POI - Shelter Remap (#9277)

* remaps the shelter poi + adds new random subgroups

* quick fixes

- 'rapid' isn't actually a laser type, oops
- changes the description of the shelter to be more accurate
- adds some light sockets. APC got totally mangled by the pod but there should at least be nonfunctional lights
This commit is contained in:
ephemeralstoryteller
2023-11-26 19:47:31 -08:00
committed by GitHub
parent 6fb1b2590f
commit fa775bd51e
3 changed files with 587 additions and 31 deletions
+22
View File
@@ -238,6 +238,28 @@
prob(5);/mob/living/simple_mob/mechanical/hivebot/ranged_damage/laser,
prob(5);/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong,
prob(5);/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong/guard)
/obj/random/mob/robotic/hivebot/melee
name = "Random Lesser Melee Hivebot"
desc = "This is a random hivebot that engages in melee but has no special ability."
icon_state = "robot"
mob_faction = "hivebot"
/obj/random/mob/robotic/hivebot/melee/item_to_spawn()
return pick(prob(10);/mob/living/simple_mob/mechanical/hivebot,
prob(5);/mob/living/simple_mob/mechanical/hivebot/swarm)
/obj/random/mob/robotic/hivebot/laser
name = "Random Laser Hivebot"
desc = "This is a random hivebot that can shoot through obstacles and does burn damage."
icon_state = "robot"
mob_faction = "hivebot"
/obj/random/mob/robotic/hivebot/laser/item_to_spawn()
return pick(prob(30);/mob/living/simple_mob/mechanical/hivebot/ranged_damage/laser,
prob(5);/mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline)
//Mice