spookerton
1f3ffc2433
non-flagged, non-complex overlay -> ssoverlays
2022-04-24 07:51:12 +01:00
spookerton
2572f042a3
redo behavior of ssoverlays and atom overlay procs
2022-04-24 07:50:46 +01:00
spookerton
1ccb2df2de
trivial 1:1 overlays -> overlay proc changes
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NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
Cerebulon
355395ffbf
Fixes ALL random tech components having a chance of being anomalous
2022-04-23 21:04:11 +01:00
Atermonera and GitHub
a17ed4ec65
Merge pull request #8562 from Sypsoti/ponchofix_v2
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Poncho Custom Item compatibility
2022-04-19 22:07:23 -08:00
Sypsoti
66ea17763e
copies code and fixes small bug introduced
2022-04-20 00:36:51 -05:00
Sypsoti and GitHub
f7cc15b098
Merge pull request #8556 from Cerebulon/arcadecarpets
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Adds Some More Decorative Flooring Types
2022-04-19 11:12:31 -05:00
atermonera
fec412daaa
Rebase issues
2022-04-17 19:18:15 -08:00
atermonera
9d71839ac6
Removes devices
2022-04-17 19:14:43 -08:00
atermonera
7a9806d9b4
Removes weapons
2022-04-17 19:14:32 -08:00
atermonera
101740a7d3
Updates icon paths
2022-04-17 19:14:07 -08:00
Sypsoti and GitHub
f658968ec7
Merge pull request #8550 from Greenjoe12345/swordsandbow
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Historic Weapons Expansion
2022-04-17 20:33:53 -05:00
Greenjoe12345
e4e27269a4
remove kopesh and dao
2022-04-18 02:11:38 +01:00
Cerebulon
078c0b1fe1
Adds Some More Decorative Flooring Types
2022-04-17 17:57:06 +01:00
Cerebulon and GitHub
5f22d34b42
Reviews all POIs for loot/balance + adds random universal anomalies [MDB_IGNORE] ( #8464 )
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* Reviews all PRs for loot/balance + adds random universal anomalies
* Include new file
* tgm formats for a couple of deconverted maps
2022-04-16 09:43:02 -08:00
Sypsoti and atermonera
4b9f68814e
sprite alignment and minor code cleanup
2022-04-16 09:24:33 -08:00
Sypsoti and atermonera
8e92d375c4
AI code but cooler
2022-04-16 09:24:33 -08:00
Sypsoti and atermonera
2774f7dd50
ecstasy to bliss and removes cocaine
2022-04-16 09:24:33 -08:00
Sypsoti and atermonera
d2a2c3bd16
adjustments
2022-04-16 09:24:33 -08:00
Sypsoti and atermonera
8e701b70e2
big pharma has given us cocaine and straws
2022-04-16 09:24:32 -08:00
Greenjoe12345
2cc01d685a
Merge branch 'master' of https://github.com/Greenjoe12345/Polaris into swordsandbow
2022-04-14 19:55:27 +01:00
Greenjoe12345
3bdc40cdf6
fixing issues
2022-04-14 19:22:14 +01:00
Spookerton and GitHub
9d8e121202
Merge pull request #8522 from Cerebulon/chairs2022
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More Nicer Chairs
2022-04-14 18:58:58 +01:00
Spookerton and GitHub
c262c05050
Merge pull request #8525 from Cerebulon/BagsOfFun
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Replaces basically every bag and briefcase sprite, some new bag types.
2022-04-14 18:58:46 +01:00
Sypsoti
57c617d3ad
requested changes
2022-04-13 16:46:28 -05:00
Sypsoti
6eb8210190
general sprite fixes + chocolate reagent
2022-04-13 15:00:08 -05:00
Cerebulon
b414ac04ea
Don't overwrite that when pasting actually
2022-04-11 10:14:02 +01:00
Cerebulon
599c2c8c57
Adds a bunch of new bags and replaces nearly all bag sprites
2022-04-11 10:07:58 +01:00
Cerebulon
691556e0d0
More Nicer Chairs
2022-04-11 06:23:55 +01:00
Atermonera and GitHub
92d21dcc8c
Merge pull request #8513 from Rykka-Stormheart/shep-dev-TGMC-ammo-HUD
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TGMC Ammo HUD Port
2022-04-10 14:09:38 -08:00
Spookerton and GitHub
eafc8fabb6
Merge pull request #8504 from Atermonera/c420
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C4 still explodes if the turf its placed upon changes
2022-04-09 11:02:59 +01:00
Spookerton and GitHub
269c4a84b5
Merge pull request #8505 from Atermonera/squished_spiderling
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Spiderlings die if they have 0 health
2022-04-09 10:50:25 +01:00
Greenjoe12345
3328240299
removes extra animation frame on teshari pike sprite, removes material colour from weapons
2022-04-07 20:30:30 +01:00
Rykka
3fd5296682
TGMC Ammo HUD Port
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Ports over TGMC's Ammo HUD and all relevant code, adapted to work for Polaris's guns. This took me several days, but hey, I learned a bunch. <:
Time to port Aim Mode + Mentorhelp. :3c
- All guns now have an ammo HUD sprite. If one lacks one, it will be ??? or blank, at which point, make an issue report, as all guns should be working by now.
- Guns will display how many rounds they have left until ammunition runs dry.
- Ammo will only count the casings that CURRENTLY have a projectile in them. This is slightly unrealistic, yes, but it is better and more intuitive for the player. This also enables guns like the revolver to work, given they recycle casings.
- Up to 4 ammo HUDs can be displayed at once, but given we lack TGMC's attachments and guncode, you'll only ever usually see 2. TBD on porting over TGMC guncode. <:
- Ammunition for multiple guns has different colors in the HUD based on what you currently have loaded.
- If you're looking at this later on to add new things. DON'T USE _FLASH IN THE HUD_STATE_EMPTY. THE _FLASH IS ADDED ON BY CODE.
- Grenades have a hud_state, pending us ever porting over a grenade launcher. Rockets ALSO have a hud_state.
Example of Laser/Energy Weapons:
https://i.imgur.com/MGvqGxh.mp4
Captain's Gun:
https://i.imgur.com/Wd0SS3C.gif
Full Test of all weapons:
https://streamable.com/usp4dy
Upstream port of https://github.com/CHOMPStation2/CHOMPStation2/pull/4033
2022-04-07 01:00:23 -06:00
f63d33eafd
Update code/game/objects/items/weapons/explosives.dm
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Co-authored-by: Spookerton <spkrtn@pm.me >
2022-04-06 16:35:22 -08:00
atermonera
ce72d7a544
git commit -m "Spiderlings can grow up to be big and strong"
2022-04-04 23:03:54 -08:00
atermonera
859f35ba02
typo
2022-04-04 23:03:54 -08:00
atermonera
4368e99055
fiddlybits
2022-04-04 23:02:21 -08:00
Greenjoe12345
1cf1e48416
some balance and mechanic adjustments
2022-04-04 02:37:16 +01:00
Greenjoe12345 and GitHub
a19ddfce0e
Merge branch 'master' into swordsandbow
2022-04-03 21:00:59 +01:00
atermonera
4a2e2cfae3
Spiderlings die if they have 0 health
2022-04-02 19:24:14 -08:00
atermonera
56a8fd834e
C4 still explodes if the turf its placed upon changes
2022-04-02 19:13:04 -08:00
Greenjoe12345
b27a278123
better arrow sprite, no material color for gladius
2022-04-03 04:08:11 +01:00
Atermonera and GitHub
83ac485925
Merge pull request #8496 from Spookerton/spkrtn/sys/out-with-the-old-2
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remove some obsolete defines
2022-04-02 17:46:13 -08:00
Atermonera and GitHub
8e617b3056
Merge pull request #8493 from Spookerton/spkrtn/cng/misc2022mar30-1
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clean up emag resolve_attackby, .orig files
2022-04-02 17:41:31 -08:00
Atermonera and GitHub
0921064401
Merge pull request #8492 from Spookerton/fenodyreeav/material-armor-crafting
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adds material armor crafting recipes
2022-04-02 17:41:04 -08:00
Atermonera and GitHub
3adb6b548a
Merge pull request #8486 from Spookerton/spkrtn/fix/movable-destruction
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cleans up atom/movable/Destroy + adds walk(src, 0)
2022-04-02 17:39:09 -08:00
Greenjoe12345
bb24579a29
weapons
2022-04-03 02:27:16 +01:00
atermonera
35dbabff5d
Revert "Reagent Geysers, Pump Fixing, Puddles. ( #8268 )"
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This reverts commit 6996e46ed4 .
2022-04-02 15:01:17 -08:00
atermonera
c01ddc44b9
Revert "Fix bugsons and an oversight."
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This reverts commit 222a68bcd7 .
2022-04-02 14:54:08 -08:00