diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index b0095ead05..77693417df 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -80,7 +80,7 @@ else handle_click_empty(user) return 0 - return 1 + return 1 /obj/item/weapon/gun/emp_act(severity) for(var/obj/O in contents) @@ -112,7 +112,7 @@ else if(user.a_intent == I_HURT) //point blank shooting Fire(A, user, pointblank=1) else - return ..() //Pistolwhippin' + return ..() //Pistolwhippin' /obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0) if(!user || !target) return @@ -170,14 +170,14 @@ if(reflex) user.visible_message( - "[user] fires [src][pointblank ? " point blank at [target]":""] by reflex!", - "You fire [src] by reflex]!", + "\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""] by reflex!", + "You fire \the [src] by reflex!", "You hear a [fire_sound_text]!" ) else user.visible_message( - "[user] fires [src][pointblank ? " point blank at [target]":""]!", - "You fire [src]!", + "\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""]!", + "You fire \the [src]!", "You hear a [fire_sound_text]!" ) @@ -193,7 +193,7 @@ var/obj/item/projectile/P = projectile - //shooting while in shock + //shooting while in shock var/x_offset = 0 var/y_offset = 0 if(istype(user, /mob/living/carbon)) @@ -266,7 +266,7 @@ else handle_click_empty(user) mouthshoot = 0 - return + return /obj/item/weapon/gun/proc/toggle_scope(var/zoom_amount=2.0) //looking through a scope limits your periphereal vision