120 Commits

Author SHA1 Message Date
Matej Seifert 4a21e3d34d poker chips 2023-09-10 16:56:27 +01:00
klorpa f445ffde0a Spelling Fixes (#8973)
* SpellingFixes

* OtherTypos

* OtherTypos
2023-04-08 21:39:28 -08:00
MistakeNot4892 9b7ba12c89 Cleaning up storage attackby. 2022-11-16 14:02:54 +11:00
Cerebulon 849fb30edc Selective Medical Resprites 2022-10-22 23:52:44 +01:00
Sypsoti 661b83e61d Drug Expansion (#8575)
* adds drugs and means to make them

* nutmeg sprite and hallucination changes

* adjustments + sounds courtesy of serithi

* nit nack paddy wack
2022-04-29 16:24:16 -08:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
MistakeNot4892 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
Ghost Actual 12b1a29efe Donk-Soft! (#8305)
* Initial port

* Various fixes

* Doomguy Costume Addition

Halloween just around the corner, I wanted to add a costume that uses the new toy guns.

* Merge conflict, fixes
2021-10-04 22:14:46 -08:00
Cerebulon 81229b1fab requested changes, missing reagent, generic cubes 2021-08-31 20:08:01 +01:00
Cerebulon 811cd0b47e Vendor enhancement fixes (#7577)
* Vendor enhancement fixes

* skrellsnax trash, tuna name
2020-08-29 23:47:17 -07:00
Rykka 0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
Cerebulon 0f146f3349 Flavour Enhancement: Vending 2020-08-09 05:05:43 +01:00
Mechoid 282b42dbc1 Exosuit Modular Internals, The Squeakening (#7329)
* Begins work on internal exosuit components, similar to Borgs.

* Large volume of work on exosuit components, Durand is tweaked to be higher cost in time and resources, since it requires AP to damage, without ions or explosives.

* Component Sprites

* Actually implement component repair, I knew I missed something.

* Magic numbers, properly typed lists, and indentations oh my

* Changeling
2020-08-05 16:20:46 -07:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Mechoid aafd4b4fa6 Explorer Expansion: New Horizons (#6960)
* Large amount of work; Animal taming, shearing. Random animal spawns on sif grass/forest turfs. New PoIs, thermal poncho.

* Combat drone DMI moved to drones folder. Mining Drone subtype added. "Tameable" with ores, will collect and store ores when not in active combat.
2020-05-01 11:19:21 -07:00
Aronai Sieyes 76e535a4b9 Fix matches and SSobj/SSprocessing 2020-03-29 16:19:35 -04:00
Cerebulon 52e6669bf9 Big Bastard Incidental Sound Port 2020-03-08 23:25:45 +00:00
Cerebulon f801cc95be Allows precision placement of most items 2020-02-19 21:16:26 +00:00
Arokha Sieyes 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Shadow 6088899908 Round One 2020-01-11 02:25:38 -06:00
Cerebulon f3e3703aae Coffee Shop Revamp (#6559)
* Adds bagels and decaf coffee

* Remaps the coffee shop to be a bit more appealing to visit.

* Map merge fuckery.

* Map merge fuckery. also changelog.

* took out blank line just in case

* why did the dmi do that

* revert unintended revert
2019-12-22 19:53:11 -08:00
kevinz000 2c0898f870 Regex 2018-10-14 20:03:17 -07:00
Arokha Sieyes 1d0aeb95bd Increase zealousness of Portable Freezer item whitelist 2018-04-27 20:16:57 -04:00
Arokha Sieyes 94c2110f27 U_I Phase 1.1: Fix phase 1 bugs
Softsuits making your clothes disappear, PDAs in ID slot making you double
2018-03-08 19:31:54 -05:00
Arokha Sieyes 9e20ead03a Small tweak to survival boxes
Synths start with a unique empty type rather than just an unnamed cardboard box, and don't get a tank or the comprehensive supplies (the only useful thing would be the glowstick, but there are a billion of those).
2018-02-23 11:51:11 -05:00
Arokha Sieyes 3178b95b6c POLARIS: Moves most boxes to use starts_with 2018-02-18 13:29:21 -06:00
Arokha Sieyes f4d0ec3fb8 Port Bay's survival boxes
Includes some tweaks to items that usually come in the boxes to make them more similar to the Bay implementation.
2018-02-16 19:21:15 -06:00
Woodratt ed9395e58f SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple.

- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions

Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
mistyLuminescence 4d44d47a59 Mobile Camera Pods (#4330)
* Adds tactical cameras!

* Adds MCP crate

* Destroy the tac-cams!

* Updates description

* Removes MCP box from Armory

* we can't actually get MCPs any more
2017-12-01 16:00:49 -06:00
Spades 3ff9d441f9 Finishes fixing ammo inconsistencies 2017-05-27 04:39:49 -04:00
Anewbe 2de037fbbf Ports a bunch of fluff stuff 2017-02-21 13:50:14 -06:00
Anewbe f1d37c241d Light boxes should be able to hold 24 bulbs/tubes now 2017-01-19 16:05:31 -06:00
Anewbe 2c86a0a465 Returns the Vox, who now breath Phoron 2017-01-06 17:49:39 -06:00
Anewbe 2352001cfb Adds teargas grenades, currently aspawn only 2016-11-10 22:53:59 -06:00
Anewbe 0d0322b93c Adjusts shotgun ammo box contents 2016-10-03 21:48:16 -05:00
Anewbe e65b0851f3 Adds emp shotgun shells, not yet obtainable. 2016-09-25 23:52:30 -05:00
Neerti 828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Anewbe 0cb1f8c27a Cleans up the code to match recent Tajaran rewrite 2016-08-13 23:07:00 -05:00
Anewbe 89e98a39fb Merge pull request #2181 from Yoshax/uplinkcosttweaks
Uplink cost tweaks
2016-07-24 17:13:03 -05:00
SinTwo 8e9676aa26 storage item item_state fix 2016-07-24 00:19:45 -04:00
Yoshax 305255d2ee Adjusts uplink item costs 2016-07-23 21:00:53 +01:00
SinTwo 976847a0b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/head/jobs.dm
	icons/mob/items/lefthand.dmi
	icons/mob/items/righthand.dmi
	icons/mob/suit.dmi
	icons/mob/uniform.dmi
	icons/obj/items.dmi
2016-07-13 17:07:52 -04:00
SinTwo 7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Neerti e9dd848cf1 Freezer Fixes
Freezer crates, freezer boxes, cryobags, and medical grippers now properly preserve organs, as well as organs attached to organs.
Cleans up storage.dm slightly by removing loc setting with forceMove(), for the above to work.
2016-07-10 03:00:25 -04:00
GinjaNinja32 debfd3dabf Ports GinjaNinja32's drinks rewrite from Bay 2016-06-06 20:33:11 +01:00
Datraen fbb0f764d2 Adds a missing (src) 2016-06-02 18:12:21 -04:00
Yoshax 0777379d37 Fixes box of EMP grenades only ever spawning 1 grenade 2016-06-01 02:00:57 +01:00
Yoshax 718b249b1d Uplink changes and additions (#1645)
* Splits uplink categories into separate files and moves other files around

* Corrects an incorrect description

* Puts uplink categories in uplink_categories into the same order as they are individual files

* Mercenaries now spawn with their own private uplink.

* Adds a random discount to uplink items that is applied every 15 minutes

no message

no message

* Adds changelog

* Fakes announcements are now once again purchasable from the uplink and actually work

* Removes a debug line

* Adds several existing items to the antag uplink including stun rounds for shotguns, metal foam grenades and more

* Refactors boxes.dm to use absolute pathing and for loops for contents

Adds changelog
2016-05-15 18:31:34 -04:00
Yoshax 47508187cc Makes smoke grenades last longer and adjusts checks
- Changes boxes of smokes from 5 to 7 grenades
- Changes mapped in single smoke grenades to boxes
2016-05-06 17:25:28 +01:00