51 Commits
Author SHA1 Message Date
MistakeNot4892 8fba9374c3 Fixes some issues with borg icons. 2023-08-07 11:16:55 +10:00
MistakeNot4892 d413540de9 Butler module > Service module. 2023-08-07 11:05:38 +10:00
MistakeNot4892andGitHub 658e19e734 Porting flying robots from Bay. [IDB IGNORE] (#8885)
* Semiport of Allow_Spacemove from Bay.

* Porting flying robots from Bay.

* Converting platforms to an alt title of Robot.

* Converting existing modules to new proc flow.

* Cleaning up jetpack code for robots.

* Making flyers and platforms buildable.

* Debugging/refining robots port.

* Reverting some unneeded spacemove changes.

* Refining/debugging bots.

* Removing Bay subtypes, adding flying subtypes of existing modules.

* Icon rework for flying robots.

* Working commit for flying borgs PR.
2023-07-31 22:22:12 -08:00
MechoidandGitHub 7402020403 Finally allows RPD to be used. (#9028)
* Adds RPD to borgs and drones.

* Adds RPD to cargo.

* Fix oversight of Recipe being kept null.

* Example.
2023-03-13 23:43:25 -08:00
CerebulonandGitHub ac532f4633 Adds Sivian Creole Language (#8767)
* Adds Sivian Creole Language

* stok language key
2022-10-20 20:59:43 -08:00
atermonera 9d71839ac6 Removes devices 2022-04-17 19:14:43 -08:00
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
MistakeNot4892andGitHub 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
Schnayy 33bd687137 adds pneuma and tower borg sprites 2021-08-31 12:39:47 -05:00
MistakeNot4892 92c6bead11 Added recon and cargo platforms. 2021-03-13 13:24:28 +11:00
SubberTheFabulousandGitHub 53adffa800 Adds Decapod borg sprite 2021-02-10 22:13:20 +07:00
MechoidandGitHub bd9f63a97a Gadgets & Gizmos (#7786)
* Adds various objects for explorers / antagonists.

* T A G S

* Mend
2021-01-14 21:53:39 -09:00
listerlaandGitHub 13d6629748 Gives maint drones a T-ray scanner (#7463) 2020-08-14 03:44:35 -07:00
Atlantiscze 95db1d6e8d Adds basic xenoarch & exploration equipment to research robot module
- Also removes commented-out sources of construction module which is long unused.
2020-04-23 16:52:16 +02:00
Schnayy 904e1ffb1b Adds new borg. 2020-01-07 07:48:23 -06:00
AtermoneraandGitHub 3b07d9472b Merge pull request #6552 from Mechoid/OfRobotsAndChannels
AIs properly use radios in shells, clerical gets command.
2019-12-15 11:39:59 -08:00
timidviandMechoid 55d012d229 More/Better Usagi Borg Sprites (Port) (#6533)
* More/Better Usagi Borg Sprites (Port)

Adds some new sprites which are similar to our Usagi sprites, but a bit nicer/sleeker/more detailed looking. Ported from another server which shall be named if required but otherwise not in case Polaris admins prefer not to "advertise" other servers on its platforms.

Image of sprite fronts:
https://gyazo.com/5b35cb1b6f9d436e61fa330a5cdbb501
Backs/sides can be seen from the dmi itself.

May also have missed some little details somewhere else in the codebase which would need to be edited - I probably wouldn't know, since I've neither worked much with BYOND as a dev tool, nor with Github. This is very much an amateur working with what little they know - please enlighten me as necessary!

* Adds Usagi-II to module selection

* Added commas to module file
2019-12-13 17:14:03 -08:00
Mechoid 5f89f62140 AIs properly use radios in shells, clerical gets command. 2019-11-27 23:30:22 -08:00
MechoidandAnewbe 7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
AndrewandAnewbe d65913df29 Cyborgs Can See and Repair Holes in Ceiling (#6347)
* Cyborgs Can See and Repair Holes in Ceiling

* Adds changelog because I keep forgetting
2019-07-27 12:05:23 -05:00
Mechoid 7f037f434a Fixes Access Code Transmission Device oversight. 2019-04-27 00:35:25 -07:00
Anewbe aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
MechoidandAnewbe 33efaed83c Flash rebalance. (#5907)
* Flash rebalance.

* Do_after enforcer and notifier.

* Round 2: Mechoid isn't an idiot he swears.

* Tweak to discussion standards.
2019-02-07 12:31:35 -06:00
elgeonmbandAnewbe 3e9624caa9 Adds the Zaddat Race + Modifies pressure damage calculations (#5869)
* Redoes the suit-wearing bugs, renaming them to the Zaddat.

(If this shows up on the main Polaris repo, I fucked it again, please yell at me until I unfuck it)

* finishes the zaddat species pending someone yelling at me and or me getting more/better sprites

adds three new accessories of dubious stylistic value for the gaudy-ass suit people

* i lied
engineers and other Zaddat who start with a hat will no longer burn in the harsh light of the station.
scarves and other decor items can now be equipped to space suits. cape, half-cape, and sash items now have valid slot flags

* gives zad a larynx

* gives Zaddat assisted languages

* zad sprites now have weird growths

* activate starvation mode

* mask is now red-faced so as not to give the zaddat skin cancer

* adds shrouds and zaddat hypos to cargo. renames zaddat hypos to glucose hypos since like, technically anyone can use them

* aand adds zad hypos to the fitness machines. thanks for letting us not starve, spacer guild

* adds zad hypos to the fitness vendor

* new purple zaddat icons (untested, probably fine)

* appeases anewbe

* something bad has happened

* Updates Zaddat per forum discussion
Flashes now deal significant burn to zaddat, enough to put them in crit with two flashes
Zaddat (and diona and vox) can no longer wear rigs
Shrouds no longer protect against shock damage, but do protect against radiation damage
Prometheans can now wear shrouds
Sprites are much prettier

* adds changelog

* Update zaddat.yml

* appeases anewbe
2019-02-06 23:34:21 -06:00
Mechoid 2585a87027 Borg, Gripper, and Integrated Circuit interaction update. 2018-10-27 12:41:03 -07:00
NeertiandAnewbe 3b72438f87 Makes RCDs Clean Again (#5679)
* Makes RCDs Clean Again

* Forgot a few things.
2018-10-16 13:17:17 -05:00
CerebulonandAtermonera d2cf9c7203 Adds new set of cyborg sprites for medical/science/default/security/combat (#5546) 2018-09-08 11:01:35 -07:00
TravellingMerchantandGitHub cf9c097dc1 Removes Noble Defines 2018-08-21 05:51:06 +01:00
Anewbe 7f84aeab9f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool 2018-08-02 22:35:14 -05:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Mechoid 4b7896678a Add a procedure for repairing limbs via surgery. 2018-07-10 23:48:14 -07:00
Mechoid a4d7699c0f Fix Engi Synths 2018-05-24 22:08:52 -07:00
CerebulonandAnewbe b7090d7df2 Adds Tajaran Akhani language. (#5032)
* Adds Tajaran Akhani language.
Fixes plural form of Tajaran (Tajara->Tajaran) in about 50 places.

* Gives the language a colour distinct from Siik.

* Changelog
2018-03-11 16:55:08 -05:00
elgeonmbandAnewbe 8c9c99f817 Adds new languages (#4961)
* langs

* humanity first

* humanity first but for real this time

* i know how to spell good

* grumbles
2018-02-26 21:21:50 -06:00
MechoidandAnewbe 251297a2ba Promethean Balancing, Lore-compliant Modification of Security Equipment (#4722)
* Works on Balancing Prometheans

* Reorganize from Master Merge

* Tries to fix that gun conflict that the DMI merger apparently did fine?
2018-02-08 14:58:17 -06:00
mistyLuminescenceandAnewbe 4e4ba35444 Surgeon/Research/Medimerc borg fixes. (#4751)
* Surgeon borg fixes.

* Merc combat medic borgs too.

* No med stacks

* chembags

* no chem bags (sorry, I tried!)
2018-02-08 14:44:41 -06:00
Arokha Sieyes 043608d807 POLARIS: Remove the need for borgs to have HUD items in their module inventory 2018-01-17 19:34:56 -05:00
VerkisterandGitHub 1899adef2c Removes redundant baton charging from sec borg.
The baton uses the borg's own cell.
2018-01-16 13:47:27 +02:00
NeertiandGitHub 20062a5fd2 Merge pull request #4528 from Atermonera/int_gps
Adds gps units to borgs
2018-01-14 11:53:09 -05:00
Mechoid ff02218ccb Hatchets - > Machete subtype. 2018-01-12 21:21:18 -08:00
atermonera 511f0a344b Adds gps units to borgs 2018-01-12 19:57:06 -08:00
CyantimeandAnewbe af8cec54ab Fixes gravekeeper module wood synth, fixes typo in gravekeeper lawset (#4506)
* Fixes gravekeeper module wood synth, fixes typo

* Gives the grave gripper a name
2018-01-06 20:20:01 -06:00
MechoidandAnewbe 820b41575d Adds Mining Drones and a fabricator for them. Hooray amending commits, also. (#4413) 2017-12-07 17:32:26 -06:00
mistyLuminescenceandAnewbe 0d458b204e Adds the advanced health analyzer (#4326)
* WIP - advanced health analyzer

* Adds the advanced health analyzer.

* Updates radiation levels

* Fixes travis and removes snark

* Fixes a bug that wasn't my fault (for real)

* Adds tiers.

* Phasic sounds cooler

* Fixes sprites
2017-12-03 17:36:51 -06:00
AnewbeandGitHub b915565655 Merge pull request #4145 from MisterLayne/GimmeDemMaterials_BORG
Ends organic bias.
2017-10-24 11:38:11 -05:00
MisterLayne ce9181877e Gives engineering robos some nice new materials. 2017-10-22 23:10:02 -04:00
NeertiandGitHub aa9231d0fa Update syndicate.dm 2017-10-21 11:02:05 -04:00
Neerti 1aff3fc8c0 Syndicate Borgs II, Return of the Salt
Adds an option in mercenary uplinks to purchase three different 'classes' of drones.
See PR for more details.
2017-10-20 13:01:45 -04:00
Anewbe d067f70403 Adds the thing that spawns the gravekeeper drone 2017-09-30 02:00:10 -05:00
Anewbe efa89a9650 Splits the robot_modules file. Continues work on gravekeeper drone. 2017-09-29 01:02:53 -05:00