PsiOmegaDelta
e7faa19ea3
Merge pull request #9779 from Baystation12/master
...
Dev-freeze.
2015-06-10 11:04:54 +02:00
Zuhayr
84ae0dd3d1
Merge pull request #9768 from LightningIron/master
...
Fixes #9731 and #9469
2015-06-10 13:35:41 +09:30
unknown
13a43e6cfd
Changes description update spawn() to use 0 instead of small decimal.
2015-06-09 22:35:16 -05:00
unknown
2dbd0ac007
Fixes formatting for spawn() before updating description.
2015-06-09 22:02:14 -05:00
unknown
b1368fb712
Changes chemgrenade time in description to be correct after failed detonation.
2015-06-09 19:51:33 -05:00
unknown
17488168ab
Fixes for #9731 and #9469 .
2015-06-09 18:49:09 -05:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
mwerezak
821285bcee
Adds defines for bombcap components
2015-06-06 22:38:56 -04:00
Zuhayr
f03fc826f1
Fixes #9597
2015-06-06 11:20:56 +09:30
GinjaNinja32
67ccb6997b
Entirely removes briefcase instastun and pointless New() definition
2015-06-05 09:00:19 +01:00
GinjaNinja32
2507a8007b
Comments out a section that requires a single object to be both /mob/living/carbon/human and /obj/item/clothing/head
2015-06-05 01:10:15 +01:00
Zuhayr
9d9efc336b
Merge pull request #9649 from mwerezak/fixes
...
Fixes
2015-06-03 11:45:45 +09:30
mwerezak
45d60ab551
Fixes #9640
2015-06-02 22:00:34 -04:00
GinjaNinja32
c1cc002109
Merge pull request #9601 from Techhead0/survivalBox
...
Survival box and job spawning fixes.
2015-05-31 19:47:44 +01:00
Techhead0
9047bbe2a2
Removes O2 tank and spare mask from Vox boxes.
2015-05-31 14:17:24 -04:00
Zuhayr
fd2855800f
Merge pull request #9582 from mwerezak/robolimbs
...
limb fixes
2015-05-31 17:14:25 +09:30
mwerezak
d541fda7be
Sets w_class for external organs
...
Adjusts the edge w_class requirement to require a weapon that is larger
than or equal to the limb's w_class. Also makes the surgical saw and
surgical drill w_class = 3, and the scalpel w_class = 1.
2015-05-30 19:02:37 -04:00
Zuhayr
f9e99e1ee9
Fixes #9581
2015-05-31 03:34:29 +09:30
Zuhayr
eaf7e6718d
Merge pull request #9553 from GinjaNinja32/reagent_protection
...
Fixes #5945 , de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
GinjaNinja32
86f52910a1
Fixes #5945 , de-copy-pastes parapens and sleepypens
...
Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis
30e4550e2e
Refactor floodlights
...
- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
mwerezak
c08774d96e
Updates bear traps
...
Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.
Conflicts:
baystation12.dme
2015-05-24 16:33:41 -04:00
PsiOmega
e74c0e65bf
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
Chinsky
91de5b2d9d
Merge pull request #9381 from GinjaNinja32/patch-1
...
Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32
aeb8f2a6c2
Fixes #9380
2015-05-20 16:44:47 +01:00
Zuhayr
71da36ec01
Updated force vars on bats.
2015-05-21 00:52:17 +09:30
Zuhayr
a6f59edc22
Bit of documentation.
2015-05-20 14:00:14 +09:30
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
mwerezak
defc4c1f94
Adds check_charge(), checked_use()
2015-05-18 20:09:09 -04:00
mwerezak
53855d2398
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge
2015-05-18 18:47:45 -04:00
PsiOmega
e2e0ffc6e5
Compilation fixes.
2015-05-18 18:04:29 +02:00
PsiOmega
c2200109d0
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr
3ed1917c3a
Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque.
2015-05-18 13:23:21 +09:30
Zuhayr
8ce787ef68
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
PsiOmega
2c60619273
Restores the original messages.
2015-05-17 10:25:37 +02:00
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541
Tweaks/fixes and greyscale icons.
2015-05-17 00:07:29 +09:30
PsiOmega
aad28d63ce
Cleans up welder code.
...
Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr
150b24023e
Renamed kitchen utensils.
2015-05-16 21:24:36 +09:30
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Zuhayr
0fb27e83b0
Preliminary file for material weapon system.
2015-05-16 20:14:35 +09:30
Zuhayr
f27ddd548f
Restructuring a bunch of files in prep for widespread path changes.
2015-05-16 20:09:28 +09:30
Zuhayr
966d797e07
Converts bat to use the material system.
2015-05-16 19:59:21 +09:30
GinjaNinja32
76654321e4
Merge remote-tracking branch 'upstream/dev' into new_tables
...
Conflicts:
code/setup.dm
2015-05-16 08:53:33 +01:00
Zuhayr
5b9eefdebf
Merge with dev.
2015-05-15 23:22:48 +09:30
Zuhayr
1e1471a601
Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173 .
2015-05-15 23:19:57 +09:30