19 Commits
Author SHA1 Message Date
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 101740a7d3 Updates icon paths 2022-04-17 19:14:07 -08:00
Aronai SieyesandGitHub 1fd1d84deb Runechat (#8121)
* Message piece combiner returns a list

* Emote formatter returns a list

* Port Runechat

* Various onamonapoea

* Suggested changes, small opts

* Fix chat message on different size mobs

* Couple more runefixes

* Enable encoding chat emphasis in runechat

* Remove extra asterisks from rune audible messages

* Fix runedefines
2021-06-13 22:18:43 -09:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Arokha SieyesandLeshana 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Tad Hardesty 644347cfeb Remove stray . and ..() 2020-01-18 23:01:36 -08:00
Anewbe aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Mark9013100 1bf73936cd Removes the maintenance access I added to Medical Doctors. 2016-01-08 23:16:59 -05:00
PsiOmegaDelta c376c08cc0 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/structures/girders.dm
	code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
PsiOmegaDelta 0b163b89ae Fixes #10815.
Now uses audible message. Added a message for deaf mobs.
2015-08-24 09:16:35 +02:00
PsiOmegaDelta cc7c502fb8 Updates emag attackby usages to emag_act where it's not too much of a headache. 2015-06-16 09:34:13 +02:00
Zuhayr 27f03d557f Allows hailer messages to be altered. 2015-05-12 16:42:43 +09:30
Kelenius 10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Amunak 4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
Erthilo b69c3b2ee4 Change hailer to hearable message. 2013-08-31 22:11:24 +01:00
Spamcat 0dfb5a0583 Whoops :/ 2013-06-19 02:58:26 +04:00
Spamcat 6d6becbeed Made hailers emaggable. 2013-06-19 02:35:32 +04:00
Chinsky d45073a5ab Added new item - hailer. Use in hand to make it say HALT! SECURITY!
Should help in asking people to halt while running.
2013-05-28 03:12:58 +04:00