrocarpet"
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initial_flooring = /decl/flooring/carpet/retro
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/turf/simulated/floor/carpet/retro_red
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name = "red retro carpet"
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icon_state = "retrocarpet_red"
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initial_flooring = /decl/flooring/carpet/retro_red
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/turf/simulated/floor/bluegrid
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/turf/simulated/floor/bluegrid
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name = "mainframe floor"
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name = "mainframe floor"
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icon = 'icons/turf/flooring/circuit.dmi'
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icon = 'icons/turf/flooring/circuit.dmi'
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@@ -77,7 +92,6 @@
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/turf/simulated/floor/wood/sif
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/turf/simulated/floor/wood/sif
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name = "alien wooden floor"
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name = "alien wooden floor"
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icon = 'icons/turf/flooring/wood.dmi'
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icon_state = "sifwood"
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icon_state = "sifwood"
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initial_flooring = /decl/flooring/wood/sif
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initial_flooring = /decl/flooring/wood/sif
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@@ -88,6 +102,18 @@
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break_tile()
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break_tile()
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return ..()
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return ..()
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/turf/simulated/floor/wood/tile
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icon_state = "wood_tile"
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initial_flooring = /decl/flooring/wood/tile
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/turf/simulated/floor/wood/panel
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icon_state = "wood_panel"
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initial_flooring = /decl/flooring/wood/panel
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/turf/simulated/floor/wood/parquet
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icon_state = "wood_parquet"
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initial_flooring = /decl/flooring/wood/parquet
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/turf/simulated/floor/grass
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/turf/simulated/floor/grass
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name = "grass patch"
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name = "grass patch"
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icon = 'icons/turf/flooring/grass.dmi'
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icon = 'icons/turf/flooring/grass.dmi'
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