179 Commits
Author SHA1 Message Date
MistakeNot4892 e272246877 Collapsing fireplace logic into bonfire. 2024-01-18 22:38:31 +11:00
Cerebulon 53ba1e8d1d very quickly changes oview to view 2023-06-12 18:15:15 +01:00
Cerebulon e09d929855 Rotatable stools 2023-03-13 19:49:25 +00:00
86cb4c5f60 Fixes directional overlays on padded comfy and rounded chairs (#8622)
* Fixes directional overlays on comfy and rounded chairs

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

Co-authored-by: Spookerton <spkrtn@pm.me>

Co-authored-by: Spookerton <spkrtn@pm.me>
2022-05-23 20:28:44 -08:00
spookerton 1f3ffc2433 non-flagged, non-complex overlay -> ssoverlays 2022-04-24 07:51:12 +01:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
Cerebulon 691556e0d0 More Nicer Chairs 2022-04-11 06:23:55 +01:00
atermonera c7f1880394 Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)"
This reverts commit 4d8c43f106.
2022-03-29 16:01:32 -08:00
Cerebulon 539ac51ed8 PoIs + resin to magmellite 2022-02-07 09:42:37 +00:00
AtermoneraandGitHub 4d8c43f106 What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning

* Basic tools set tool quality

* Toolspeed is replaced by tool quality checks

* Addresses assorted results from live test

* Extra cleanup
2022-01-16 15:52:55 -08:00
MistakeNot4892andGitHub 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
MistakeNot4892andGitHub c87c3c8ad9 Merge pull request #8195 from Cerebulon/skyratmisc
Misc. Skyrat Sprites Port
2021-08-31 22:07:56 +10:00
Cerebulon 78043b82ac duplicate MA 2021-08-29 14:05:08 +01:00
Cerebulon fb18c8d5e3 Sleep tight Disky 2021-08-23 19:29:57 +01:00
Cerebulon 26c65596ec Removes dependency on stale PR 2021-08-22 20:09:06 +01:00
Cerebulon 813049a8f2 Misc. Skyrat Sprites Port 2021-08-08 20:29:11 +01:00
Cerebulon 47029f2657 chairs, colour application fixes for bed subtypes, more barsigns 2021-07-14 04:12:32 +01:00
Cerebulon 18b6eeae21 Misc Vore-TG Port Ports 2021-07-13 03:30:04 +01:00
fdabe51ee8 Linter Introduction + Cleanup (#8085)
* Adds linter defines to repo.

* Uncomments linter defines already in the code.

* Resolves unreachable code linter errors.

* Nukes decade+ old syndie specops code except for computer since that's mapped in?????

* Resolves procs has no parent linter error.

* Proc signature fixes

* Bad comments

* "In" danger

* Type safety

* Implied nested list abuse

* Top level ..() usage

* Sleepy coder typos

* Invalid kwargs calls

* Pointless returns

* Linter hacks (see full message)

Byond doesn't care and it has no effect but linter doesn't like var/proc
for holding references to procs, despite that it's valid byond code.

Also, the linter seems to have serious issues figuring out relative
proc names. This commit is a sort of take-it-or-leave-it thing. It's not
required, it just cuts down on warnings, but this code is valid DM code.

* WHATEVER THIS IS

* Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars

* Fix list decoration syntax - Its a list, not list of lists

- To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax.  Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()`

* Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors.

* Fixes unwrapped negated object in list linter error.

* Resolves colon-like list accessing linter error.

* Turns linter on in linter config.

* Fixes closet indentation properly and cleans up suit storage unit switch.

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2021-05-25 18:17:26 -09:00
MistakeNot4892 abe54462ca Minor wheelchair refactor. 2021-03-04 08:16:20 +11:00
Greenjoe12345 fc3d59ced1 adds electric wheelchair, fixes wheelchair bug 2021-02-28 23:40:56 +00:00
Greenjoe12345 4b4814523e Adds a small electric wheelchair 2021-02-04 03:07:40 +00:00
ShadowLarkensandGitHub 927c41c7a3 Convert /material to it's correct absolute path /datum/material (#7637) 2020-09-20 02:00:09 -07:00
Rykka 0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
AtermoneraandGitHub a36f34c141 Merge pull request #7156 from VOREStation/pol-sfalay
Fix sofa icon layering
2020-05-16 19:22:51 -07:00
Aronai Sieyes a8f3a0a7a0 Refactor move/click code 2020-05-15 10:49:27 -04:00
Aronai Sieyes 1ee9e68425 Fix sofa icon layering 2020-05-13 15:54:36 -04:00
Aronai Sieyes bc1fa7bd05 Refactor Move() code 2020-04-27 10:08:55 -04:00
Aronai Sieyes ad5f0485f7 Clean up things 2020-03-25 22:10:56 -04:00
AtermoneraandGitHub 22e28f29fe Merge pull request #6804 from Cerebulon/bigsounds
Big Bastard Incidental Sound Port
2020-03-15 11:38:44 -07:00
Cerebulon 52e6669bf9 Big Bastard Incidental Sound Port 2020-03-08 23:25:45 +00:00
Aronai SieyesandGitHub 167f947e95 Boring minor things (#6792)
* Touch up bed/chair/stool icon updating

* Brighter permanent light

* Improve SMES icon handling

* Powernet cable nodes work on shuttles
2020-03-08 12:20:26 -08:00
Heroman3003andGitHub 95551e6e54 Fixes sofa not refunding any material (#6784) 2020-03-03 12:53:27 -08:00
Heroman d02fec6e67 Adds orange and yellow cloth materials 2020-02-24 18:25:37 +10:00
Cerebulon f801cc95be Allows precision placement of most items 2020-02-19 21:16:26 +00:00
Arokha SieyesandLeshana 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
WoodrattandGitHub 5fa691e647 Update chairs.dm 2020-02-03 16:52:56 -08:00
Woodratt 512fe09064 2020 Civilian Overhaul
- Added sofas (no options to build one in round yet, will be added after this pull).
- Add neonsigns, currently one neon sign, Cafe. (Code is copy pasta from holosigns).
- Add boxes with mugs and cups.
- Neon signs and holosigns now emit light while on.
- Merged the Coffee Shop with the Library.
- Moved the Locker Room to where the Coffee Shop was, adjusted the holodeck.
- Old Locker Room turned into a construction area.
- Adjusted holodeck maps to new orientation.
- Changed sprite of barcode scanner.
- Cleaned up furniture icon dmi, fixed arm rest icons for shuttle chairs.
2020-02-02 23:58:26 -08:00
Heroman 992db2f87d Removes redundant fix 2019-04-18 15:45:56 +10:00
NeertiandMechoid 1afbe8d4b0 Explorer Update - Cataloguers (#6016)
* Explorer catalog scanners.
2019-03-30 13:18:15 -07:00
AnewbeandGitHub e10556248b Merge pull request #5935 from TheFurryFeline/patch-1
Nerfs Sonic Speed Wheelchair
2019-02-10 17:32:57 -06:00
Neerti 76b077af4a Finishes seperating ZAS logic from CanPass(). 2019-02-10 01:46:38 -05:00
TheFurryFelineandGitHub 8562e5113d Spaces, Spaces, Spaces.....
Removes the space that Travis was screaming about.
2019-02-06 15:47:44 -05:00
TheFurryFelineandGitHub 173347f88f Nerfs Sonic Speed Wheelchair
Porting a few things from CHOMPstation, essentially to make it so that you're not going at Mach 3.
2019-02-06 15:25:17 -05:00
atermonera b8c9bb6c31 Standardizes rotation verbs 2018-12-08 21:27:10 -08:00
AnewbeandAtermonera 0c0246e3fa Still more simple_mob conversions (#5523)
* Fixes 6 pAI faces

PAIs are no longer coded to only recognize 9 emotions. This enables the use of the neutral, silly, nose, smirk, exclamation points, and question mark faces as a pAI. Before, those buttons did nothing.

* Fixes the PDA Halogen Scanner's tendency to be number one.

* Unfolded pAIs can be picked up

Because who doesn't want a robotic cat on their head? Adds in the missing code to allow pAIs to actually be picked up, and held sprites for the newer 4 chassis options.

* Adds the Gigaphone, a suped-up Megaphone.

* Constant Chip has a sprite

* Fireaxe cabinets find their fireaxes in initialize(), rather than new()

* Speeds up alcohol

* fixed mining cloak not being in loadouts

* Admin Supermatter Setup now closes the monitoring room shutters (#5442)

* Admin Supermatter Setup now closes the monitoring room shutters

* Fixes a copy-paste error

* Begins work on lightning.

* Fixes #5447 (Deadspy submap not overwriting mapgen) (#5448)

* Map fix

* fixed deadspy.dmm

* Added Squid plushies of varying colours

I added a few Squid plushies in different colours, changing the files code/game/objects/items/toys.dm
and obj/toy.dmi

* Added hat functionality to Squid plushies

I added the ability to wear my Squid plushies as hats. They're damn good hats.

* Replaces Skrell namegen (#5453)

Created a first name list for Skrell, to replace the syllable assembler.

Created a surname list for Skrell to replace the syllable assembler.

Replaced the Skrell namegen with pre-written namelists, instead of the old syllable assembler.

* Mechoid makes mistakes. Fix telepathic gigaphones.

* Lets people be colorblind

Adds four types of colorblindness to the traits in the setup menu - protanopia, deuteranopia, tritanopia, and monochromacy. Previously, there were ones defined in the code, but not actually usable to players.

* Whoops, worded that wrong

* Adds beams to the Type var list for View Variables.

* Unfuck my Master

* Adds beams to the Type var selection in View Variables.

* Finishes thunderstorms.

* Adds logging.

* APC Sprite Change

- Port from Virgo recolored slightly to match closer to the old sprite
- Addition of directional sprites for the APCs

* Refactors supply controller.
Supply consoles now run nanoUI

* Missing '

* [Excitedly updates changelog]

* btw i use arc

* Removes supermatters from cave PoIs.

* Holomap Port

- Port of Holomaps from Virgo

* Changing species (via ling or admin button) should no longer ruin your HUD

* Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format

* Removes empty file, gives the QM a control console again (Was replaced with an ordering console)

* Hopefully fixes some tool-conversion things

* Makes the Northern Star still compile

* Keeps NS up to date

* Taj and Unathi should have explorer mask sprites now

* Corgi rune now summons the corgi in a flash of harmless lightning

* Forces mech construction to work with the is_tool() procs

* Various things and floors no longer associate with dirt

* MultiZ falling tweaks

* Fixes the clusterbang grenade

* Added new hairstyles

* Added new hairstyles

* Fixes spelling of Strike in Lightning Strike admin verb

* I don't know how we keep breaking falling

* Hallucinations now use the old system again, but with the more modern components.

* Ambience Refactor (#5476)

* Refactors how ambience is assigned, removes bad ambience, ports good ambience from tg

* Apparently that file is still used, not worth the salt to remove it.

* Changelog

* The speed-related chem effects are no longer a one-or-none affair, oxy causes slowdown

* Corrects noted issues

* Add some missing sprites for xenoarch excavation.

* Become thwarted, thot.

* Fixes the Ultra AC2's burstfire bug.

* The Major Bill's shuttle is actually contagious now.

* penguins are from earth

capitalize this, anewbe, i dare you

* Mechoid's a butt

* Adds new job/department specific teshari clothing to the loadout (#5481)

* adding the new department specific teshari outfits

* Slightly cleans up hooded suit code (#5471)

* FBPs can have brute damage repaired externally again

* Windoors fix

* Cleans up some largecrate code

* Weather refactor.

* NanoUI makes me sad.

* Drinking more booze gets you drunk faster

* Ports the supermatter grenade, supporting code

* May or may not make movement seem smoother

* Fixes the Sleepy Ring

* Partially ports the GLOB system

* Fixes the bug(s) that allow meat bodies to have metal brains

* ports VOREStation/VOREStation#4165 - i forgot to check if advanced who was a thing here

* Optimizes supply UI

* Transfer shuttle grammar fixes

* Fixes borked E and W fish sprites

* Fixes incorrect ETA in crew transfer announcement

* Mech Mini 'Revamp'. Will need playtesting. (#5480)

* Exosuits are now capable of holding more equipment, of specific types.

* Tweaks regarding feedback in staffside thread, other concerns.

* Tweak to be more consistent. Why did the Odysseus have two universals. Tweak to weapon restriction on Med - > Odyss

* Weapons only fit in universal combat slots.

* Adds smart magazine, magazine functionality

* Adds a new subset of grenades that shoot projectiles

* Low alpha now makes HUDs and tooltips not show up on you

* Fixes a UI bug with emptying currently-open bags into smartfridges...hopefully. (#5515)

* Update smartfridge.dm

* actually indicates which line solves the bug

* Adds a whole bunch of Exosuit weapons and other miscellaneous parts.

* Minifrags now use the small fragments mainly as they should.

* Iced beer no longer freezes you to 3 degrees C, which is enough to seriously burn a Skrell. Seriously, that's weird.

* Touch stuff in reference to responses.

* NanoUI now processes again

* Converts more simple_animal mobs to simple_mob

* Submap correction
2018-08-28 11:25:33 -07:00
AnewbeandAtermonera 6a40982a48 Converts a number of simple_animals into their simple_mob variants (#5510)
* 125 commits merged from master

* Converts a number of simple_animal mobs to the new format

* Grammar fixes
2018-08-21 18:38:18 -07:00
Aronai SieyesandAtermonera 7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Arokha SieyesandLeshana 73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00