diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index b0095ead05..77693417df 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -80,7 +80,7 @@
else
handle_click_empty(user)
return 0
- return 1
+ return 1
/obj/item/weapon/gun/emp_act(severity)
for(var/obj/O in contents)
@@ -112,7 +112,7 @@
else if(user.a_intent == I_HURT) //point blank shooting
Fire(A, user, pointblank=1)
else
- return ..() //Pistolwhippin'
+ return ..() //Pistolwhippin'
/obj/item/weapon/gun/proc/Fire(atom/target, mob/living/user, params, pointblank=0, reflex=0)
if(!user || !target) return
@@ -170,14 +170,14 @@
if(reflex)
user.visible_message(
- "[user] fires [src][pointblank ? " point blank at [target]":""] by reflex!",
- "You fire [src] by reflex]!",
+ "\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""] by reflex!",
+ "You fire \the [src] by reflex!",
"You hear a [fire_sound_text]!"
)
else
user.visible_message(
- "[user] fires [src][pointblank ? " point blank at [target]":""]!",
- "You fire [src]!",
+ "\The [user] fires \the [src][pointblank ? " point blank at \the [target]":""]!",
+ "You fire \the [src]!",
"You hear a [fire_sound_text]!"
)
@@ -193,7 +193,7 @@
var/obj/item/projectile/P = projectile
- //shooting while in shock
+ //shooting while in shock
var/x_offset = 0
var/y_offset = 0
if(istype(user, /mob/living/carbon))
@@ -266,7 +266,7 @@
else
handle_click_empty(user)
mouthshoot = 0
- return
+ return
/obj/item/weapon/gun/proc/toggle_scope(var/zoom_amount=2.0)
//looking through a scope limits your periphereal vision