Commit Graph

15 Commits

Author SHA1 Message Date
Neerti 090b294ec2 Ports some missing overmap shuttle code from Virgo. 2021-06-28 12:44:21 -04:00
Novacat 305473a76a Makes deepspace levels slightly more robust (#8110)
* Makes deepspace levels slightly more robust

Port of https://github.com/VOREStation/VOREStation/pull/10408

This is supposed to fix oddities with the overmap system where occasionally deepspace sectors are not generated properly.

* Ports another Fix
2021-05-29 09:47:18 -09:00
Atermonera 60aec770ff Station overmap sensors should connect automatically now (#7547) 2020-08-27 18:31:22 -07:00
Atermonera f621edf039 Adds overmap sensors to the Southern Cross (#7436)
* Enables overmap on SC, adds wip Sif to SC skybox

* codersprites

* Adds overmap sensors to the Southern Cross
2020-08-12 18:31:19 -07:00
Leshana 07d483203d Fix sector initialization stack overflow crash.
- Replace changes from 8c7371c5d4
    - Removed debugging prints in skybox generation
    - Reverted change to GetConnnectedZLevels to avoid the chicken-or-egg initialization issue of find_z_levels() requiring knowledge of a sector's z-levels during the attempt to determine a sector's z-levels.
    - Make find_z_levels() always called again so that lazy open space initialization works on landable ships again.
- Instead, allow static configuration of sector map_z to override the default behavior of calling GetConnectedZLevels()
2020-06-25 10:40:22 -04:00
Atermonera 80c1557263 Enables overmap on SC, adds Sif to SC skybox (#6954)
* Enables overmap on SC, adds wip Sif to SC skybox

* codersprites
2020-06-17 16:12:20 -07:00
Leshana 61352468dc Fixed build_overmap() to actually work. 2020-05-27 14:26:42 -04:00
Atermonera e399e21434 Merge pull request #6950 from VOREStation/pol-maphelp
Improves space edge-of-map behavior and add mapping tools
2020-04-08 23:09:56 -07:00
Aronai Sieyes e8bdadd0ab Port: Merge pull request 7007 from VOREStation/aro-teleshuttle
Adds an overmap shuttle to medical
2020-04-06 17:54:33 -04:00
Aronai Sieyes 736626c94d Improve space map edges 2020-04-02 10:42:27 -04:00
Aronai Sieyes f57fd435c7 Add tooltips to visitable sectors on the overmap 2020-03-23 20:19:28 -04:00
Leshana 9007a3aad9 Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-23 20:19:27 -04:00
Leshana 85d3cbfa12 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in Baystation12#17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.

(cherry picked from commit c837078105)
2020-03-13 00:26:08 -04:00
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Chinsky 2a1f0849d8 Cleaned out my WIP folder. 2015-02-03 08:27:18 +03:00