From fb18c8d5e33db142e079e93331a0f763d43b9237 Mon Sep 17 00:00:00 2001 From: Cerebulon Date: Mon, 23 Aug 2021 19:29:57 +0100 Subject: [PATCH] Sleep tight Disky --- code/game/objects/structures/stool_bed_chair_nest/bed.dm | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 9066187d15..1cf2202e32 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -126,6 +126,13 @@ playsound(src, W.usesound, 100, 1) remove_padding() + else if(istype(W, /obj/item/weapon/disk) || (istype(W, /obj/item/toy/plushie))) + user.drop_from_inventory(W, get_turf(src)) + W.pixel_x = 10 //make sure they reach the pillow + W.pixel_y = -6 + if(istype(W, /obj/item/weapon/disk)) + user.visible_message("[src] sleeps soundly. Sleep tight, disky.") + else if(istype(W, /obj/item/weapon/grab)) var/obj/item/weapon/grab/G = W var/mob/living/affecting = G.affecting