14 Commits

Author SHA1 Message Date
Atermonera 21bd8477c7 Merge pull request #8531 from Spookerton/spkrtn/sys/global-agenda
updates all bare globals to use /global/ semantics, and all shared members to /static/
2022-04-24 19:56:07 -08:00
spookerton ee67e174fb use static for shared member vars 2022-04-24 07:52:32 +01:00
spookerton 1f3ffc2433 non-flagged, non-complex overlay -> ssoverlays 2022-04-24 07:51:12 +01:00
spookerton 1ccb2df2de trivial 1:1 overlays -> overlay proc changes
NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 101740a7d3 Updates icon paths 2022-04-17 19:14:07 -08:00
Atermonera 959511918c Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles
2021-06-29 20:28:16 -07:00
kevinz000 2c0898f870 Regex 2018-10-14 20:03:17 -07:00
MisterLayne 568c9554ed Adds better Tscanners. 2017-09-30 10:59:38 -04:00
Cerebulon 55fd0a2041 Adds hand sprites to many items in the engineering department 2017-03-29 04:09:33 +01:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Kelenius 6ba41bbc2a Merge branch 'dev' into ofMechfabAndPanic
Conflicts:
	code/__defines/research.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha_parts.dm
	code/modules/research/designs.dm
	maps/exodus-1.dmm
2015-08-21 16:59:57 +03:00
Zuhayr 3b712adb5f Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes. 2015-08-16 17:51:19 -07:00
mwerezak 11d959e767 Adds client image based t-scanner
Replaces the t_scanner implementation with one that sends overlays to the client holding the t-ray item. Fixes #9437
2015-08-08 22:26:38 -04:00