Tweaks to previous commits.

More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
This commit is contained in:
Zuhayr
2015-12-04 16:49:21 +10:30
parent 87afd2feb2
commit f93ea6a78f
161 changed files with 1384 additions and 1352 deletions

View File

@@ -35,7 +35,7 @@
if (!hasorgans(target))
return
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return ..() && affected && embryo && affected.open == 3 && target_zone == "chest"
return ..() && affected && embryo && affected.open == 3 && target_zone == BP_TORSO
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to pull something out from [target]'s ribcage with \the [tool]."
@@ -218,8 +218,8 @@
var/list/removable_organs = list()
for(var/organ in target.internal_organs_by_name)
var/obj/item/organ/I = target.internal_organs_by_name[organ]
if((I.status & ORGAN_CUT_AWAY) && I.parent_organ == target_zone)
var/obj/item/organ/internal/I = target.internal_organs_by_name[organ]
if(istype(I) && (I.status & ORGAN_CUT_AWAY) && I.parent_organ == target_zone)
removable_organs |= organ
var/organ_to_remove = input(user, "Which organ do you want to remove?") as null|anything in removable_organs
@@ -262,7 +262,7 @@
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/O = tool
var/obj/item/organ/internal/O = tool
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(!affected) return
var/organ_compatible
@@ -275,35 +275,24 @@
user << "<span class='danger'>You cannot install a naked organ into a robotic body.</span>"
return SURGERY_FAILURE
if(!target.species)
user << "<span class='danger'>You have no idea what species this person is. Report this on the bug tracker.</span>"
return SURGERY_FAILURE
var/o_is = (O.gender == PLURAL) ? "are" : "is"
var/o_a = (O.gender == PLURAL) ? "" : "a "
var/o_do = (O.gender == PLURAL) ? "don't" : "doesn't"
if(O.organ_tag == "limb")
return 0
else if(target.should_have_organ(O.organ_tag))
if(O.damage > (O.max_damage * 0.75))
user << "<span class='warning'>\The [O.organ_tag] [o_is] in no state to be transplanted.</span>"
return SURGERY_FAILURE
if(O.damage > (O.max_damage * 0.75))
user << "<span class='warning'>\The [O.organ_tag] [o_is] in no state to be transplanted.</span>"
return SURGERY_FAILURE
if(!target.internal_organs_by_name[O.organ_tag])
organ_missing = 1
else
user << "<span class='warning'>\The [target] already has [o_a][O.organ_tag].</span>"
return SURGERY_FAILURE
if(O && affected.limb_name == O.parent_organ)
organ_compatible = 1
else
user << "<span class='warning'>\The [O.organ_tag] [o_do] normally go in \the [affected.name].</span>"
return SURGERY_FAILURE
if(!target.internal_organs_by_name[O.organ_tag])
organ_missing = 1
else
user << "<span class='warning'>You're pretty sure [target.species.name_plural] don't normally have [o_a][O.organ_tag].</span>"
user << "<span class='warning'>\The [target] already has [o_a][O.organ_tag].</span>"
return SURGERY_FAILURE
if(O && affected.organ_tag == O.parent_organ)
organ_compatible = 1
else
user << "<span class='warning'>\The [O.organ_tag] [o_do] normally go in \the [affected.name].</span>"
return SURGERY_FAILURE
return ..() && organ_missing && organ_compatible
@@ -350,7 +339,7 @@
var/list/removable_organs = list()
for(var/organ in target.internal_organs_by_name)
var/obj/item/organ/I = target.internal_organs_by_name[organ]
if(I && (I.status & ORGAN_CUT_AWAY) && !(I.status & ORGAN_ROBOT) && I.parent_organ == target_zone)
if(istype(I) && (I.status & ORGAN_CUT_AWAY) && !(I.status & ORGAN_ROBOT) && I.parent_organ == target_zone)
removable_organs |= organ
var/organ_to_replace = input(user, "Which organ do you want to reattach?") as null|anything in removable_organs