Neerti
00fa623c9d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
.travis.yml
code/controllers/configuration.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/machinery/Sleeper.dm
code/game/machinery/computer/communications.dm
code/game/machinery/cryopod.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/storage/boxes.dm
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
code/global.dm
code/modules/materials/materials.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/projectiles/guns/projectile/automatic.dm
polaris.dme
2015-08-23 01:30:46 -04:00
Neerti
c29b47778f
Adds electric lockpick power.
2015-08-23 00:58:27 -04:00
Zuhayr
edf74e4721
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
code/modules/admin/topic.dm
2015-08-22 02:30:14 +09:30
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
Neerti
ecaf6758df
Begins work on new ling.
2015-08-20 11:38:48 -04:00
GinjaNinja32
03166ab4e9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-19 07:17:03 +01:00
GinjaNinja32
894b559e29
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-19 07:04:40 +01:00
mwerezak
fd8f6d9639
Removes MASK/HEADCOVERSMOUTH
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Code that used to check this flag now checks body_parts_covered for FACE
instead. Added a FLEXIBLEMATERIAL item flag to continue to allow vox to
eat food without poisoning themselves.
2015-08-18 17:20:36 -04:00
mwerezak
70b74518a1
Moves BLOCKHAIR flags to flags_inv
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Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
GinjaNinja32
9f05c50a7c
Merge pull request #10732 from mwerezak/skipjack3
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Fixes #10723
2015-08-18 18:51:37 +01:00
mwerezak
b361f9ad12
Fixes #10723
2015-08-18 10:28:06 -04:00
mwerezak
7c8c42137e
Fixes #10680
2015-08-18 02:54:13 -04:00
Zuhayr
a8dc3a282b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs
2015-08-18 12:06:53 -07:00
Zuhayr
0e4c2430d1
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev
2015-08-18 11:59:50 -07:00
Zuhayr
71214d859e
Merge with master.
2015-08-18 11:31:10 -07:00
Zuhayr
5cb06f2c00
Merge pull request #10716 from mwerezak/gamemode
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Gamemode fixes
2015-08-17 18:50:58 -07:00
mwerezak
e84f693219
Fixes certain antag roles from being unspawnable
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Fixes antag roles without certain flags from being unspawnable at round
start. Also adds more debug messages and feedback
2015-08-17 21:11:57 -04:00
PsiOmegaDelta
74b8f6c3be
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
2015-08-17 09:44:21 +02:00
PsiOmegaDelta
55bc41241f
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/setup.dm
2015-08-17 09:37:49 +02:00
mwerezak
524548cc95
Fixes #10680
2015-08-16 14:58:27 -04:00
PsiOmegaDelta
c1eba26d8a
Holo-decals and fixes.
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Adds more holodeck decals.
Allows overlays to be glued unto unsimulated turfs.
Ensures holo-stools use an existing icon state.
2015-08-16 06:09:15 -07:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
PsiOmega
c81ad0964e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-08-15 11:06:03 +02:00
PsiOmega
3a08e2884a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/crates_lockers/largecrate.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/research/circuitprinter.dm
2015-08-15 10:52:17 +02:00
GinjaNinja32
88433b6b98
Merge pull request #10641 from atlantiscze/kill-all-humans
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Newmalf Fixes
2015-08-15 03:36:35 +01:00
Atlantis
e7adce2163
Better feedback
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- Attempting to hack already hacked APC now correctly produces "You already control this APC" message.
2015-08-14 22:51:59 +02:00
PsiOmegaDelta
d5c6d9c341
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-14 08:43:43 +02:00
PsiOmegaDelta
3a55b130a0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
.travis.yml
code/modules/virus2/disease2.dm
maps/exodus-5.dmm
2015-08-14 08:34:42 +02:00
Zuhayr
84678a91c1
Fixes roundend failing to scroll, fixes teams not getting shared global objectives.
2015-08-14 00:18:41 +09:30
PsiOmegaDelta
c63f4c62b5
Merge remote-tracking branch 'upstream/dev' into 150702-MoneyMoneyMoney
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Conflicts:
code/__defines/mobs.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job_controller.dm
2015-08-13 08:06:11 +02:00
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmega
ba240cb768
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/atmoalter/portable_atmospherics.dm
code/game/machinery/spaceheater.dm
code/modules/clothing/head/soft_caps.dm
maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
GinjaNinja32
5a1c80d843
Fix for non-ANTAG_OVERRIDE_JOB antags breaking with malf fix
2015-08-12 05:06:18 +01:00
GinjaNinja32
54930b69b4
Malfunction
2015-08-12 04:41:59 +01:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
SomeoneElse
8c0984d5b1
Fix gender issues, some typos from various files
2015-08-11 13:41:40 +03:00
SomeoneElse
64c59d3145
replace \red usages with various <span> usages in runes.dm
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code/game/gamemodes/cult/rules.dm:
replaced {\red,\b} with <span class='{danger,warning,cult}'>.
added some span class guidelines esp. on cult for future consistency.
2015-08-10 12:58:37 +03:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
PsiOmegaDelta
c560bd8d79
Merge pull request #10404 from mwerezak/stack-fix
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Material stack related fixes
2015-08-08 09:56:25 +02:00
PsiOmegaDelta
3e266ab377
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-05 09:25:53 +02:00
PsiOmegaDelta
93011f94c4
Merge pull request #10425 from Baystation12/dev-freeze
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Dev
2015-08-04 13:07:11 +02:00
mwerezak
d25d0c700c
Fixes #10403
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can_start() no longer attempts to rebuild the antag candidate lists but
instead reads the existing lists that are now built in pre_setup()
Also fixes an inverted check that was preventing antags from spawning.
2015-08-03 20:01:55 -04:00
mwerezak
2e1607f611
Fixes #10414
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Antagonists are again drafted in attempt_spawn() and all players in the pending list will be spawned (provided they pass sanity checks).
Instead, attempt_spawn() is called in either pre_setup() or post_setup() depending on if the ANTAG_OVERRIDE_JOB flag is set. And all antags have
their spawning finalized in post_setup().
In addition, if game mode setup fails, all pending antagonist players have their special roles cleared.
2015-08-03 12:03:08 -04:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
Zuhayr
82152daa30
Merge pull request #10393 from Baystation12/dev-freeze
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Dev freeze
2015-07-31 18:59:03 +09:30
PsiOmegaDelta
75920431e8
Merge pull request #10386 from mwerezak/antag-fix
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Fixes #10309
2015-07-31 10:26:14 +02:00
PsiOmegaDelta
c28b3721b4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/modules/clothing/glasses/glasses.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-07-31 10:00:16 +02:00