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Audible emotes can be used again
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@@ -18,6 +18,9 @@
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// if you make a loud noise (screams etc), you'll be heard from 4 tiles over instead of two
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return (copytext(message, length(message)) == "!") ? 4 : 2
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/datum/language/noise/can_speak_special(var/mob/speaker)
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return TRUE //Audible emotes
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// 'basic' language; spoken by default.
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/datum/language/common
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name = LANGUAGE_GALCOM
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