26 Commits

Author SHA1 Message Date
atermonera 7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
Atermonera 0232be9531 Repaths obj/effect/effect, datum/effect/effect [MDB_IGNORE] (#8312)
* Repaths obj/effect/effect, datum/effect/effect

* linter fixes

* No new

Co-authored-by: Atermonera <forslandm@gmail.com>
2022-01-16 00:14:39 -08:00
Cerebulon de245fb082 remove debugs 2021-08-23 00:48:30 +01:00
Cerebulon faf4a4121a Ports sliding things along tables 2021-08-23 00:45:08 +01:00
Aronai Sieyes ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Atermonera d079fc6329 Fixes custom table placement (#6735) 2020-02-25 01:31:16 -08:00
Heroman 6d94b7074b Creates a preference for precise item placement 2020-02-22 18:24:09 +10:00
Cerebulon f801cc95be Allows precision placement of most items 2020-02-19 21:16:26 +00:00
Arokha Sieyes 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Neerti 76b077af4a Finishes seperating ZAS logic from CanPass(). 2019-02-10 01:46:38 -05:00
kevinz000 3cc35a1027 CanPass errors 2019-01-07 00:23:10 -08:00
Cyantime 5b9cf75355 Tabling nerf reduction(?) 2017-08-07 21:34:34 -04:00
Cyantime b9e3e0e57e Nerfs tabling 2017-08-06 02:36:23 -04:00
Anewbe ee0a8b7fbe Adds ling claw power 2017-05-15 15:51:21 -05:00
SinTwo afb6f1b572 Fixes: #3268 2017-04-10 23:32:38 -04:00
SinTwo a7aa2a7f33 makes benches a subtype of tables 2016-06-29 17:52:27 -04:00
Zuhayr f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Neerti ecaf6758df Begins work on new ling. 2015-08-20 11:38:48 -04:00
Kelenius 3de25ceb00 Fixes #8161 2015-07-15 16:34:05 +03:00
mwerezak e510f6625f Fixes IV stands blocking bullets
IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.

Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
GinjaNinja32 cda71446eb Fixes #9341 2015-05-18 07:10:37 +01:00
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
GinjaNinja32 354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32 a3662a9088 Fixes, improvements, suggestions. 2015-05-15 00:06:47 +01:00
GinjaNinja32 4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00