39 Commits
Author SHA1 Message Date
SharkmareandGitHub 46c088f9e8 Fixing Tape Recorder Voices (#8950)
* Fixing taperecorder voices

Carbon/Human has a voice variable for voice changers and to not go unknown when the face is covered without ID, tape recorder now respects that.

* Changing typechecks to simple null check

* Sometimes you can try to go too big brain

Mob already has voice_name defined apparently

* The implementation hear say uses

GetVoice()
2023-03-23 17:18:06 -08:00
MistakeNot4892andGitHub 642348983f Fixing positional custom emotes. (#9011)
* Fixing positional custom emotes.

* see_emote cleanup.

* Further refinement work on custom emotes.

* Cleaning up some custom_emote() calls.
2023-03-08 19:33:25 -08:00
spookerton afe8554c50 repath /tape to /cassette_tape & map/list updates 2022-05-06 19:38:45 +01:00
spookerton 1ccb2df2de trivial 1:1 overlays -> overlay proc changes
NB. In some cases we go from a more complex image() to a single icon_state string and I assume this works for every case but do not care to check because of the sheer scale of extra fiddly effort. Buyer beware, not my code.
2022-04-24 07:50:21 +01:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
atermonera 101740a7d3 Updates icon paths 2022-04-17 19:14:07 -08:00
atermonera c7f1880394 Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)"
This reverts commit 4d8c43f106.
2022-03-29 16:01:32 -08:00
AtermoneraandGitHub 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
MistakeNot4892andGitHub 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
AtermoneraandGitHub 959511918c Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles
2021-06-29 20:28:16 -07:00
Aronai SieyesandGitHub 1fd1d84deb Runechat (#8121)
* Message piece combiner returns a list

* Emote formatter returns a list

* Port Runechat

* Various onamonapoea

* Suggested changes, small opts

* Fix chat message on different size mobs

* Couple more runefixes

* Enable encoding chat emphasis in runechat

* Remove extra asterisks from rune audible messages

* Fix runedefines
2021-06-13 22:18:43 -09:00
ShadowLarkensandGitHub 54a8a5823d Saycode Overhaul -- Multilingualism (#6956)
* Port ParadiseSS13/Paradise#2100 - Saycode refactor

* Removed unused old carbon slimes code

* Port ParadiseSS13/Paradise#5099 - Saycode part 2

* Ported ParadiseSS13/Paradise#7170's /datum/browser Check Known Languages

* Port ParadiseSS13/Paradise#9240 - Get rid of alt_name in favor of GetAltName()

* Port ParadiseSS13/Paradise#10330 - You can now use multiple languages in one message

* Addressed Atermonera's review.

Translators now print the full message if they find any languages within the
message that the user doesn't understand, minus languages it cannot translate.

Additionally, the combine_message proc has been significantly simplified
by eliminating an ugly tree structure with the help of a little helper
proc.

The removal of the extra span inside each piece doesn't seem to have
visually changed the messages in any other way than changing where the
wordwrap happens, strangely enough. Must be something in IE's code being
picky about invisible elements. On the bright side, it splits *later*
than it did before, thus reducing the lines a message will take up by a
tiny amount.

Also, a bunch of things now have the 'filter_say' class from
PolarisSS13/Polaris#6998. Since span classes with no definition are
totally valid and just don't do anything, this PR does **not** depend on
that PR being merged first.

* Always gotta be one
2020-04-20 01:11:53 -07:00
Anewbe aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Neerti 99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Anewbe 4ef3cf7ff1 Improves QoL for universal recorders 2016-12-30 21:35:44 -06:00
Anewbe da90b87802 Ports Bay's tape recorders 2016-11-11 00:10:55 -06:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Zuhayr 3044496ae9 Attempting to limit object checks. 2016-01-01 12:25:30 +10:30
PsiOmegaDelta cc7c502fb8 Updates emag attackby usages to emag_act where it's not too much of a headache. 2015-06-16 09:34:13 +02:00
GinjaNinja32 c77605265c code/game/objects, code/game/machinery merge fix 2015-06-02 20:18:45 +01:00
RavingManiac 839d3b0588 Ability to head blind_message when invisible people do things readded
Tape recorder playback uses audible_message instead of visible_message
2015-05-22 00:02:36 +10:00
RavingManiac c67ed25b85 visible_message() now affects objects. Holopads, pAIs, AI cards people in mecha should hence be able to see them
Tape recorders record hearable emotes and action messages

Human and robot emotes now use custom_emote()
2015-05-16 16:01:41 +10:00
Zuhayr 495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Zuhayr bc50ba5166 Merge resolution. 2015-05-11 11:47:24 +09:30
Zuhayr dbf8e53020 Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores. 2015-04-26 12:53:26 +09:30
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
GinjaNinja32 e47c45591c Fixes a few issues with noise-language. 2015-02-23 18:58:41 +00:00
Kelenius 10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Amunak 4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
Zuhayr 9e7fe6d700 Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this. 2014-06-11 01:14:38 +09:30
Mloc-Argent e1ddec4a73 Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/game/area/Space Station 13 areas.dm
	code/game/objects/items/weapons/manuals.dm
	code/modules/mob/living/say.dm
	code/modules/organs/organ_internal.dm
	code/modules/paperwork/paper.dm
	code/modules/supermatter/supermatter.dm
	html/changelog.html
	icons/mob/uniform.dmi

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-05-03 16:56:19 +01:00
Hubblenaut 5b18ec42c4 Fixed Tape Recorders printing transcripts with a 'paper'-prefix 2014-05-02 02:17:46 +02:00
Ccomp5950 93b398b4e6 Some more fixes.
Derp fix on objects, we check mob contents instead of src.contents for any objects that can hear and pass hear_talk on to it.
Tape recorder will record the verb sent instead of doing it's own thing with verbs.
2014-04-25 02:02:45 -05:00
Graham Lloyd 72e45ebf7b A first pass at more realistic w_class values 2014-04-03 17:54:06 -04:00
Chinsky 15abc757d3 Nullchecks. And one zero division. 2012-11-21 20:55:53 +04:00
petethegoat@gmail.com 2039d276d2 Standardisation for tape recorders.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4691 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-15 18:13:37 +00:00
johnsonmt88@gmail.com d36387607f More file structure stuff.
- The folders themselves are now finished
- Next I'll go through each file and organize them
- Lastly I'll start pulling the object definitions out of /code/defines/ and put them into their respective files.

**Note to committers**
Make sure the .dme file updates when you update to this revision. If necessary delete the .dme and svn-update.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-26 01:20:02 +00:00