MistakeNot4892
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e272246877
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Collapsing fireplace logic into bonfire.
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2024-01-18 22:38:31 +11:00 |
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Varlaisvea
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6b909477bc
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the little construction pr (#9002)
* the little construction pr
* construction-related bugfixes (teal carpet corners, arcade construction, airlock screwdriver panel)
* Update code/game/objects/items/stacks/tiles/tile_types.dm
Co-authored-by: Atermonera <atermonera@gmail.com>
* mmmm sweet sweet updates
* actually compiles
---------
Co-authored-by: Atermonera <atermonera@gmail.com>
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2023-03-08 18:55:54 -08:00 |
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Greenjoe12345
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c0a490ac01
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conk rete (#8671)
* concrete
* fixy
* craftable concrete and plasteel rebar
* no map specific children on submaps
* fix
* de-concretes the station
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2022-08-07 16:03:49 -08:00 |
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Cerebulon
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3a5b038668
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Changes Void Opals to Magmellite
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2022-03-17 16:16:41 +00:00 |
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lbnesquik
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6f2f7c281e
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Fixes double define of tin
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2021-09-02 08:58:19 +02:00 |
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lbnesquik
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6df060c7cb
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Adds a couple more extra rings.
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2021-09-02 08:41:01 +02:00 |
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Atermonera
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959511918c
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Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable
* floorbot compiles
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2021-06-29 20:28:16 -07:00 |
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MarinaGryphon
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593246b595
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Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing
* Enable DreamChecker Annotations
* make it executable
* update hashFiles
* oops
* tries to fix it... again
* trying again
* path
* repath
* fix perms
* fixes weird capitalisation issue
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2021-06-20 13:14:29 -09:00 |
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atermonera
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9ab4668f98
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Moves material stacks to modules/materials
Moves vending machines to modules/economy
Moves metal coins, mint to modules/economy
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2021-04-22 14:26:04 -09:00 |
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