Southern Cross Pilot DLC Update

- Addition of two pilot uniforms x2 pilot helmets x2 pilot uniforms (+ webbing) x1 blue pilot jacket. Basic Teshari sprites included.
- Pilot uniforms done by ASN set as default pilot outfit. Other uniform will be in the loadout when we switch maps
- SAR get Explorer radio channel access
- More map fixes and additions. In theory skies of sif should no longer be vacuum. Oxygen required as super cold.
- Removal of Explorer pilot access due to the shuttles having autopilot now.
This commit is contained in:
Woodratt
2018-01-23 15:42:57 -08:00
parent 93b4df4517
commit f8394ca19a
30 changed files with 364 additions and 192 deletions

View File

@@ -897,6 +897,20 @@ something, make sure it's not in one of the other lists.*/
prob(1);/obj/item/weapon/beartrap,
prob(2);/obj/item/weapon/handcuffs,)
/obj/random/rigsuit
name = "Random rigsuit"
desc = "This is a random rigsuit."
icon = 'icons/obj/rig_modules.dmi'
icon_state = "generic"
/obj/random/rigsuit/item_to_spawn()
return pick(prob(4);/obj/item/weapon/rig/light/hacker,
prob(5);/obj/item/weapon/rig/industrial,
prob(5);/obj/item/weapon/rig/eva,
prob(4);/obj/item/weapon/rig/light/stealth,
prob(3);/obj/item/weapon/rig/hazard,
prob(1);/obj/item/weapon/rig/merc/empty)
var/list/random_junk_
var/list/random_useful_
/proc/get_random_useful_type()