- Basically, reworked powerswitch. Powerswitch was commented out and this commit removes it completely, as Breaker Box is partially using it's code.
- Breaker box is device designed for advanced grid control. Allows you to connect/disconnect wires WITHOUT having to cut them manually.
- This update mostly improves interaction, and adds AI support (as i already saw many AIs which are actually good in balancing things. This will help them a bit. Engineers can do it manually too.)
Now indicator will disappear if for 30 seconds contents of chatbar didn't change.
Moved all relevant vars to the typing_indicator.dm
Added 'typing' var, as 'if(!(typing_indicator in overlays))' didn't work and overlays kept being added forever.
Fixed preference toggle feedback being backwards.
Fixed wrong verb called in hotkeys mode.
It's toggleable as client preference.
Displays dots(codersprite) near the mob when he starts typing a message.
Detects chatline me and say via checking contents.
Detects shortcut input me an say via hacky wrapper that's called now instead of direct say/me verbs.
Stun batons and brute attacks have a chance to interrupt whatever guy was saying and send out incomplete version of whatever he had in chatbar.
Credit to Petethegoat.
If something hits human with throw intent on, he'll catch it instead of getting hit.
Uses speed var to determine if it's 2fast4catch.
credit to PeteTheGoat
Adds ChessPiece's onmob and inventory sprites for unathi and skrell hardsuits, as well as nicer tajaran hardsuit inventory sprites to replace the current placeholder ones. Adds hardsuit spritesheet entries for unathi (skrell will come later).
A more thorough fix should probably involve providing a way for players
to control the flow rate.
Also tweaks emitters and allows collectors to be read using a multitool.
The construction outpost now has an air supply and rudimentary distribution system.
Glass and wood stacks are filled to their max stack sizes, 50 and 32 sheets respectively.
Ghosts can now teleport to Z-level 4.
There are now special air alarms which do not broadcast their alarms. These are used in the mass driver areas to let crew know when it's safe to use them again.
These air alarms have also been installed in the Research isolation cells to finally allow scientists to check what's up, at least as long as they are in there or have AI assistance.