Everything in game/machinery/computers/ and modules/shuttles should now have properly (de)capitalized names. Computer, board and research names should now be coherent, too. Adds a research for employment records circuit board.
They now use a better system of assigning names and descriptions. Removes the need to copypaste most of the lines. For now only computer boards were changed. Also attempt to do proper capitalization.
It lists 'desc' of each researched and 'buildable' datum/design, which was a previously unobtainable information. And it's all-access (just like technology level listing).
Also moved RCON console board and SMES board where they belong. Formatted some board code and fixed some typos, too.
Cloning console renamed to Cloning Control Console.
The teleporter console is now called Teleporter Control Console.
The power monitor is now called Power Monitoring Console.
SMES board glass and acid construction price normalized (though other resources are still required; is that a good thing? It would be better to just introduce a new expensive part that is used to build it (if the coils aren't enough) rather than have a single board with atypical price.
This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This was done by making the xenoarch eguns new subtypes with different update_icon() procs than the regular eguns. The new subtypes are in finds_eguns.dm
Makes reinforced glass a subtype of glass, cleans up window creation copypasta.
Cleaned up window initialization leaking outside of the window constructor.
Removes unnecessary init_dir var from windows.
- This will mostly fix runtimes when items are removed and design datums are left behind.
- User now gets option to reset the console, and is told to submit bug report stating which item was being built.
- Also inserts warning into server log.
Bartenders, chefs, and janitors now have their own service frequency and corresponding headset.
The HoP is listening to this channel by default.
Creates a proper locker for the chef's extra gear.