spookerton
1ccb2df2de
trivial 1:1 overlays -> overlay proc changes
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NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
MarinaGryphon
593246b595
Linter diagnostics + bans non-var relative pathing ( #8150 )
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* Linter diagnostics + bans non-var relative pathing
* Enable DreamChecker Annotations
* make it executable
* update hashFiles
* oops
* tries to fix it... again
* trying again
* path
* repath
* fix perms
* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
Cerebulon
484c45b204
disables footprint persistence ( #7415 )
2020-08-06 21:09:30 -07:00
BothNevarBackwards
4540f770d4
Lots of species stuff ported from Baystation ( #4442 )
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* Ports species based footprints from bay
- https://github.com/Baystation12/Baystation12/pull/17935
- https://i.imgur.com/ojAU373.png
- Unathi use claw on right
- Taj and tesh use paw in center
* Flash stuff glasses protection things
* Flash stuff actual thing
* Organ mult thingy
* Floaty eyes and cloak setup
* Species falling
2017-12-26 14:28:21 -05:00
Zuhayr
4376948bdf
Forensics fixes/tweaks.
2015-12-10 19:20:09 +10:30
Zuhayr
565e39a28f
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
Kelenius
080dfc7850
Removes duplicated code from blood decals
2015-01-04 00:59:33 +03:00
Kelenius
1ac8beb18d
Makes floorbots clean footprints, makes footprints dry out
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Fixes #5944
2015-01-04 00:20:00 +03:00
Chinsky
a097c235ed
Made tracks use colors instead of icon procs too.
2013-12-26 18:12:01 +04:00
Chinsky
38a8b58ec8
Replaced weird ass space indenetation with tabs in tracks.dm
2013-12-26 16:27:09 +04:00
Zuhayr
2e0ff4cd87
Converting existing objects over to /vg/station blood setup.
2013-12-26 01:46:39 +10:30