20 Commits
Author SHA1 Message Date
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
VerkisterandGitHub 0a06f1ad5f Update targeting_overlay.dm 2022-03-25 18:22:27 +02:00
MistakeNot4892andGitHub 2f0a618d45 /atom New() => Initialize() [MDB IGNORE] (#8298)
* Find and replace argless atom New() to Initialize().

* Manual replacement of no-arg New() to Initialize().

* Manually replacing remaining New() overrides.

* Fixing linter issues with now-removed New() args.

* Tidying area init overrides.

* Porting Neb's atom subsystem.

* Trying to isolate init problems.

* Adjusting Init code post-test.

* Merging duplicate Initialize() procs.

* Merge resolution.
2021-11-14 00:09:14 -08:00
MarinaGryphonandGitHub 593246b595 Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing

* Enable DreamChecker Annotations

* make it executable

* update hashFiles

* oops

* tries to fix it... again

* trying again

* path

* repath

* fix perms

* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Arokha SieyesandLeshana 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Mechoid c322392fca Makes aiming more clear. 2019-02-12 13:10:11 -08:00
kevinz000 2c0898f870 Regex 2018-10-14 20:03:17 -07:00
Neerti 066975bad0 Fixes some layering issues with trees, outdoor turf edges, and the targeting indicator. 2018-07-24 13:30:09 -04:00
Anewbe 4eb5e9b6d0 Can't aim at invisible things 2017-10-23 12:11:11 -05:00
Neerti d9bd49aae4 Aiming at someone is now logged 2017-04-14 03:40:03 -04:00
MagmaRam db5e832e28 Lock-on time is now 2.5 seconds. 2017-02-11 20:05:22 -06:00
MagmaRam 19af747e4e Adjusts targeting/hostage-taking to have a proper delay before shooting 2017-02-06 11:02:22 -06:00
Arokha Sieyes 2e263ffc07 Fixes #1655
Don't snowflake one mode with new(). Setting this on new() causes
weirdness when new() is called (prints unexpected messages to players
about the mode being toggled). If you really want it, define the var as
equal to the bitflag in the definition and update the starting human HUD
to match. Don't change it 'after' if that's always how you want it.
2016-05-24 12:12:26 -04:00
Neerti da53a9ea60 Aim Intent Changes
Manually ports https://github.com/Baystation12/Baystation12/pull/12614 's fix to not make examining trigger the autofire.
The toggle to shoot if the target talks on the radio defaults to off.
The aim intent icon now updates when clicked.
2016-04-16 02:30:47 -04:00
Kelenius afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Zuhayr c8c10e9741 Blindness will now interrupt aiming. 2016-02-07 17:38:47 +10:30
Zuhayr 9f729aad0c Fixed weapon use by borgs. 2015-12-25 09:33:07 +10:30
Zuhayr 1a5978f7f1 Fixes some overlay issues with aiming. 2015-12-16 15:14:44 +10:30
Zuhayr 6e8368ac4c Rewrote targeting. 2015-12-16 10:26:40 +10:30