From f7cf3143dadde24e5cf1483df21477561d674bc2 Mon Sep 17 00:00:00 2001 From: Killian <49700375+KillianKirilenko@users.noreply.github.com> Date: Fri, 17 Apr 2020 02:37:02 +0100 Subject: [PATCH] ssu: don't prefix 'refitted' to the desc --- code/game/machinery/suit_storage_unit.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 418eecb48a..bd9023dc99 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -1076,7 +1076,7 @@ if(helmet) var/obj/item/clothing/H = new parent_helmet helmet.name = "refitted [initial(parent_helmet.name)]" - helmet.desc = "refitted [initial(parent_helmet.desc)]" + helmet.desc = initial(parent_helmet.desc) helmet.icon_state = initial(parent_helmet.icon_state) helmet.item_state = initial(parent_helmet.item_state) helmet.light_overlay = initial(parent_helmet.light_overlay) @@ -1086,7 +1086,7 @@ if(suit) var/obj/item/clothing/S = new parent_suit suit.name = "refitted [initial(parent_suit.name)]" - suit.desc = "refitted [initial(parent_suit.desc)]" + suit.desc = initial(parent_suit.desc) suit.icon_state = initial(parent_suit.icon_state) suit.item_state = initial(parent_suit.item_state) suit.item_state_slots = S.item_state_slots