3 Commits

Author SHA1 Message Date
Cerebulon e37f6a7b9f Adjusts frequency of anomalies and weights effect rarity (#8572)
* Adjusts frequency of anomalies and weights effect rarity

* Nested if
2022-04-26 22:48:35 -08:00
Mechoid 71e8b0399d Universal Anomalies (#7914)
* Xenoarch
* Map, cleanup.
* Convert to DCS.
* Attack hand, clean up.
* Allows some xenoarch item-finds to become anomalous.
* Reagents now actually trigger effects correctly.
* Anomaly Containers.
* Tweaks and Runtime Fixes.
* Adds visual effects to anomalies.
* Generalizes anomaly creation. "become_anomalous()"
* Modify as per comments. Cleans commented reference code.
2021-09-20 15:25:14 -08:00
Mechoid aafd4b4fa6 Explorer Expansion: New Horizons (#6960)
* Large amount of work; Animal taming, shearing. Random animal spawns on sif grass/forest turfs. New PoIs, thermal poncho.

* Combat drone DMI moved to drones folder. Mining Drone subtype added. "Tameable" with ores, will collect and store ores when not in active combat.
2020-05-01 11:19:21 -07:00