Commit Graph

18 Commits

Author SHA1 Message Date
spookerton 1ccb2df2de trivial 1:1 overlays -> overlay proc changes
NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
atermonera c7f1880394 Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)"
This reverts commit 4d8c43f106.
2022-03-29 16:01:32 -08:00
Atermonera 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
MistakeNot4892 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Aronai Sieyes b3e9960029 Move machines to use default_apply_parts() 2020-04-27 11:57:43 -04:00
Leshana 938384cb1b In fact lets use the constants instead of bare numbers for use_power everywhere. 2020-03-21 19:41:01 -04:00
kevinz000 8da11c17a2 Makes math helpers defines for performance (#5654) 2018-12-06 13:13:59 -08:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
MarinaGryphon 72318d46b6 Replaces most of the gender macros. (#4681)
* Fixes #4632.

* 1:27 am coding best coding

* fixes a warning

* Removes the last of the gender macros. Gender is dead.

* gender II: the travis-ing

* linebreaks are dead too.

* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Neerti 99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Leshana 44ff1a70c6 Removes the datum pool, as it is not performant.
* Creating new objects is cheap, in fact comparable to the cost of getting it out of the pool, so it doesn't help there.
* Placing items in the pool is far more expensive than letting them garbage collect due to the resetting of vars and such.
2017-05-04 01:58:33 -04:00
Leshana dbd3622588 Enhances the Paper Shredder
* Makes the paper shredder constructable and deconstructable.
* Switches to some new sprites which are animated!
* Machine now requires power, icons respond to power on/off etc.
2017-02-21 19:21:32 -05:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Datraen beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Kelenius df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Zuhayr 545e465dfc Added paper shredders from Minijar. 2015-08-22 02:00:08 +09:30