MistakeNot4892
a1092243ac
Porting some Neb/Bay gluttony changes.
2023-07-31 22:16:42 +10:00
atermonera
7a9806d9b4
Removes weapons
2022-04-17 19:14:32 -08:00
spookerton
602cc67d2b
removed CLAMP define
2022-03-31 19:21:58 +01:00
Aronai Sieyes
ad75bb86bd
Alter playsound paradigm
2020-05-19 11:06:28 -04:00
Arokha Sieyes and Leshana
5b15917d32
to_chat replacing stream operator
2020-02-17 13:14:08 -05:00
Heroman
01c853526b
Fixes clamp being used with wrong syntax in places
2020-01-06 08:32:08 +10:00
kevinz000
61561ade31
Clamp replace
2019-01-12 05:51:08 -08:00
Arokha Sieyes and Leshana
73838e0a62
POLARIS: Revamp logging to be consistent
2018-03-13 18:20:58 -04:00
MarinaGryphon and Anewbe
72318d46b6
Replaces most of the gender macros. ( #4681 )
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* Fixes #4632 .
* 1:27 am coding best coding
* fixes a warning
* Removes the last of the gender macros. Gender is dead.
* gender II: the travis-ing
* linebreaks are dead too.
* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Anewbe
ec7dbc1930
Renames the proc for headbutting
2017-04-05 15:55:35 -05:00
MagmaRam and GitHub
33dffeb0b8
Merge pull request #2955 from Anewbe/heart_damage
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Big Ol' Medical Tweaks
2017-03-28 20:02:24 -05:00
Anewbe
ac79f548e7
Sorta implements armor soak, very WIP
2017-03-10 20:26:37 -06:00
Anewbe
83db0cc38f
Medical tweaks
2017-01-23 23:43:44 -06:00
HarpyEagle and Yoshax
8fc62cdbbc
Small mobs can no longer pin larger mobs
2016-06-20 00:09:37 +01:00
HarpyEagle and Yoshax
0ba2aef187
Fixes jointlock not accounting for species with less health or NO_PAIN
2016-06-20 00:08:51 +01:00
Datraen
beda3185eb
Reverts the second mob clean up because of incomplete implementation.
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This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Anewbe
dd0ad179b5
Fixes Taj/Unathi being unable to eat mice.
2016-04-22 17:30:36 -05:00
Kelenius
df5a0d7941
Mob inventory cleanup
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Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Zuhayr
7c3993b68b
Revert "Revert "Bay update.""
2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
Zuhayr
e557a71fdc
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
PsiOmegaDelta
5fcf13ac55
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/surgery_limbattachment.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/organs/organ.dm
code/modules/organs/organ_external.dm
code/setup.dm
2015-12-08 08:09:37 +01:00
mwerezak
9135a609cb
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
Neerti
062a092cfe
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
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Also fixes a bug with the auto shotgun causing runtimes.
2015-12-01 03:45:47 -05:00
PsiOmegaDelta
d891fba1cc
Mob size tweaks.
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Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
PsiOmegaDelta
a7fa8cde49
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/spacesuits/void/merc.dm
code/modules/mob/living/living.dm
code/modules/mob/living/simple_animal/borer/borer_captive.dm
code/modules/mob/mob_grab_specials.dm
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
mwerezak
8e66d3b31a
Fixes IPCs being knocked unconscious when being hit in the head with a melee weapon
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Replaces the hardcoded def_zones with a headcheck() proc to handle species who have "brains" are located in non-standard places.
2015-09-09 19:49:46 -04:00
PsiOmega
a7c527f491
Compilation fixes.
2015-09-02 15:14:24 +02:00
mwerezak
7f17505e48
Cleans up mob_grab.dm
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Moves all of the grab abilities into their own proc instead of having them all dumped into /obj/item/weapon/grab/attack().
2015-08-18 22:02:01 -04:00