81 Commits

Author SHA1 Message Date
Spookerton 978f4511a5 examine signature changed to include distance
- distance is INFINITE, 0, or a positive integer based on get_dist() between
the examiner and examinee's turfs when they are on the same Z. When the
examiner is dead or a ghost, distance is always 0.
- also updates /examine( implementations to use it!
- adds w_class_to_name proc for reusing "It is a X item." examine behavior.
2024-01-31 13:49:52 +00:00
Greenjoe12345 9f2a0e872f Teshari drip update: tail edition. (#9171)
* tail stuff

* Fixes

* plural tailbells

* fix+wrap

* resolve thing
2023-08-05 11:49:48 -08:00
Cerebulon 8959dde3cf Duffle and Bag of Holding Sprites 2023-03-03 03:27:21 +00:00
MistakeNot4892 9b7ba12c89 Cleaning up storage attackby. 2022-11-16 14:02:54 +11:00
Greenjoe12345 ba62bff4b3 clothing 2022-05-12 00:02:02 +01:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
Cerebulon b414ac04ea Don't overwrite that when pasting actually 2022-04-11 10:14:02 +01:00
Cerebulon 599c2c8c57 Adds a bunch of new bags and replaces nearly all bag sprites 2022-04-11 10:07:58 +01:00
Unknown 2c771d0ae5 Halves Item Slowdown Effects
Most items in the codebase have a slowdown multiplier of one, when slowdown is handled species-side in multiples of 0.5. This makes the effect of species slowdown almost non-existant when item slowdown is involved, and makes species that have item slowdown reduction (such as Unathi) unnaturally fast.

Do note that I also went through and removed odd slowdown numbers as well, as, due to the way slowdown is tied to tickrate, it should be done in intervals of 0.5.

I tried to view things on a case by case scenario but there will probably be changes that will need to be double checked.

Some items will be handled differently, I will list the exceptions below.
Boots of Speed: Kept at -1, it is boots of speed after all.
Chemistry Bag: Increased to 3. This should not really be toted around outside of chemistry.
Hybrid Tools: They already have a lot of other disadvantages, and are kind of hard to get, and 0.1 is a weird number for slowdown.
Site Manager's armor: Already 1.5
Unathi Breacher modules: These things are overpowered and Unathi already have a racial trait to virtually remove slowdown.
Voidsuits: Already done in intervals of 0.5, no change.
RHR Accellerator: This thing probably has appropriate slowdown values for what it is.
Utility suits: Already done in intervals of 0.5
Clothing/suits/armor: Already done in intervals of 0.5
2021-06-24 17:24:52 -04:00
MistakeNot4892 a9537638bf Repathed/renamed seromi to teshari. 2021-03-23 09:14:55 +11:00
Atermonera 6d4d5d6efd Merge pull request #7571 from listerla/nomoresitemanager
Colony Director -> Site Manager
2020-08-27 17:41:52 -07:00
listerla d56974cb92 Colony Director -> Site Manager 2020-08-25 20:12:29 -04:00
Rykka 0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Aronai Sieyes 6c6644f86c Rewrite examine() to pass a list around (#7038) 2020-04-29 13:42:16 -07:00
Cerebulon 52e6669bf9 Big Bastard Incidental Sound Port 2020-03-08 23:25:45 +00:00
Arokha Sieyes 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Cerebulon d47130bf3c ERT Rangers Costumes (#6493)
* Sprites

* and code fuckit
2019-10-25 12:06:18 -07:00
Unknown 906db88b6a Dufflebag of Holding
Adds a dufflebag of holding, essentially a bag of holding reskin that functions exactly identical
2018-04-24 02:09:39 -04:00
Cameron653 4a1ef0dbd6 Makes syndie dufflebags hint that they let you move faster 2018-03-31 11:02:01 -04:00
Anewbe 5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Arokha Sieyes 3178b95b6c POLARIS: Moves most boxes to use starts_with 2018-02-18 13:29:21 -06:00
Marina Gryphon bb4ff8a507 Fixes a bug with packing parachutes. 2018-01-29 22:44:53 -06:00
Anewbe 132168bc81 Further parachute functionality 2017-12-01 22:11:38 -06:00
Anewbe 085c33e39a Adds parachutes 2017-12-01 18:37:30 -06:00
MisterLayne 8aed98be14 Adds science dufflebag 2017-10-05 16:26:56 -04:00
Spades 2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
redstryker 6ab9bee9ee Fixed Var 2016-09-24 00:34:11 -04:00
redstryker 83b080f65c Handbags 2016-09-24 00:20:48 -04:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
redstryker 05b65b48f3 Black Messenger Bag 2016-09-16 21:21:59 -04:00
redstryker 0fbbc0198b Messenger Bags 2016-09-14 22:34:47 -04:00
SinTwo a2a2f58e93 Fixes #2352 2016-08-27 13:44:32 -04:00
SinTwo 279cbdfafe more icon fixes 2016-08-03 14:10:29 -04:00
SinTwo 1a6504a47c more item_state fixes: worn_state purge 2016-07-24 19:03:15 -04:00
SinTwo 8e9676aa26 storage item item_state fix 2016-07-24 00:19:45 -04:00
SinTwo b4f85ff533 cleanup and fixes 2016-07-19 17:25:45 -04:00
SinTwo 91b6ca3d7b item states are awful 2016-07-12 23:02:29 -04:00
SinTwo 7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Anewbe 7b1eb6c099 Refactors specialized satchels as children of the regular (leather) satchel 2016-04-29 18:44:28 -05:00
Nerezza 24cd704115 Adds EMT Duffelbags
Sprites EMT variation of medical duffels and places them into the bottom of their locker.
2016-04-21 16:37:43 -05:00
Neerti 25c04df5bd Polaris tweaks.
Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks

Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Neerti 469c01daf9 Manually ports Bay's volume inventory system. 2016-04-06 03:31:21 -04:00
woodratt 1f3556316d 1.4.9 Hotfix
- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
Yoshax 288be19de4 Changes some antag items to not have 'suspicious' in their name 2016-03-25 19:28:49 +00:00
Zuhayr 19014807fd Surface rename of Seromi to Teshari. 2016-02-06 12:50:16 +10:30
Zuhayr 58736fb4f6 Renaming Resomi to Seromi. 2016-01-27 14:24:09 +10:30
Zuhayr eef9145486 Revert "Removes Resomi."
This reverts commit c9f579e00a.
2016-01-27 13:48:48 +10:30
Zuhayr c9f579e00a Removes Resomi. 2015-12-21 09:56:11 +10:30
woodratt be97cbaf48 1.2.7 Map Fixes and sprite additions
- Soda fountains added to heist base and merc base. Flamethrowers removed.
- Reduced the amount dufflebags can carry to 12 slots
- Additional shuttles added to captain's office, bridge hallway, hop office, engineering engine area, chapel, security restroom.
- Double disposal pipes and atmos pipes removed from several areas.
- Tweaked engineering restroom
- Two communicators added to the map, hotel area and civilian lockeroom.
- Groundwork added for head of staff folders added.
2015-12-10 10:35:38 -08:00