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Allows precision placement of most items
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@@ -6,6 +6,7 @@
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w_class = ITEMSIZE_NORMAL
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throw_speed = 3
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throw_range = 3
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center_of_mass = null
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max_amount = 50
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_material.dmi',
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@@ -19,8 +20,7 @@
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/obj/item/stack/material/New()
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..()
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pixel_x = rand(0,4)-4
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pixel_y = rand(0,4)-4
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randpixel_xy()
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if(!default_type)
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default_type = DEFAULT_WALL_MATERIAL
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