Commit Graph
135 Commits
Author SHA1 Message Date
WilliamNelson37 e8904ebabb Ghost Blanket Costume 2023-10-24 00:52:08 -05:00
Cerebulon e5f251b02c Adds a bunch of halloween costumes, costumes in loadout, costume file sorting 2022-10-25 03:42:19 +01:00
spookerton 3abdbbaa1c replaces atom.initialized with ATOM_INITIALIZED
refactors atom/var/flags to atom_flags and area_flags
moves NOBLOODY, NOBLUDGEON, and PHORONGUARD to item_flags instead of atom_flags
corrects various misapplied flags
2022-10-18 09:36:36 +01:00
MistakeNot4892andGitHub 994f58e3c5 Playable vox oh no. [MDB IGNORE] (#8674)
* Allowing vox to join as survivalists.

* Adding a crash survivor alt title for survivalist.

* Sideporting vox icons from Bay.

* Updating some vox gear and adjusting vox code for planet spawns.

* Attempting to fix up join checking on latejoin links.

* Crash survivor now loads a pod if it can't find one.

* Nerfs vox cold resistance, they now sit between Tesh and humans.
2022-08-06 23:16:23 -08:00
Greenjoe12345 a8e150e8ab Fix mask adjusting 2022-05-12 00:26:26 +01:00
Greenjoe12345 ba62bff4b3 clothing 2022-05-12 00:02:02 +01:00
spookerton ee67e174fb use static for shared member vars 2022-04-24 07:52:32 +01:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera c7f1880394 Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)"
This reverts commit 4d8c43f106.
2022-03-29 16:01:32 -08:00
AtermoneraandGitHub 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
AtermoneraandGitHub 439c9bf1f7 Merge pull request #8340 from MistakeNot4892/siffixes
Various tweaks on and around exploration.
2021-11-21 00:04:24 -08:00
MistakeNot4892andGitHub 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
MistakeNot4892 b5409be7f5 Altclick on a uniform will now unholster a holstered gun. 2021-10-13 20:07:55 +11:00
Schnayy 284fd25b76 adds a bunch of clothes yet again 2021-03-09 00:04:12 -06:00
CerebulonandGitHub 0815a554c6 Tweaks to pickup/equip sounds. (#7651) 2020-09-20 03:56:41 -07:00
Mechoid a8c62e89d7 Stop in the name of the law, open tag. 2020-08-31 19:11:57 -07:00
AtermoneraandGitHub cc3591ca80 Merge pull request #7552 from SplinterGP/master
Adds hailer gas (face) masks.
2020-08-31 15:08:57 -07:00
SplinterGP 093c73ae3c tweaks to sec hailer masks 2020-08-28 20:44:31 -03:00
SplinterGP b915e10de9 Tweaks hailer sec mask transforming and adds swat variants to lockers 2020-08-27 23:29:39 -03:00
Rykka 324cb1f12d Replace "Sleeping Agent" with Nitrous Oxide
This makes it identical to it's real-life counterpart, and brings some actual sprite improvements upstream from Virgo.

Earlyport of https://github.com/VOREStation/VOREStation/pull/8812 with an actual rename of the gas, ID, and sprite used.
2020-08-27 21:45:19 -04:00
SplinterGP 229929ba39 Hailer mask 2020-08-23 15:31:43 -03:00
SchnayyandGitHub 074e9a6ca5 Adds clothes. Fixes rat sprite turning you into a square. (#7359) 2020-07-22 03:13:09 -07:00
Rykka 61ff2cbbce Earlyport Hover Inventory and Body Indicators
The body zone selector now indicates which body part you are about to select when hovered over, and the hover inventory indicator basically shows where you are trying to put an item, and then shows an item ghost in red or green, giving visual feedback as to if that item will go in the slot or not.

Gifs of this in action:
![https://i.imgur.com/MTi7Kpn.gif](https://i.imgur.com/MTi7Kpn.gif) 
Body Selection parts.

![https://i.imgur.com/KbLqWKy.gif](https://i.imgur.com/KbLqWKy.gif) 
Inventory Icon Overlays!

Credit goes to @ShadowLarkens for original port to Paradise and assistance with port.
2020-05-10 08:09:24 -04:00
CerebulonandGitHub 87c1889d32 Sound port sprite fixes (#6869) 2020-03-18 21:12:52 -07:00
Arokha SieyesandLeshana 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Heroman3003 1f24765d1d Allows liquidfoods to be eaten through protective gear 2019-04-22 10:31:07 +10:00
elgeonmbandGitHub 17df7d0e34 fixes zaddat mask problem
the itemstate was apparently Fucking Ancient using a ye olde name for the zaddat. woops.

fixes #5957
2019-02-18 21:18:03 -08:00
texandGitHub 9f479fca38 Adds Nock masks 2019-02-13 19:52:24 +01:00
elgeonmbandAnewbe 3e9624caa9 Adds the Zaddat Race + Modifies pressure damage calculations (#5869)
* Redoes the suit-wearing bugs, renaming them to the Zaddat.

(If this shows up on the main Polaris repo, I fucked it again, please yell at me until I unfuck it)

* finishes the zaddat species pending someone yelling at me and or me getting more/better sprites

adds three new accessories of dubious stylistic value for the gaudy-ass suit people

* i lied
engineers and other Zaddat who start with a hat will no longer burn in the harsh light of the station.
scarves and other decor items can now be equipped to space suits. cape, half-cape, and sash items now have valid slot flags

* gives zad a larynx

* gives Zaddat assisted languages

* zad sprites now have weird growths

* activate starvation mode

* mask is now red-faced so as not to give the zaddat skin cancer

* adds shrouds and zaddat hypos to cargo. renames zaddat hypos to glucose hypos since like, technically anyone can use them

* aand adds zad hypos to the fitness machines. thanks for letting us not starve, spacer guild

* adds zad hypos to the fitness vendor

* new purple zaddat icons (untested, probably fine)

* appeases anewbe

* something bad has happened

* Updates Zaddat per forum discussion
Flashes now deal significant burn to zaddat, enough to put them in crit with two flashes
Zaddat (and diona and vox) can no longer wear rigs
Shrouds no longer protect against shock damage, but do protect against radiation damage
Prometheans can now wear shrouds
Sprites are much prettier

* adds changelog

* Update zaddat.yml

* appeases anewbe
2019-02-06 23:34:21 -06:00
Anewbe 4a0de3a12b Voice changer tweaks and fixes 2019-01-14 18:06:38 -06:00
Anewbe 8c5562b4bc Fixes some bugs tangentially related to Vox code 2018-09-04 21:36:12 -05:00
Anewbe 08ddd217a8 Buffs the Vox 2018-08-31 22:58:25 -05:00
Woodratt 344cb191a5 Clothing Bug Fixes
- Fix for duster on mob sprite
- Fix for striped swimsuit the on mob sprite
- Fix for hairpin on mob sprites
- Moved Riot and EMT spacesuit sprites to the proper dmi
- Moved combat rig sprite to the proper dmi
- Added a new gasmask (ported from Vorestation). Gasmask with a clear faceplate. Not added anywhere in the playing field
- Radiation hood now will not have hair clip through
2018-06-11 15:22:13 -07:00
Anewbe 5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
AnewbeandAtermonera 0261cc4771 Explorer gasmasks can be equipped through their hoods (#4867) 2018-02-20 12:36:05 -08:00
Arokha Sieyes cdd2030811 POLARIS: Ports Bay's wall-mounted air pumps 2018-02-18 13:24:23 -06:00
Billy Bangles 1ef0a7c3d4 adds 4 new spooky masks 2018-01-18 16:52:24 -05:00
Neerti 8ac2100fa2 Adds Exploration Equipment
Ports and tweaks the Explorer gear from /tg/. Recolored to remove the mining purple, instead its now a nice blue because winter, I suppose.
Adds a new survival knife that is bootknife ready.
Replaces xenoarch GPS with budget /tg/ GPS that is more useful, as it can track other GPSes.
2017-11-24 07:22:35 -05:00
killer653 0080539924 More fixes 2017-10-15 19:54:50 -04:00
Spades 5bbf24a386 Fixes "Death Commando" mask, changes its name
No use letting unused assets go to waste.

At first I thought this was a redundant mask but it actually serves a
use, it's just coded wrongly.
2017-09-01 20:09:31 -04:00
Cerebulon fc974f1dd9 Removed missed bit of sprite code in luchador masks. 2017-04-19 23:55:12 +01:00
Cerebulon 15cac2752b Moved spritesheet code to base mask item. Fixed captain's helmet. Cleaned up all duplicate/misnamed rig helmets. 2017-04-19 23:52:52 +01:00
Cerebulon dd3ed474fe Added code for effected mask sprites, fixed remainder of mask sprites. 2017-04-19 04:31:25 +01:00
AnewbeandGitHub 81c8570ba8 Merge pull request #2904 from Anewbe/theUnboxingBegins
Returns the Vox, who now breath Phoron
2017-01-17 23:49:14 -05:00
Anewbe c805befca6 Breath mask action button 2017-01-16 18:14:35 -06:00
Anewbe 2c86a0a465 Returns the Vox, who now breath Phoron 2017-01-06 17:49:39 -06:00
MagmaRamandGitHub 8dae3942f0 Merge pull request #2719 from Anewbe/half_gas
Ports bay's half gasmak
2016-11-12 21:44:24 -06:00
Arokha Sieyes 5a5a50f7b0 Improves bandanas
No more tie verb. Just put it into whatever slot and it (correctly) adjusts the needed stuff to work. Added 'Can be worn on the head or face' to the description to indicate that.

Currently wearing a bandana on your head makes it impossible to eat, which doesn't make sense, so this fixes that too.
2016-11-11 10:51:35 -05:00
Anewbe cc2d9d9528 Ports bay's half gasmak 2016-11-10 23:08:29 -06:00
redstryker c8bf4cfce2 Changelog and Inventory Flags 2016-11-05 18:12:11 -04:00