Commit Graph
142 Commits
Author SHA1 Message Date
Spookerton 978f4511a5 examine signature changed to include distance
- distance is INFINITE, 0, or a positive integer based on get_dist() between
the examiner and examinee's turfs when they are on the same Z. When the
examiner is dead or a ghost, distance is always 0.
- also updates /examine( implementations to use it!
- adds w_class_to_name proc for reusing "It is a X item." examine behavior.
2024-01-31 13:49:52 +00:00
MistakeNot4892 964e5b878a Generalized handle_movement() checking from shoes to /obj/item. 2023-07-23 06:47:13 +10:00
CerebulonandGitHub d4134ced6f Ports various downstream clothes (#9044)
* Ports various downstream clothes

* Two dresses by schnayy + more fixes

* Standardize loadout selection lists, var tracked cloaks, stray jacket pixels
2023-05-28 10:52:38 -08:00
AtermoneraandGitHub 32bfa462aa Merge pull request #9091 from listerla/crocs
Adds plastic clogs to loadout, ports sprite by Pawn
2023-04-23 11:34:07 -08:00
klorpaandGitHub f445ffde0a Spelling Fixes (#8973)
* SpellingFixes

* OtherTypos

* OtherTypos
2023-04-08 21:39:28 -08:00
listerla e2d8e444ae Adds plastic clogs to loadout
Replaces sprite with one from https://github.com/Baystation12/Baystation12/pull/30926
2023-04-04 12:20:33 -04:00
Cerebulon 3f1dd2a223 Genericise some cult stuff 2023-01-30 13:48:34 +00:00
Cerebulon dedd062b73 Fix workboot loadout selection 2022-11-19 23:14:46 +00:00
Cerebulon 70d3e185ed Basic Uniform Polish: Cargo 2022-11-06 02:58:15 +00:00
spookerton 3abdbbaa1c replaces atom.initialized with ATOM_INITIALIZED
refactors atom/var/flags to atom_flags and area_flags
moves NOBLOODY, NOBLUDGEON, and PHORONGUARD to item_flags instead of atom_flags
corrects various misapplied flags
2022-10-18 09:36:36 +01:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
atermonera 9a1aed60c6 undoes unintended nerfs, but keeps intended ones 2022-04-04 23:06:41 -08:00
atermonera fd30a1a6f6 Removes ERT Rangers items from loadout 2022-04-02 19:35:19 -08:00
Cerebulon d4fd5f0208 Separates Swimsuit and Athletic Lockers, Adds Wetsuits 2021-08-22 17:33:41 +01:00
Greenjoe12345 0fe701ef28 adds teshari legwraps 2021-07-31 01:16:47 +01:00
Unknown 2c771d0ae5 Halves Item Slowdown Effects
Most items in the codebase have a slowdown multiplier of one, when slowdown is handled species-side in multiples of 0.5. This makes the effect of species slowdown almost non-existant when item slowdown is involved, and makes species that have item slowdown reduction (such as Unathi) unnaturally fast.

Do note that I also went through and removed odd slowdown numbers as well, as, due to the way slowdown is tied to tickrate, it should be done in intervals of 0.5.

I tried to view things on a case by case scenario but there will probably be changes that will need to be double checked.

Some items will be handled differently, I will list the exceptions below.
Boots of Speed: Kept at -1, it is boots of speed after all.
Chemistry Bag: Increased to 3. This should not really be toted around outside of chemistry.
Hybrid Tools: They already have a lot of other disadvantages, and are kind of hard to get, and 0.1 is a weird number for slowdown.
Site Manager's armor: Already 1.5
Unathi Breacher modules: These things are overpowered and Unathi already have a racial trait to virtually remove slowdown.
Voidsuits: Already done in intervals of 0.5, no change.
RHR Accellerator: This thing probably has appropriate slowdown values for what it is.
Utility suits: Already done in intervals of 0.5
Clothing/suits/armor: Already done in intervals of 0.5
2021-06-24 17:24:52 -04:00
MarinaGryphonandGitHub 593246b595 Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing

* Enable DreamChecker Annotations

* make it executable

* update hashFiles

* oops

* tries to fix it... again

* trying again

* path

* repath

* fix perms

* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
KillianandGitHub a503f127be [FIX] Magboot & RIG Contamination/PHORONGUARD Usage (#7718)
* Update robotics.dm

* Update scanner.dm

* Update snacks.dm

* rig contamination prevention
2020-10-16 23:08:50 -07:00
CerebulonandGitHub 0815a554c6 Tweaks to pickup/equip sounds. (#7651) 2020-09-20 03:56:41 -07:00
AtermoneraandGitHub 6d4d5d6efd Merge pull request #7571 from listerla/nomoresitemanager
Colony Director -> Site Manager
2020-08-27 17:41:52 -07:00
AtermoneraandGitHub 4bf64e6b2a Merge pull request #7459 from Rykka-Stormheart/shep-dev-sound-overhaul
Massive Ambience and Sound Overhaul + Addition
2020-08-27 16:23:38 -07:00
listerla d56974cb92 Colony Director -> Site Manager 2020-08-25 20:12:29 -04:00
Rykka 0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
listerla c3f9b4061d The great Aurora shoe heist 2020-08-10 17:28:07 -04:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
AtermoneraandGitHub fcdbc41ffb Fixes Runtime in ,: bad arg name 'disable_warning' (#7162) 2020-05-15 13:37:14 -07:00
Rykka 61ff2cbbce Earlyport Hover Inventory and Body Indicators
The body zone selector now indicates which body part you are about to select when hovered over, and the hover inventory indicator basically shows where you are trying to put an item, and then shows an item ghost in red or green, giving visual feedback as to if that item will go in the slot or not.

Gifs of this in action:
![https://i.imgur.com/MTi7Kpn.gif](https://i.imgur.com/MTi7Kpn.gif) 
Body Selection parts.

![https://i.imgur.com/KbLqWKy.gif](https://i.imgur.com/KbLqWKy.gif) 
Inventory Icon Overlays!

Credit goes to @ShadowLarkens for original port to Paradise and assistance with port.
2020-05-10 08:09:24 -04:00
Aronai SieyesandGitHub 6c6644f86c Rewrite examine() to pass a list around (#7038) 2020-04-29 13:42:16 -07:00
CerebulonandGitHub 87c1889d32 Sound port sprite fixes (#6869) 2020-03-18 21:12:52 -07:00
Cerebulon 52e6669bf9 Big Bastard Incidental Sound Port 2020-03-08 23:25:45 +00:00
Cerebulon f801cc95be Allows precision placement of most items 2020-02-19 21:16:26 +00:00
Arokha SieyesandLeshana 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
MechoidandAnewbe 7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
CerebulonandMechoid d47130bf3c ERT Rangers Costumes (#6493)
* Sprites

* and code fuckit
2019-10-25 12:06:18 -07:00
Heroman 2be7c50bd1 Makes rigpieces phoron immune 2019-07-20 14:26:54 +10:00
mistyLuminescenceandMechoid 2ec54f0151 Adds two new Cargo crates! (#6194)
* Adds 2 new cargo crates
2019-06-29 16:45:46 -07:00
NeertiandAnewbe afa149ca2f Adds New PoI Features + Bonus PoI (#5796)
* Adds cliffs.

* Finishes lava and polishes the other things.

* Hopefully finished with all the new shinies.
2019-01-10 16:17:43 -06:00
Anewbe 8c5562b4bc Fixes some bugs tangentially related to Vox code 2018-09-04 21:36:12 -05:00
Anewbe 5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
SchnayyandAnewbe 36236e1883 Sivian Western Sprite Pack (#4970)
* Adds: flamenco dress, bustle dress, cowboy duster, sheriff badge, tiny cowboy hat. To be added: 2 pairs of cowboy boots, stick horse.

* Adds 2 cowboy boots and a stick horse. yeehaw.

* Attempting to squash conflict that was caused by one of my OWN prs. For shame.

* attempting to fix conflict ft. anewbe
2018-02-27 14:24:20 -06:00
Cameron653andGitHub 91df60a30d Makes galoshes shockproof 2017-12-15 19:37:56 -05:00
Anewbe 1d73ff684c Winter coats cover legs, winter boots do not 2017-11-26 22:01:42 -06:00
Neerti 8ac2100fa2 Adds Exploration Equipment
Ports and tweaks the Explorer gear from /tg/. Recolored to remove the mining purple, instead its now a nice blue because winter, I suppose.
Adds a new survival knife that is bootknife ready.
Replaces xenoarch GPS with budget /tg/ GPS that is more useful, as it can track other GPSes.
2017-11-24 07:22:35 -05:00
Verkister 26ea6ec92d Enables the combo blend mode for most colorable loadout gear.
-The most meaning the colorable uniforms, suits, gloves, shoes, headgear, earwear, and accessories.
-Only affects mob icons for now, the inventory/floor icons still in old blend.
-Sort of a framework for possible additional options to come.
-Also messed around with some other stuff such as adding on-ear icons to the rest of the flower pins and bows, and made the base icons for the beanies lighter than the middle gray they were.
2017-11-02 15:33:52 +02:00
Anewbe f35ae9dae5 Adds a footstep volume modifier to shoes 2017-10-22 23:37:51 -05:00
mistyLuminescence ae308a3a91 Reworks cryopod storage 2017-10-20 19:14:45 +01:00
Anewbe 3c2831e5d9 Adds rings 2017-10-15 15:05:52 -05:00
Anewbe 52093c1d48 Adjusts checks for turf-slowed movement 2017-10-03 17:54:56 -05:00
Anewbe 4f1760689d Fixes a typo 2017-07-09 17:18:36 -05:00
Dhaeleena 1192fdcc87 Requested fixes 2017-06-08 16:55:37 -03:00